
Build and automate a lunar colony that Earth depends on. Mine regolith, run conveyor-and-drone factories above and below the surface, manage colonists, trade with rival Earth factions — and play a story campaign with multiple endings.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4/day in the week to Sep 10 → 42.57/day in the week after.
About
Mine lunar resources, craft processing machinery, and power up your base with satellites and batteries. Unlock scientific advancements across three research trees to enhance your technological capabilities.
Streamline your resource management as you deploy conveyor belts and drones for seamless automation
Embark on lunar expeditions to unearth the moon's hidden secrets, deploying your rover to various locations and delving into the mysteries of humanity's newfound lunar habitat.
Engage in resource exchange with Earth through contracts, where your decisions have the power to shape their political landscape. Choose a faction to support or navigate the field strategically for maximum profit.
People are your most valuable resource. Keep track of your colonists' health, mood and needs. Hire the best experts and make sure they work as a team: it’s their unique traits and skills that will allow you to truly optimize your production and research!
Key Features
Build a lunar colony
Mine and automate resources and production
Explore the moon
Play through a rich, story driven narrative
Trade with Earth
Influence politics
Manage colonists and their needs
Genres
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $20.79−35% | 4.2Kreviews | 76% | — | $4.3M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Engagement
Reviews
Themes across 1269 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Отличная стратегия по освоению Луны. Из недостатков можно отметить чрезмерную комплексность на поздних стадиях игры, когда количество механик оказывается избыточным и отнимает у игрока много времени на управление игровым процессом. Неплохой сюжет. Большая часть вызовов для игрока - это борьба с таймером до события. Должен быть интересный мультиплеер с противостоянием живым игрокам, но пока возможность его в полной мере опробовать у меня не было. Игру рекомендую, своих денег стоит. Саундтрек - просто отличный!
Planetbase + Dyson Sphere Program и играть можно основная проблема что как то не совсем логично идет развитие технологий.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best AU #49, worst UK #90 · 6 markets collected
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, French, German, Spanish - Spain, Simplified Chinese, Korean, Portuguese - Brazil, Polish, Italian, Spanish - Latin America, Japanese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game to sink many hours in.
+++++++++++++
El juego está muy padre solo como que le falta algún parche grande de rendimiento y que metan algo que elimine la escoria en grandes números, ahí en fuera les recomiendo que lo jueguen
Great stuff. Atmospheric and tense, exciting and lots of depth. Don't listen to all the negative reviews. This is an early access game, you knew what you were buying into. Of course there's bugs, the game isn't finished yet. Every update brings me back to play sandcastles on the moon <3
Jeu très sympa dans la veine des ANNO mais sur la lune. Je reprocherais aux développeurs la difficulté trop haute en début de partie (développement de l'arbre des sciences) qui oblige à prendre un cheater type WAND. Le tutorial n'est pas assez développé pour l'exploration lunaire. Des points à améliorer
Миссии на время... Бич современных РПГ и стратегий, но до разрабов не доходят столь простые истины и они упорно пихают эту срань в свои игры. Собери 100500 тонн ресурсов за год, а чтоб было не скучно по окончании этого идиотского квеста собери ещё 100500 тон умножить на 5. И это сюжетный квест, невыполнение game over. Но это всё на самом деле фигня, если играть аккуратно , не тупить , хорошо отлаженная экономика в игре вытягивает это, просто сам факт сюжетных квестов на время меня дико бесит, проблема другом , вместо отладки и полировки того , что есть разрабы накидывают тонны контента (с новыми игровыми механиками) , которые вполне можно было вынести в ДЛС или крупный патч и выпустить игру в релиз. Они сами себя загнали в эту ловушку клепая контент и механики , которые надо балансить (а балансить каждый раз надо буквально всё) и отодвигая из-за этого релиз. Как будто нет у них в команде явного лидера, который настучит по головам дизайнерам , стукнет по столу и скажет: через месяц релиз! Жаль , проект при этом перспективный , но по моему к сожалению приговорённый к РД.
Great Moon exploration game
just play it you wont regret it, or you will but for not playing it . lol
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $10.3M | 11.1K | 86% | $24.99 | |
| — | 0 | — | — | |
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Related
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|---|---|---|---|---|
| $4.3M | 12.7K | 94% | $17.99 | |
| $4.4M | 21.3K | 97% | $8.99 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.3M | 7K | 64% | $24.99 | |
| $4.4M | 4.5K | 80% | $24.99 | |
| $4.4M | 4.7K | 95% | $24.99 |