
In this retro-inspired adventure game you will have to race back home across the galaxy. Collect new friends on your journey. Make new enemies. You won't be able to save everyone. Who will you leave behind? Which civilizations will you save - or destroy - along the way?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 11 → 0/day in the week after.
About




Sums Steam only; GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 327reviews | 93% | — | $116.5K |
| $9.99−50% | 55ratings | 90% | — | not modelled | |
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
很难得玩到这么好玩的游戏,太空冒险的解密部分非常好玩,很有想法,内容对于这个体量的游戏来说十分丰富了,剧情也还算不错,没有过多的雷点。但是老实说,这游戏战斗的部分不太行,而且对于我来说我感觉战斗的部分很多余,战斗可以说是很无聊而且强度还不低。
"The Captain" is a quite nice pixelated sci-fi-space-opera adventure where you play Cpt. Thomas Welmu on his epic quest to reach earth after a transportation accident and end the war between two intergalactic factions. The whole ordeal feels like a mix of Star Trek, Mass Effect and FTL, with a lot of sci-fi tropes mixed into the blender along with some goofy humor, but there are also serious undertones and moral dilemma. Choices feel meaningful and it (often) feels like you have agency. There is auto-save and only "one" savefile, which can be a little irritating, but this is the whole gist of the game and creates replay-value. Also the UI and the item interaction is not the best (Sometimes you "activate" items, sometimes you drag-and-drop them, it can get a little confusing). Apart from that: The presentation is nice, the sound fitting, the writing good, it's a well done package! Also the AI-characters and the interaction with them are refreshingly human-like. Definetly worth a try and definetly deserves a broader audience! [spoiler] For those who found the "secret" band-room and Welmu's poster: I found it hilarious for "Kobayashi Maru" is a real band by the way; we once played on the same gig with them [/spoiler]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Traditional Chinese, German, Spanish - Spain, Simplified Chinese, French
| $19.99 |
| — |
| — |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 4.9K | 67% | $17.99 | |
| $51.5K | 265 | 94% | $14.99 | |
| $23.4K | 108 | 86% | $14.99 | |
| $15.1K | 288 | 72% | $3.99 | |
| $5.2K | 22 | 95% | $7.99 | |
| $29.4K | 412 | 81% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $116.5K | 426 | 64% | $12.99 | |
| $116.5K | 562 | 50% | $7.99 | |
| $116.4K | 212 | 63% | $24.99 | |
| $116.4K | 218 | 86% | $14.99 | |
| $116.4K | 179 | 64% | $14.99 | |
| $116.4K | 242 | 93% | $14.99 |