
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.1Kreviews | 77% | — | $4.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1152 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Hey Leute ,ich finde es ist ein geiles Spiel . Wer gerne Aufbaut und Herausforderungen sucht ist hier gut aufgehoben.Ein kleiner Tip hab ich auf Lager für die Laserquest.Es gibt eine Aufgabe die den späteren Verlauf der Laserquest bestimmt.Diese nicht beenden sondern erst alles in Ruhe aufbauen bedeutet forschen bis Ihr Quasi Regolith mit mehreren Regolithfarmer auf dem Mond besetzen könnt.Mehrere LKWs sind da wichtig. Dann könnt Ihr die Laserquest gut angehen.Auch wichtig viel Kolonisten helfen für schnellere Produktion. Ab und an sterben welche , keine Ahnung warum aber sie kann man gut ersetzen ^^.So dann mal viel Spass beim herausfinden welche Quest es ist. Will ja nicht zu viel verraten.Tip 2 speichert jede Phase 1 mal ab dann braucht Ihr nicht immer von vorne anfangen.
cant support the use of AI which is a shame this game is definitely my type but AI is lazy and wack
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Самая лучшая игра в мире. А разработчики просто пусички <3
(Kickstarter!) The Crust is an interesting mix of automation and business management. It's not quite Factorio, it doesn't have the same depth or scale of building a factory that spans the planet. But it expands the overall scope by adding "Contracts" to sell your factory's output, it adds a storyline with voice acting, it adds a moon-sized "Overworld" where you can build outposts and send vehicles out to move cargo, mine the surface, and conduct research. So it's not merely building a moon base, it is RUNNING a moon base. Making sure you have the cash flow to import rare components you can't make yet, making sure you have the energy to survive the Lunar darkness.
A rare find: a game about automation where I'm genuinely curious to see what happens next.
I'm 3 hours in and this game still needs work. It feels like a v0.6 product not a version 0.99. The research tree is not balanced properly e.g. There's a bug if you don't start the conveyor research before the landing pad and lease research that is just frustrating. Can't believe this wasn't picked up in early testing. Sound and visuals are great but if the logic doesn't work then it's frustrating.
Leider noch zu viele Bugs. Es ist sehr ärgerlich, wenn nach vielen Stunden Aufbau die Hauptquest bugt und das Spiel deshalb nicht weiter geht und man abbrechen muss. Nochmal alles von vorn, Das demotiviert total.
Still has a little ways to go, but i like the story and the factory mechanics. And things like fuel generators and outposts aren't all that clear how to use them.
Sehr geniales Spiel. Absolute Empfehlung. Es passt meiner Meinung nach alles an diesem Spiel. Ebenso mal wieder ein Game mit richtig guten Soundtracks! Rein da!!
So far just started into the tutorial, the dialog between characters is really snarky and petty :/ I am hoping as soon as I am out of the tutorial, this petty dialogue is not longer there :/ will update later ..... Uhhh it doesn't really get better .... towards the end of the tutorial, it is an absolute cringefest of dialogue !! so far though, I like the theme of the game, and look forward to playing it properly....
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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