
Jump into this free‑to‑play looter‑shooter RPG featuring tactical combat, deep progression, and an exclusive canon storyline, playable solo or with friends.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About





Genres
Stats
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 2.5Kreviews | 47% | — | $0 |
| Free | 16.5Kratings | 96% | — | not modelled |
Engagement
Reviews
Themes across 1126 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
what in the mobile ah game is this lmao
Sorry for the just few minutes playtime.. Coming from Divison 2 i expected something.. better or new. But no, it feels.. weird, clunky, unfinished. Division 2 is far better. For mobile, probably a good alternative. But else...
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es the division version mobile gratis. Esta bien. Si sabes configurar algo y no ser retrasado como los que comentan sus reseñas o lloros. Vas a disfrutar chill. Tenes que ir de aqui pa alla y farmear como todos los the division (pero aca los npcs si te van a romper el orto) en zona oscura pegan una locura si se te acumulan xd y en normal obviamente va nivelado al nivel que estas y podes pelearles mejor. Pero no quiere decir que no te saquen buena vida si te descuidas. Que me jugue el 2 y siento que es mas facil el 2 que este en el sentido de que los npc aca al menos te pegan buenos tiros y pushean mas rapido. Nose si lo viciare mucho por que estoy con monster hunter a full pero un par de horas mas le dare capaz y lo platino xd no es tan dificil los logros
This game has a problem that I feel will only get worse, and it leaves me worried for the Division franchise. This game uses AI for certain voices such as minor/nameless NPCs and even some lines of major characters- well it's either AI or really low audio quality- regardless, they use AI yet don't disclose it which I'm like 99% sure is against Steam TOS. There are also many many bugs such as key presses not always registering and an inaccessible SHD crate. However all those bugs took a back seat to fixing the damn battle pass n nerfing the rewards. yeah instead of the bugs that mattered they focused on what makes them money... not a great plan. If you're a Division fan, this game should worry you about The Division 3, and I really hope they address all these issues, fix the bugs, and get rid of the AI/low audio quality VA work. In short, I'm scared for what this game means for The Division as a franchise, and I hope all the other fans share that fear because it could be what kills this franchise we all love
Free to Play gut, Pay to Win, voll scheiße. Bis lvl 30 kommt man gut durch, danach kommt ne gute Paywall.
This is more or less The Division 1.5 as it takes place between 1 and 2. As a free to play game, it could be worse but it also could be a lot better. For starters, the system and menu navigation and UI is atrocious. It's got a Microtransaction store that's shoved in your face and made up of Gatcha garbage which is unnecessary when you can just progress and level up just by simply playing the game. Which brings me to my next issue. The game play loop is bland as hell. You can play through the mediocre story which, after awhile is locked behind you having to do anything and everything else (Weekly bounties, weekly missions, Daily quests, the world events on the map etc.) multiple times to slowly level up and progress the story. I don't play enough of these F2P games, but if that's the gameplay loop for the majority of them and story content is locked behind a level/gear grind, I'm out big time. For some reason your playable character talks like they think that's going to provide emotional weight, well it doesn't. Visually it's like playing through a AA PS4 game, not bad but not great (and that's with everything on max settings) so I can only imagine what it looks like on mobile. If your into crafting, there's no point. It takes real time for things to be crafted, an SMG as part of the crafting tutorial side mission took 15 hours, in that time I leveled up and got better gear from just playing through the random activities in the world. The side activities are exactly what you expect from Ubisoft open world games, nothing memorable or enjoyable. The game is broken in so many ways that it's not worth laying out other then to simply say, don't waste your time on this game. There are far better F2P games than this mobile slop.
Esta bueno, solo jugue al 2. claramente esta muy por detras pero mantiene esa escencia y dinamica del anterior. (se nota que es un port o lo que sea, demasiados bugs, minimos pero estan)
I have always been a fan of the division series, playing this has actually made me pick up #2 again and do things from the beginning and I have truly enjoyed it. However, this game feels like it's struggling to find it's identity. It feels like an early version of #1 with parts of #2 thrown in randomly. The on screen UI is terrible, the map function is terrible and the fast travel is also terrible. The noises are louder and actually make me make a weird face whilst either waiting for a grenade to go off or when I'm in the menu trying to figure stuff out. Not being able to mix and match skills was also a weird choice. Not being able to have a passive and aggressive skill at once isn't the best idea for a solo player. Yet you're force to select one or the other. Don't even get me started on the voice acting. At this point I am purely playing it for the 100% achievements and nothing else, such a shame really.
Un jeu mobile, c'est pas un jeu PC et Mobile, c'est un jeu mobile J'ai joué une heure pour tester et, bah, c'est bien malheureusement un jeu mobile. Il n'y a aucun effort de portage graphiques sur PC, on est sur une vibe de jeu Xbox 360 / PS3. Quand on compare ça à Genshin Impact (PC / Mobile) sorti en 2020, techniquement, ça fait mal. The Division 1, qui a pourtant posé toutes les bases, est graphiquement en avance de 10 ans par rapport a ce portage sur ce point malgré son downgrade à la sortie. On est 10 ans après et on a rétrogradé d'une génération bordel. Alors d'accord, le jeu est mobile à la base et c'est un portage PC, mais ça aurait été bien de ne pas simplement demander à Claude d'intégrer les inputs clavier/souris. Parce que bordel, c'est quoi ces 234 paramètres de visée à la souris ? Changer les graphismes après le tuto ??? Changer le son du jeu après le tuto ??????? Le mec qui a eu l'idée de bloquer les paramètres pendant le tuto, bordel... Les animations sont dignes d'un jeu PS2. Dans The Division 1, les interactions où l'on maintient la touche F étaient bien plus précises. Ici, sur PC, on a droit aux boutons mobiles, ce qui rend le tout illisible. C'est un mauvais portage d'un jeu recyclé : même map que le 1 avec le même hub à 1:1, sauf que 10 ans plus tard, les graphismes sont 10 fois plus moches. C'est vraiment dommage car, encore une fois, le jeu avait du potentiel. The Division 1 avait posé les bases d'une poule aux œufs d'or, mais Ubisoft a encore tué cette énième poule. J'espère que les choix d'équilibrage ne seront pas dignes de The Division 1 PRIME. Je me souviens encore de la mise à jour Underground et de la 1.3 qui ont tué tout le farm des joueurs. Pourtant, l'ajout du stuff de rareté verte avec les builds était une masterclass. Malgré un build méta Cogneur/Sentinelle, il y avait de quoi augmenter la puissance des ennemis et sortir un nouveau stuff un peu plus puissant, ce qui s'appelle le power creep au passage. Mais là non, ils ont tué les anciens stuffs, rendant le farm des nouveaux très compliqué. Mais ça, c'est une autre époque. Une époque où les jeux-service n'existaient pas encore vraiment. Bref, ne jouez pas à ce jeu sur PC mais que sur mobile car graphiquement, IA et animations, le jeu est un jeu PC de 2006. Garder en tête que vous allez farmer et ils vont surement nerfer votre build comme à la l'époque de The Division 1.
[h1]Французы попытались сделать свою гачю, как итог - низкий онлайн[/h1] Сама по себе игра представляет обрезанный первый дивижон адаптированный под мобилы. От чего графон тут варьируется от пластиковых текстур на низких и чем-то похожее на пк division на максималках. По геймплею ничего не поменялось, также лутер-шутер по открытому миру где можете выполнять соло/в тиме внутри-игровые ивенты (тип защита лагеря, сбор припасов и подобное), поб.задания, сюжет и т.д. Но есть мелкие изменение в механике которые походят именно под гача игры а не лутер-шутеры, теперь необязательно выбивать оружие нового уровня из противников как раньше, теперь можно спокойно качать уровень на верстаке. Есть несколько подобных изменений но мне в падлу. Главный прям плюс над простыми китайскими гачами так это PvP и PvPvE режимы: Захват точек и Мёртвая Зона. Честно это хотя бы оправдывает гринд и позволяет хотя бы с кем-то посоперничать, что напоминает о старшей версии The Division и Destiny 2. В игре есть донат, но он в основном косметический и на спецнавыки главного героя, есть ещё какие-то ящики с оружием за донат, но они туфта за такие деньги. Главный минус - реализация, кучу багов, про управление на геймпаде вообще молчу, вам дают управлять интерфэйсом через курсор... на геймпаде... самый худший способ поиграть. Крч, неиронично, ставлю лайк этой игре как гаче, так как мне в неё намного интереснее играть, тупо еженедельные контракты выполняешь их в тиме, с реальными игроками а не как в любой другой гаче в одиночку (хоть в этой игре низкий онлайн). Однако ставлю дизлайк как игре из серии Division, часто ловил на мысле что лучше купить первую или вторую часть, или вообще дестыни и не мучать себя мобилкой.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.5M | 32.6K | 79% | $2.99 | |
| $9K | 6 | 17% | $49.99 | |
| $5.3M | 96.8K | 71% | $2.99 | |
| — | 0 | — | — | |
| — | 12.6K | 77% | — | |
| $17.5M | 114.9K | 78% | $9.99 |