
“The Eastern Sacrifice” is an idle game combining simulation with Eastern Cthulhu-inspired themes. In a world spiraling into chaos over authority, vanquish enemy, gather treasures, and build a devoted religion. Your sanctuary will help you reclaim theurgy, ascend to the divine realm.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好久不更新。
先抛开各种UI图形bug不谈,整个系统真的是依托 第一阶还算正常,但是东西少得可怜,第二阶像是发了疯一样一股脑全甩出来了,一个建筑就一个功能,从十个建筑膨胀到三十多个,然后每个建筑又没啥特色,不看名字啥都看不出来 神迹消耗也不现实,点过去就说不够,你特么倒是说不够多少啊,放一个消耗图标和数量会死? 为了拖长游戏时长,升阶后是更多的练功和收集资源,完全是指数级上涨,第一个3小时升一阶,第二个3小时连二阶的初阶图都没探索完,后面还有九阶,我都不敢想要多久才能打通,就这样吧 升阶后还没收所有资源,你是咋想的 数值系统也是抽象,远的不说,光是木材和石头的平衡都是构式,树林都给我采光了,石头还是爆满的,脑壳疼
Tiếng Việt ?????
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English, Japanese, Traditional Chinese*, Korean, Vietnamese*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾游戏,BUG一堆,厂家又跑路了,群里也没回应
我只能給差評 我如果再買你們遊戲就是在給我自己打臉
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.8K | 114 | 68% | $3.99 | |
| $7K | 67 | 64% | $2.99 | |
| $228 | 1 | 100% | $9.99 | |
| — | 0 | — | — | |
| $863.5K | 1.5K | 79% | $17.99 | |
| $335.8K | 836 | 67% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $103.1K | 190 | 89% | $14.99 | |
| $103.1K | 371 | 76% | $14.99 | |
| $103.1K | 260 | 83% | $9.99 | |
| $103.2K | 652 | 84% | $9.99 | |
| $103.2K | 270 | 79% | $19.99 | |
| $103K | 217 | 88% | $14.99 |