
You are the final boss, the Dark Queen of Mortholme, unrivaled in power. A hero invades and is easily crushed. Yet, they keep returning. A short-form indie game about an unusual bond, perspectives, and the beauty of change.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.71/day in the week to Aug 26 → 7.43/day in the week after.
Reviews, worldwide (the counter carries no country): 6.57/day in the week to Jul 25 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Experience a macabre, short-form, second-person indie, you play as The Dark Queen of Mortholme, the final barrier between the Hero and the end credits.
In this fixed-screen pixel art game, use the Queen's attacks against this hero, slay them, and quell this nuisance once and for all.
But, wait. How is this possible? The Hero keeps coming back.
Depending on your dialogue choices, the story will play out differently. Will you see the Hero's point of view, or continue ruling as the Queen Everlasting?
Unleash Queenly Chaos: Wield the ever-evolving arsenal of the Dark Queen’s most devastating attacks.
A Relentless Foe: Face a persistent Hero in a final showdown to end all final showdowns.
Handcrafted Pixel Art: Painstakingly designed for impeccable game feel.
A Haunting Score: Fall into the tones of the Dark Queen’s domain.
Conquer and Collect: Unlock Steam Achievements as you slay this annoying hero!
A Challenge Worth Finishing: Designed to be beaten in a single, emotional sitting.

Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99 | 4.3Kreviews | 83% | — | $342.9K |
| $2.99−50% | 24ratings | 76% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 357 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Interesting premise but even for this price point it's too short. Any character development (which is really sorta the only thing this kind of game can have) is rushed and falls short because there's less than an hour's worth of content. "That's a neat idea" is not enough unfortunately.
Отличный концепт для фундамента игры, но продают его как отдельную игру. Сюжет по сути описан в описании, диалоги ни на что не влияют. Бои с нарастающей сложностью, но сложность не в скилле - герой просто скриптово получает увороты и атаки, которые чётко подходят, чтобы обезвредить ваши. По сути есть строго одна тактика, чтобы победить полностью, и она лёгкая, а две других концовки просто приплывают сами. То есть по большей части это визуальная новелла на полчаса-час времени, без особого сюжета. Ума не приложу, зачем такое продавать. Я помню флеш-игры проработаннее.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, Spanish - Spain*, Portuguese - Brazil*, Russian*, Spanish - Latin America*, Galician*, French*, Portuguese - Portugal*, Turkish*, German*, Japanese* +2 more
Hours played at review time, across 357 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool idea, but the gameplay and writing were very boring.
Fantastic in every way. Beautiful art, wonderful animation, lovely music and a sweetly sour story. Fun mechanics too. Short but worth the price. Looking forward from more games from this dev.
Nice little concept idea of a game. Was fun for the 40ish minutes I played it going for the 100% achievements. Kinda did not like I had no option to skip dialogue after I already played through the game. An option like in Visual Novels that skips read/seen text would be nice when replaying it for one of the endings. I would like to see a more expanded concept on this idea. Where you play from both perspectives and it goes in deeper into things but this was fine as a sort of neat shorter flash game to play for a bit. If it was longer I would have got bored , but for me it was the perfect length. Not something I will revisit but as a concept it was cool.
Вот не знаешь, где найдешь, где потеряешь! Приобретая данную игру "довеском" в скидочном наборе, я не предполагал, что она станет одной из моих любимых. Несмотря на то, что на 100% прохождение мне потребовалось чуть больше двух часов, игра, с моей точки зрения, обладает невероятной глубиной содержания: привычные клише рушатся с первой секунды; диалоги ломают 4 стену, а каждый вариант исхода событий являет собой две стороны одной медали. Одна битва сменяет другую, уверенность - сомнением, а привычные понятия размываются. Кто ты? Что ты? Почему ты здесь? Почему это происходит именно с тобой? "The Dark Queen of Mortholme" - настоящее скрытое сокровище среди пиксельных игр, которое приятно удивит не только любителя, но и рядового игрока!
This is a visual novel with 0 choices masquerading as a game. Everything is scripted and nothing is fun.
I liked this game, but length-wise it feels more like a [b] game jam [/b] game.
норм
SCORES Gameplay / Mechanics - 6.5/10 Story & Narrative - 8/10 Graphics / Art Style - 8/10 Sound & Music - 7.5/10 Level / World Design - 7/10 Replay Value - 5/10 PROS & CONS 👍 - Its a good experience to play the rule of the "final boss" - The fact that the hero keeps getting stronger rises the difficulty at a good pace - The multiple endings give the game more dynamic 👎 - Gets boring after the first play through ONE LINE REVIEW The Dark Queen of Mortholme is a different perspective in the gaming world Overall score : 7/10
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $8.6K | 57 | 100% | $5.99 | |
| $1K | 51 | 92% | $0.99 | |
| $168.9K | 636 | 95% | $14.99 | |
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| $5.2K | 77 | 99% | $4.99 | |
| $4.7K | 30 | 90% | $8.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $342.9K | 6.2K | 95% | $2.49 | |
| $342.7K | 3.4K | 84% | $4.99 | |
| $342.7K | 358 | 60% | $34.99 | |
| $343.1K | 983 | 71% | $11.39 | |
| $342.6K | 410 | 77% | $19.99 | |
| $343.2K | 729 | 71% | $14.99 |