
Welcome to Motorfest, the ultimate open-world driving experience. Explore the Hawaiian islands of O'ahu and Maui. Celebrate the best of car culture through 20+ themed campaigns (street racing, offroad, drift...) and collect hundreds of iconic vehicles. Enjoy the game free for five hours!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99−80% | 24.2Kreviews | 79% | — | $6.1M |
| $13.99−80% | 119.3Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1510 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это просто невыносимо, настолько аркадно что играть тошно
Muy guapo
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 3: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 12.56/day in the week to Aug 4 → 18.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Simplified Chinese, Traditional Chinese, Korean, Japanese, Polish, Portuguese - Brazil +1 more
| $13.99−80% |
| 8ratings |
| 48% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The Crew Motorfest est une très bonne surprise si on aime les jeux de conduite arcade et la liberté totale. Le jeu propose un énorme terrain de jeu avec des paysages variés et une sensation de vitesse très agréable. La conduite est accessible mais reste fun, et surtout, il y a une vraie diversité de véhicules et d’activités. Le côté festival donne une identité sympa au jeu, avec une ambiance plus légère et plus fun que certains jeux de course plus “sérieux”. On enchaîne les épreuves sans voir le temps passer. Ce n’est pas une simulation, et il ne cherche pas à l’être. Mais en tant que jeu de conduite arcade, il fait clairement le travail et peut devenir très addictif. Un bon jeu pour se détendre et rouler sans prise de tête.
80~85点の名作げー!割引期間なら絶対買うべき! WRC、AC、Forza、NFS、The crew2を結構遊んできたユーザーからのいい点と悪い点の話です。 ・良い点 ・メーカーが大量にあること。自分の知らない車があって正直わくわくした ・ハワイを旅できること!人はいないけど眺めがいいので許します ・グラフィック 個人的にはどのゲームよりも気に入ってます!太陽が眩しいことに感動 ・サウンド 結構迫力がありなかなかありでした。 ・カスタムパーツが豊富 サスペンションいじりやキャンパーは当たり前に派手にいじれます!ネオン管が熱い! ・細かいこだわりが感じられる 放置していたらプレイヤーがミラーを触ったり、アメ車に乗っているときは窓を開けてモールに手を置いたり、ハンドルが回ったりするその他もろもろあります! ・トヨタ車を限界までカスタムできること!ネオン管やドリフトのスモークなどの装飾品は変えられません ・悪い点 ・挙動 元々The crewシリーズは曲者挙動ということはわかっていますが、一個人の意見としてはすごい中途半端な挙動をするなーという意見です。前作はブレーキごり押しやドリフトでアーケードらしさを感じられましたが今作はそれが通用しない(確かにそれはいいことかもしれませんが)つねに氷の上にいるんじゃないかっていうくらいに不安定な挙動です、まあそこらへんは割り切ったほうがいいのかもしれません。 ・好きな車でレースができるということは後にならないとできない。 前作ではそれぞれオフロードのイベント、ストリートイベント、ハイパーカーイベントなどのそれぞれのカテゴリーがありカテゴリー内の好きな車を購入してイベントを攻略してお金をもらう感じでしたが今作ではそもそもすきな車を使うには1つ1つストーリーをクリアしてやっとカスタムモードで走らせることができます。それにストーリーをするにはそれぞれの特定の車を購入する必要があります。(安ければいいのですが正直高い車が多くてお金がかつかつになります) ・メーカーが多いとは言ったけれどメーカー内の車種が少し足りない。これに関してはDLCを買ってくれということなんですかね?? ・NASCARイベントが少し微妙。相手がずるしてたりそもそも8台しかないのでこれはNASCARというのでしょうかとたまに思います。 ・まとめ 基本的に結構楽しめます。カスタムも多いので飽きません!ただストーリーが少しつまらないと感じてしまったのでドライブして自由に街を駆け巡ることや野良と一緒にカスタム自慢したりして楽しむのが個人的にはいいのかなーと思いました。
Game may be good but too be honest i don't know because i cant properly play it. Its either randomly crashing mid race or logging me out and i don't want to try anymore.
This game feels like it was made in 2010. It's missing basic features like the ability to disable the entire HUD or scale the UI. At 4K, the HUD is ridiculously oversized, and parts of it even cover the side mirrors. Did anyone actually test this? It doesn't even have an FOV slider, which is a basic option in modern racing games. The graphics are ugly, and the whole game looks blurry because it's forced to use TAA, with no option to disable it or use DLSS or FSR instead. The UI is poorly designed and confusing as hell. On top of that, the color grading and lighting are awful—everything looks overly pink and ridiculously oversaturated. The car sounds are weak and lack impact. The physics are pure arcade. The online mode is basically Wreckfest. People can smash into everyone with no consequences, which completely ruins the races. There's really no reason to play this when the entire Forza franchise exists. Those games are arcade too, but they deliver a far better driving experience, better visuals, better optimization, and much more polished gameplay. Tip: Turn off all voice audio and subtitles.
启动BattEye服务一直卡在更新中··· 垃圾游戏根本连进都进不去,还不让退款。
✅Preço excelente pro jogo completo na promo chegando a 30 reais ✅Pra quem jogou o The Crew 2 ele importa algumas coisas do progresso ✅Diria que ele é o meio termo de Forza e NFS ✅Mesmo dps de 2 anos ele ainda recebe conteúdo novo e atualização constante ✅Variedade de corridas ✅Pra quem gosta tem até barco e avião ✅Muita variedade de veículos inclusive recente pra data que o jogo lançou ✅Gráfico honesto e jogabilidade fluida ✅Bastante playlist que leva muito tempo pra zerar tudo ❌Não tem incentivo ao online ❌Não é muito interessante no teclado ❌Muito limitado a questão de modificação de veículos tanto esteticamente e performance ❌Demora pra desbloquear a viagem rápida e talvez isso te desmotiva a não jogar mais
Что-то я не понимаю прикола современных гоночных аркад. Что в FH, что тут, физика даже по сравнению со вторым андеграундом, детская до неприличия. Если в кратце описывать игру - берём идею из NFS PS, карту из TDU, запихиваем эвенты в виде связок гонок из TDU2, из тех же TDU добавляем сторонних активностей. На это натягиваем атмосферки форзы. Потом добавляем отвратной, убогой физики. Наитупейших ботов, которых ставим на рельсы и выкручиваем характеристики их авто, в зависимости от выбранной игроком сложности и опа, готово, кушайте. Я не понимаю этого, сложности в игре вообще нет, какого-то испытания тоже. Ездить на машинах не интересно, ведь эти плстмассовые модельки не ощущаются как машины, они ощущаются как некий объект без массы и физических данных на который натянули шкурки разных авто. Это убого. К тому же в жанре и конкретно в подобного рода гоночных игр нет развития. Они попросту копируют друг друга с минимальными отличиями. Обидно за жанр в целом. А ведь когда то, поиграв в тот же ТДУ было столько надежд на развитие игр и тот перечень возможностей, что могли бы быть уже сейчас, но разрабы слишком ленивы, а компании слишком жадные и бесхребетные. Печально.
Все ще достойна гра, яка на мою думку до сих пір цікавіше навіть за FH6 та і буде надалі, бо форза нічого не може запронувати нового окрім стабільного "так це було вже" . Але на відміну від консольної версії де все ок, на ПК вона виглядає жахливо. В ній немає апскейлерів по типу FSR чи DLSS, але навіть в нативі вона виглядає мильно, 2к відчувається як 1080. Також, що виглядає тупо, так це в доволі такі новій грі у тебе стоїть лок на 60 фпс. Модів для покращення картинки чи анлоку частоти кадрів немає, впевнений юбісофт навіть не хочуть йти на зустріч модерам. Тому і маємо хорошу гру на яку клали розробники болт
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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