
The Dragoness mixes HOMM-like exploration, city-building and turn-based strategic combat, with a roguelite twist. Choose your battles, paths and skills as you explore a world ravaged by war. Gather and manage your army of beasts, collect resources and expand your city.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About





Sums Steam only; Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $0.99−95% | 171reviews | 70% | — | $3.5K |
| $19.99 | 35ratings | 74% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very HoMM like. If you enjoy that series, you will probably enjoy this one. About 40 hours of game play.
I really enjoyed the gameplay and figuring out what units I wanted to play each run. I do not have a lot of time into the HOMM series so I cannot say much about the comparisons, but I really liked the graphics and the town building aspect. Only real gripe I have is late game it seems like some of the town unlocks are not needed or really helpful. I was really hoping the town would be a bigger factor into making my Units more OP :) I casually played on easy mode just to experience the gameplay and after finishing the game I wished there was more to play and build on. Overall I was very satisfied with my purchase.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 31 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Simplified Chinese, Russian, Polish, Japanese*languages with full audio support
| $2.99−85% |
| 22ratings |
| 72% |
| — |
| not modelled |
| $17.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
沒有角色成長要素,城堡的建設資源是以關卡的成就配給資源,城堡建設像個廉價的手遊, 充分的展現出魔法門英雄無敵加上Rogue類的災難,很糟 另1格怪物是指只有1隻怪
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 49 | 90% | Free | |
| — | 0 | — | — | |
| $103.4K | 233 | 86% | $19.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5K | 61 | 75% | $2.99 | |
| $3.5K | 64 | 86% | $2.99 | |
| $3.5K | 134 | 91% | $0.99 | |
| $3.5K | 73 | 81% | $3.99 | |
| $3.5K | 65 | 40% | $2.99 | |
| $3.5K | 218 | 43% | $0.99 |