
Welcome to Motorfest, the ultimate open-world driving experience. Explore the Hawaiian islands of O'ahu and Maui. Celebrate the best of car culture through 20+ themed campaigns (street racing, offroad, drift...) and collect hundreds of iconic vehicles. Enjoy the game free for five hours!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 24.2Kreviews | 79% | — | $6.1M |
| $13.99−80% | 119.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1510 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Дрифт сифозной француской Ш Л Ю Х И
MANEIRO!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 12.56/day in the week to Aug 4 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil +1 more
| $13.99−80% |
| 8ratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h3]3/10[h3]
随机获得无法进入游戏成就
刚买完又打折扣一半,还锁60帧,傻逼育碧
Hate this ♥♥♥♥♥♥ game
Всем доброго времени суток =) Хочу поделиться своим впечатлением от игры после проведённых в ней 280 часов. Лично для меня игра оставила немного смешанные впечатления, но обо всём по порядку. При знакомстве с игрой я получил только положительные эмоции, поскольку хотел поиграть в хорошую аркаду, чтоб расслабиться после симуляторов. Игра встречает яркой сочной картинкой, графика приятная и в целом хорошо оптимизирована, да и сама атмосфера нравится, расслабленная и гавайская) Играю на ультра в разрешении 3440 на 1440. Да, есть лок на 60 фпс, о чём многие писали, но лично мне это никак не мешает, картинка плавная и выглядит очень достойно. Есть огромный выбор машин разных классов, можно погонять и по дорогам, и по бездорожью, вот только считаю лишними самолёты и вертолёты (а некоторые задачки нужно проходить и с ними). Звук машин понравился, кастомизация тоже. Играл в неё на клавиатуре, руле и геймпаде и, т.к. это аркада, лучше всего играть на геймпаде, особенно в классах ралли, дрифт, мотокросс. Плейлисты понравились, отдельно - это живые видео в плейлистах с представителями гоночных команд/автомобильных тусовок/блогеров. Карта большая и со времени моей покупки игры её увеличили и добавили ещё 1 большой остров. Касаемо онлайна в игре, проблем с поиском Grand Race не возникало, вылетов тоже, подключение стабильное, да, в гонке может происходить хаос, но всё-таки это аркада, поэтому нужно расслабиться и получать удовольствие) Теперь касаемо минусов. Если вы хотите забраться на вершину при прохождении недельных событий Summit или же просто пытаться ставить рекорды при прохождении отдельных трасс на разных классах машин, или при прохождении задачек (спринт, побег, радар), то будьте готовы к тому, что в соло у вас этого сделать не получится никак. И чтоб это сделать игра навязывает кооператив и создание команды (чего я не хочу и не буду делать), полным абсурдом для меня стало то, что оказывается даже в Summit при прохождении задачек (радар, например) можно залететь туда командой и по итогу из-за механик слипстрима (с правильными модами на деталях к золотым сетам) можно поставить скорость на 250-300 км/ч больше, чем игрок-одиночка, в соло такой скорости на классе гиперкар, например, никогда не получится развить. Я бы понял, если бы в игре было разделение на результат, полученный в команде и одиночными игроками, но такого нет и добавлять не планируют. И мне этот факт очень сильно подпортил впечатление по поводу игры. Также есть отдельные моменты в локализации, где не всегда правильно объясняется значение того или иного мода детали. Но если не обращать особо внимания на минусы, всё таки это аркада, а не симулятор (хотя и хочется иногда взять какой-то высший результат или побить рекорд), то игрой я доволен, самое то, когда под вечер хочется просто завалиться на диван и поиграть во что-то лёгкое и непринуждённое)
I got this on sale for 7 dollars. It is almost worth that.
Estranhamente The Crew consegue ser uma das franquias em que a Ubisoft menos erra... Foco no "menos". Até pq um dos maiores erros da Ubi foi ter deletado completamente o primeiro The Crew. O Motorfest basicamente é uma versão lapidada do The Crew 2, e convenhamos, muito mais atrativa. O movimento dos veículos é mais fluído, o visual, obviamente, por se tratar de um jogo mais novo, é melhor, é mais bonito, mais convidativo. A introdução das playlists foi uma sacada muito boa, não deixa a "história" repetitiva e mantem o mesmo tempo de jogo. E os modos online tbm deixam o jogo muito mais completo que o The Crew 2. As únicas coisas que não curti no jogo: começando pela jogabilidade dos aviões, a mecânica do 2 consegue ser muito melhor que o do motorfest, deixar a câmera inclinada é muito estranho, além de não ser todo avião que troca o modo de pilotagem. A rádio do jogo é muito mais tranquilo de mexer no 2, onde vc só aperta um botão e ele abre um menu rápido, o motorfest até então eu só consigo mexer pelo menu de pausa. O fato deles abrirem mão dos personagens do 2, quebraram todo o sentimento de continuação, tiraram o Hiro e substitiuiram por uma IA muito chata que fica tentando fazer piadoca, esqueceram todo o pessoal das famílias do 2, só o boss da Pro Racing que aparece no motorfest... Levando em conta que o motorfest começou em ideia como uma DLC do 2, eu acho que não deveriam abrir mão dos personagens. E por fim a dublagem, jogar jogo de corrida com legenda é pedir pra não prestar atenção em nada do que está escrito, o cara que lê legenda de jogo de corrida não deveria nem pensar em dirigir na vida real. O the crew 2 tem uma vibe muito legal por conta da dublagem, se repetissem o mesmo no motorfest daria muito certo, mas acho que aí já entra muito em culpa da própria ubisoft e não da equipe que desenvolveu o jogo. Enfim. É isso. Citei muito mais defeito que ponto positivo, kkkkkk, mas não tinha como ser diferente, ainda é um jogo da ubisoft, mas nois se diverte do mesmo jeito, é The Crew. Um bom Forza de pobre. Pra mim vale a pena se pegar numa promo boa.
JDM文化屌打Forza 6
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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