
Experience classical role-playing together with your friends in a co-op multiplayer RPG based on THE DARK EYE license that lets you engage in party-based adventures in the fantasy world of Aventuria.
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Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Kurz und bündig: Ich habe nichts an diesem Spiel gefunden was ich positiv fand. Die Charaktergenerierung hat nichts mit Rollenspiel noch weniger mit DSA zu tun. Das spiel selbst ist Langweilig, mit KI begleitern wird es nicht besser da die sowieso immer überall rumrennen blos nicht da wo man selbst ist. Die Optik ist langweilig, die Musik ebenfalls, die Steuerung ist unintuitiv und das Spiel als solches macht mir keinen Spass. Evtl heb ich es auf um mich zu motivieren, nach dem Motto: Wenn ich heute nicht dies oder dass mache muß ich das Spiel spielen? Dann hätte es zumindest eine daseinsberechtigung.
Schade , kommt nicht an die Vorgänger heran
This game is the perfect example of how NOT to make a CRPG. Not only are you not allowed to roll your own character (i.e you must choose a preset), you also cannot directly control any of the NPC companions the game gives you. You are able to give them basic orders like "explore this general area", "attack enemies in this general area (but not specific enemies so no way to focus fire)", or "disarm traps in this general area (but you have no control over which NPC actually does the disarming, so it could be the rogue who actually has the skill ranks to do it or it could be the wizard who does it and end up failing and hurting herself). You are also completely unable to customize these NPCs in any way. You cannot change their gear or raise their stats at all. Additionally you are unable to distribute loot to them (for example, if you're playing a wizard/cleric you have to carry that sword you found instead of giving it to the fighter despite him having better encumbrance than you and the fact that holding iron hinders your spellcasting). The only way to alleviate this issue is to play the game with a group of friends instead of using the NPCs. The other major flaw with this game is the character advancement system where instead of being able to freely distribute your Adventure Points in the stats you wish (like in the actual ttrpg) you get a choice between one of three random cards given to you at then end of an adventure with random stat increases that range from slightly helpful to completely useless. TL;DR this is a awful CRPG because in a genre all about player choice and control the player is given almost none of either.
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Languages: English*, German*, Russian, Korean*languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
mieses drecksspiel-nicht kaufen
I like it.
...
Das Update zu Baldurs Gate 3. Bestes Kampfsystem das ich je in einem Spiel erlebt habe. Story Telling straight from James Cameron. Graphik das beste was man bei Unreal Engine haben kann. Definitiv Underrated, sollte jeder RPG, nein, JEDER SPIELER HABEN! EIN MUSS!
ich habe mich sehr auf ein neues spiel von DSA gefreut. Aber war am ende sehr entäuscht ich finde das spiel hat nichts mit DSA zutun vorallem das gameplay nicht. Man hätte so viel mehr machen können aus dem spiel. Schade es hätte ein schönes spiel mit story, gameplay und coop elementen sein können.
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.7K | 53 | 83% | $6.99 | |
| — | 0 | — | — | |
| $4.3M | 12.5K | 94% | $17.99 | |
| $3.3M | 4.6K | 65% | $29.99 | |
| $2.8M | 9.5K | 87% | $14.99 | |
| $2.7M | 16.2K | 71% | $8.49 |
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| $56.1K | 315 | 90% | $9.99 | |
| $56.1K | 789 | 86% | $3.74 | |
| $56.1K | 239 | 90% | $8.99 | |
| $56.1K | 1.1K | 82% | $2.99 | |
| $56.1K | 92 | 80% | $19.99 | |
| $56.1K | 197 | 73% | $11.99 |