
The Dungeoning is a difficult action platformer with character levelling, set in a procedurally generated dungeon. Kill enemies, level up using experience and master varied weapons and magic. Collect gold to spend with traders and buy better weapons. Try NG+ and beyond for an extra challenge.
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Languages: English
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Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Peti jeu cool die and retry.Le but est de vous rendre le plus loin possible et faire le plus de points possible.
This game is basic fun, distilled down to simple yet engaging play with no story filler, no stat filler, and no loot filer. It does not take too long to get good; there is a bit of learning early on and only a little in a slow pace a bit later on with new monsters, environment obstacles. traps, etc. However, once I discovered how to cope with the monsters and the mechanics of the game I really felt motivated to keep playing. I kept cringing before entering each new exit because I figured, oh it's going to ramp in difficulty for sure now. Yet while the monsters do get tougher and the dungeons get bigger after about 5 or so levels with each change including updated environment graphics and new monsters populating an expanding randomly generated dungeon each time, it doesn't feel like it's being too cheap or too random. My guess is that the developer played his game. A lot. This might sound like a stupid thing to write, of course game developers play their own games, but I have a feeling that the dev of The Dungeoning loved and played his game with as much humility and excitement as required to make a very good, fair, and most importantly repeatedly fun, game that will keep players coming back. It's not all perfect of course, and yes, there are some pointless things that occur; like rooms that are just empty, with no rhyme or reason, but those are easily tolerated because it's fun to play. However, I did not find a room chock full of high powered monsters. Everything, monsters, chests, loot, health, potions, etc. was sort of on this slow pace which made everything much more tolerable to a casual player like myself. You aren't overwhelmed with new weapons and armor, quite the contrary I found very little of those upgrades throughout my sessions thus far, but I really like that aspect. Too often rogue-like or rogue-lite games just copy the original rogue, or each other to the point where it becomes so predictable and boring when it comes to loot management and figuring out which piece of gear is better than which, this game is not weighed down by that kind of thing at all. Instead, it focuses on exploring the dungeons, learning how to stay alive by avoiding or killing monsters in the way, and finding the next exit. Movement in this game is solid and the platformer side of things is not at all difficult. The combat and inventory is shallow, but it's deep enough to make it not as trivial and the RPG stats and leveling have a direct impact on the outcome of the game. There are no fluff stats, it's all related to the game somehow. I find this a breath of fresh air as the game doesn't try to do all things but it pays homage to and definitely uses the RPG bits and pieces (attributes, leveling, derived stats like HP, MP, and stamina) very well. I've not completed new game+, I made it to level 15 though and just read in the community that there are only 16 levels total. It took me around 2 hours to reach level 15, and I don't have that much experience with the game yet. I can see a full pass through all 16 levels by a good player taking about 45 minutes to an hour, and I can't speak to NG+ yet. Overall, The Dungeoning is definitely worth checking out if you're looking for a light, platformer with player advancement, and mostly-fair and fun randomly generated dungeons to explore and conquer.
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Hours played at review time, across 45 reviews with recorded playtime.
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The Dungeoning es un juego simple donde controlas a un pequeño caballero que lucha en las mazmorras para encontrar grandes tesoros. No hay argumento ni historia, solo entretenimiento y jugabilidad retro pura y dura. Todo en el es retro: desde el aspecto y manejo de los menús, como en los graficos pixel art y los controles y jugabilidad. El juego no es ambicioso, y se conforma con dar justamente lo que se espera de él: entretenimiento para muchas horas y un reto que batir. The Dungeoning es un juego de plataformas en 2D donde debemos recorrer todos los niveles desde una puerta de entrada a una de salida, llevando llaves para poder abrirla, las cuales se encuentran en cofres repartidos por todo el mapeado. A lo largo de cada nivel nos aguardan numerosas trampas, obstáculos y enemigos que debemos franquear para poder pasar. Para ello contamos con un limitado aunque suficientemente variado arsenal compuesto por espada y escudo, tirachinas, arco y cetro mágico. Los objetos pueden cambiarse por otros mejores que vayamos encontrando por las mazmorras o comprandoselos a algunos mercaderes que aparecen a veces. Los objetos arrojadizos requieren munición, mientras que el cetro consume nuestra barra de magia. Ademas del inventario en uso, tambien contamos con una mochila donde guardar todo tipo de consumibles que vayamos recogiendo, ya sean pociones, comida, pergaminos u otros objetos. La gestión de estos objetos será fundamental para sobrevivir, ya que es muy dificil conseguir oro suficiente para comprar, y eso si los mercaderes aparece, que no siempre lo hacen. El componente RPG lo tiene en la forma de 4 caracteristicas clásicas (fuerza, defensa, magia y salud), las cuales potencian ciertos aspectos del personaje como darle mas vida maxima o hacer mas daño. segun matamos enemigos, nuestra experiencia aumenta y al subir de nivel podremos aumentar cada una en un punto. Los niveles se generan aleatoriamente, por lo que cada partida es diferente de la anterior, y la muerte es permanente, como buen roguelike que es. Si morimos tendremos que empezar desde cero, y es bastante facil morir, puesto que los enemigos hacen bastante daño y muchos de ellos tienen ataques dificiles de evitar. Pero ahi esta la gracia del juego: sobrevivir y conseguir llegar hasta el ultimo nivel, donde nos esperará un gran tesoro y el acceso a un nuevo nivel de dificultad. Y esto es basicamente The Dungeoning. Un juego simple, agradable, sencillo de jugar y ameno, con una musica correcta, buen manejo de personaje y muchas horas que disfrutar. Bastante recomendado si te gusta el género. Puntuación: 7 / 10
awesome game got me hooked :D
Bei The Dungeoning handelt es sich um einen Platformer mit RPG-Elementen. Man startet auf einer Ebene und muss dort den Schlüßel finden, um die Tür zur nächsten Ebene zu öffnen. So weit so gut, jedoch versucht allerhand monströses Getiers das zu verhindern. Hier bekommen wir es mit alt bekannten Vertreter der RPG-Mobs zutun, so z.B. haben wir Fledermäuse, Gespenster, Skelette, Ratten und giftige Blobbs, die sich uns wagemutig entgegenstellen. Nun zu den vorhandenen RPG-Elementen, man sammelt Erfahrung und kann damit seinen tapferen Recken in Punkto Vitalität, Magie, Verteidigung usw. verbessern, natürlich steigt die erforderliche Menge Exp mit jedem Aufstieg. Die Level sind zufallsgeneriert und ändern sich vom Setting her alles paar Ebenen. Die Level bieten wunderbare Jump'n Run-Settings durch die man schnellen Schrittes rennen kann. Neben einfachen Sprüngen kann sich unser Alter-Ego auch von Wänden abstoßen und Leitern runter rutschen. Um seine Gegner zu dezimieren stehen einem allerhand Waffen zur Verfügung. Man startet mit Schwert, Bogen, Zwille, Zauberstab und einem Schwert zur Selbstverteidigung, den man aber nicht zwangsläufig benutzen muss. Loot bekommen wir im allgemeinen von allem was kaputt gehen kann. Neben Gold und Waffen erwarten uns auch Ausrüstungsgegenstände wie Ringe und Verbrauchsmaterial aller Art, Pilze, Tränke, Äpfel uvm.. Fazit: 90/100 Wunderbares schnelles Gelegenheitsspiel, das Abwechslung zu bieten hat, da man durch die RPG-Elemente auf unterschiedliche Spielweisen gehen kann. Weiterhin ist es abgesehen von dem teils hohen Tempo sehr entspannend, da im Hintergrund angenehme Musik zur Untermalung daherplätschert. Die Steuerung ist nebenbei bemerkt sehr intuitiv und schnell erlernt.
I'm a big fan of dungeon games and this is pretty good. Controls were a bit awkward for me but I got used to them quickly. Otherwise was a really fun dungeon experience with a great feel!
The Dungeoning s'avère être un Rogue-like très prenant. A l'instar d'un certain Rogue Legacy qui permettait de débloquer des améliorations définitives et encourageait donc les longues sessions de jeu, ici c’est tout le contraire. Ce jeu est réservé à de petites sessions, chaque partie étant unique et votre personnage ne tirant aucune expérience de ses précédents échecs, à l'inverse de vous. Il s'agit donc d'un jeu orienté Scoring que j'ai trouvé très intéressant et agréable à jouer malgré une interface minimaliste que je ne peux que vous conseiller si vous appréciez le genre. Test complet : http://aquab0n.fr/2014/05/test-the-dungeoning.html
Easy mechanics, but funny and complex gameplay. Pretty animation, good level design.
Rage game but very funny at all ^^
Not worth th $8.
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