
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 0reviews | 47% | — | $0 |
| Free | 16.6Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1161 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fix your damn bug, un clickable ? really?
boa
This game is great. I've been a fan of The Division since the first game and this one didn't disappoint.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.7K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $5M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 12.6K | 77% | — | |
| $17.5M | 115.1K | 78% | $9.99 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Downloaded with low expectations, got one one of the best experiences i could wish for a mobile version. People are hating the game cause it is a mobile port, most of the review are made after 0.1~0.2 hours of game, just ignore those reviews and play for your self. Monetization is very predatory, but the fun part of the game still open to those who chose to play and enjoy the game, nothing util now felt like it was impossible without paing. Co-op is good but a little clunky.
ignore the virgins in the comments this runs well i use 15w or 20w and run this game on max settings no issues no stutters..the game is very fun decent story decent voice acting for a mobile game...Its fun to play solo or with a team ..is the game perfect? No....is it good ? Yes...but it can also improve ..most the negative reviews are a bunch of idiots hating to nust hate or following the hate train...or my favourite youtuber or twitcher hates it so ill follow them like the pet I am...the game is really fun it looks good feels good runs good enough to keep me busy until Div3 and id still play this game ..ignore the haters the game is actually fun to keep u busy
적들이 순간이동을 존나게하고 결제한건 들어오지도 않고 고객센터는 넌 이미 받았다고 염병 떨고 총체적 난국 유비가 무너져가고 있는게 확신이 들었다 화나고도 슬프다 씨발
jak cie znudziło robienie kampanii w TD1 i 2 dziesiątki razy by nabić jakieś osiągnięcia to zagraj se w to, bo zawsze jakaś inna historia a potem rób dalej osiągnięcia :D ponoć mają dodać więcej misji kampanii na zimę
Buen juego
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なんですかこのゴミゲー世に出していいものじゃない 元がスマホ版と言うこともありあまり期待はしていませんでしたがチュートリアルの敵もやけに固く(初期SMGがゴミ) カバーもやりづらくゴミです。とにかくゴミです。敵へダメージ与えて反映されるまでラグあるの普通に戦いづらい。 ゴミです。こんなゴミゲー生み出したのどこの会社なんですかね?
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.