
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $20.99−30% | — | 89% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1245 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Excellent game. Lots of positives, some negatives. Overall very good
Fun game and good challenges.
A great hybrid of Factorio and Surviving Mars with a slight sprinkling of Anno concepts added.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.3M | 9.8K | 85% | $15.99 | |
| $4.4M | 18.9K | 90% | $17.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
| $47.5M | 91.8K | 97% | $19.99 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $5.2M | 10.5K | 80% | $14.99 | |
| $2.9M | 2.9K | 79% | $29.99 |
Latest in each market: best AU #49, worst UK #90 · 6 markets collected
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
非常好的一个工业模拟游戏,前期有点难度,需要花费一定时间来学习,等了解所有工厂运作、生产资料以及轨道铺设规则以后,后面会越来越顺。 This is an excellent industrial simulation game. It's a bit challenging in the early stages, requiring some time to learn. However, once you grasp the operation of all factories, production materials, and track laying rules, the game becomes increasingly smooth. Отличная промышленная симуляционная игра, в начале немного сложновата, требует времени на освоение, но после того, как вы разберётесь с работой фабрик, производственными материалами и правилами прокладки путей, игра становится всё проще.
Satisfactory but underground. Well done.. :) And it works on Linux - That's a plus.
ähnlich wie factorio aber weit weniger komplex. schwerpunkt mehr auf Optimierung des Handels als auf optimierung der Fabrikprozesse. Macht spaß und ist motivierend immer mehr freizuschalten. Noch nicht ausgereift ist meiner Meinung nach der Handel mit Fernraketen und LKW. beide sind im Verhältnis zur normalen Fracht zu Erde wenig lukrativ. Es gab ansonsten noch einige Abstürze des Spiels. Aber early acsess...
Really enjoying this game so far - lots to do, great-looking models, and a surprisingly good soundtrack. I’m making progress every time I play, so I’m curious to see what else opens up.
I'm playing the closed beta version 1.0, and it looks amazing. I've been waiting two years for the release, and now I'm completely immersed in it. After the first few hours, I really like the conveyor system—it's not as advanced as in Factorio, but it's very user-friendly. I also appreciate the contract system; it's really well done.
I have started multiple games now and everytime there is a building progression blocker. Nice game but not a 1.0 release yet.
游戏性蛮高的,不过中文很多翻译错误,中文wiki和社区视频也没有对照,第一次玩挺费劲的
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.