
investigate the evidence left by a stalker and kidnapper and track the fate of a college girl. The player advances and watches the plot by clicking to make choices for the heroine at key moments, with different choices leading to different endings.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Aug 9 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
While investigating the evidence left by a stalker and kidnapper, track the fate of a college girl. The player advances and watches the plot by clicking to make choices for the heroine at key moments, with different choices leading to different endings.
Two unnamed police officers are investigating the media sensation “The Raw Incedent”. A college girl was kidnapped and imprisoned in the basement, but when her friend found the scene and called the police, the kidnapper was already dead and the victim of the kidnapping was in a state of semi-insanity, unable to provide any clues. The police found the kidnapper's voice recordings and security footage in the house, hoping to find the information that will reveal the whole truth. After two days of conflict and maneuvering between an ugly and rotten soul and a resolute and bold mind, the story finally unfolds in front of people.
The different options lead to three different endings, but only one of them is the truth. The other two are nothing more than someone's fantasies before death.
A short visual novel of psychological horror in an East Asian setting, available in English and Chinese, with a text volume of about 40,000 characters. Read John Fowles' The Collector before gaming for a better experience.
Genres
Engagement
Reviews
Themes across 79 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
毫不犹豫地选择了反抗,爽之爽之,刚开始还犹豫了一点把刑警都默认女性会不会不太好,后面立马坚定这个想法,只有越来越多的女性走上这些位置,才能让事件得到更公平的处理。
整篇游戏过完了,差不多一个半小时。基于对游戏真实的游玩体验与思考,我反复斟酌,还是觉得她值得一份推荐——为这份存亡中的冷静、为这场无妄之灾的愤恨、为李虎琳,为许则。 游戏的展开是以第三人称为引入的,两名刑警通过录音与监控一步步还原“生啖事件”的真相:从此处开始,剩下的所有视角与发展都是以犯罪者的第一人称去推进。此处需要特别点明,该部分对犯罪者的心理速写、行为逻辑与三观指引进行了大篇幅的描述;简要概述就是一头极度自我、自负,社会化程度较低(是的,我认为从他有意识地隐匿踪迹,并切实地为自己的犯罪行径担心、不安时,便已然具备了一定程度的社会化。然而从结果来看,这些行径比起残余良知的警示,更像是懵懂幼崽拙劣的模仿……顺带一提,他一直强调需要李虎琳具备孩童般的“无知”与“纯真”——啧,照镜子呗【无任何赞美或欣赏之意,单纯想鄙夷一下】),义正言辞,装模做样的人畜。具体的我不过多描述了,毕竟这部分得给我报工伤——总之,推荐建议自己过,冲击力极佳。 对于罪犯,这些简要的介绍就足以。而这篇游戏最打动我的,让我想重点论述,我最欣赏的——是对于李虎琳与许则,这两位女性角色的塑造与打磨:自由中渗透着野蛮,无畏里过渡着恐惧;是浴血的英雌,更是点燃圣火的赫斯提亚。 李虎琳,对于整件犯罪经过的外理态度与应急能力,有理有条,临危不惧:她从未放弃过求生的本能,从未轻视过自己的能力,也从未消磨过无价的尊严;她所拥有的那种能撕扯烂一切,张扬到狰狞的生命力,绮丽到天悬地转,令我目眩神迷——我们丧失了这样的女性太久了,我们遗忘了这样的女性太久了,久到整个反抗的结局,我反反复复地阅览了三遍:原来她美丽的皮囊下不再是一名怒目圆睁的人,而是一头茹毛饮血的兽;一头坚韧的,欲望的,活着,活着,只想活下去的恶兽。抛下了所有无用的犹疑、怯懦,被碾碎了就生长,被打破了就用锋利的残骸接敌,手起刀落、血迹斑驳、咽骨吞肉! ……我几乎是流着泪看完的。震撼,而除了震撼,再无其他。她的存在就像是大火后的灰烬,洪水后的浊流。你看到她,就想起大火,想起燃烧,想起烈焰熊熊的那一刻——想到那铺天盖地的山洪。 我想我再也无法把女性与任何柔弱、娇软似的词语联系在一起了,李虎琳向我展示了另一种可能,一个更为冷酷残忍,却更让人热血沸腾的可能——厮杀。 许则,李虎琳的好友,第一个从蛛丝马迹中找到她的人,也是使得李虎琳能打出那一下,推翻命运那恶贯满盈的一刻钟的奠造者。“李虎林,无论发生什么,你要活着,踩着别人的血肉活着,牺牲别人的性命活着。” ——活着,要活着,哪怕只剩下一口气,哪怕断骨抽筋到心倦神疲,要活着,要狰狞地、张牙舞爪地活着。 除此之外,这篇游戏还存在一些小小的瑕疵:对犯罪者的行为逻辑描述自洽,但心里描述及其之多;可视化闭环虽简洁明了,但留给体验者的探索与解读空间也很小……稍稍有点脸谱了,希望之后能改进一下。另外,对于李虎琳的食人行为,官方宣告居然是出于某种神秘力量的介入?对于精神类患者确实更容易出现此种情况,这样的处理虽然贴合于李虎琳的塑造,但这种处理是否显得有些过于潦草?真心觉得官方有能力给出更好的解读与发展,希望能有反转吧。 总之,瑕不掩瑜。视觉类小说我玩的不多,这篇的体验感算得上中上(虽然只有一次交互吧)。不过大家的中意点应该各有千秋,如果想要对标现实问题,以及对如今男女两性间持久的平权问题,以及一些社会恶性事件存在一些自己的见解,推荐各位亲自游玩一下。思考也好质疑也罢,不失为自我力量积累的一类途径。
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese
Hours played at review time, across 79 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
角色刻画得很好,没有过多描写其他分支的剧情我认为完全称得上是优点。
体量小,但是剧情很完整,到多结局的时候还会提醒存档,虽然图少但画风好看
[spoiler] 双相+附身的设定可能是为了更安全的发售吧! [/spoiler]游戏本身还是值得一玩的,将镜头对准加害者,反耀祖题材(?,真结局做的还不错。
小巧精致的女性主义佳作,女主非常有魅力,能感受到作者的打磨和思考,但角色塑造相对平面,比起角色更像两个用来表达观点的演员,整体玩下来难免会觉得有点隔靴搔痒。画风很美。体量比较小,打完意犹未尽,期待作者推出更加成熟的作品
bgm不多但重要节点的时候烘托得很好,故事的展开糅杂了很多典型的发言,笑一下算了。最后的论坛体很有意思,哎呀有一说一这种都见过的语气态度真是让人生气,情绪感染蛮到位的。重要节点会提醒存档也很好,不要放弃啊。确实是一款主要阐述主角故事的游戏,可供选择的余地不多,更多是观众视角,但于我而言也不算缺点。人生已经是一场不知如何选择的开放性世界了,玩游戏就让我好好看一个故事好吗 好的。
很不错的故事,但是好短……全篇只有一次选项吗…… 猝不及防地就玩完了,我愿称之为游戏中的短篇小说) 但是看账单只卖三块钱,这个剧情量好像也完全合理了。
算是女性主义启蒙的视觉小说,但女主身上的标签有点太多了,又是女性主义者又是无性恋什么的。里面的绑架犯典中典耀祖,要不是为了全成就我真的不愿意选另外两个选项,另外两个选项不仅膈应人还让女主变成了人肉靶子,创作者是为了展示女性主义和男性的迫害故意让女主死的?不好说,虽然价格美丽但剧情时长也是真的不多。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $274.9K | 884 | 80% | $19.99 | |
| $262.4K | 3.5K | 98% | $3.99 | |
| $124.5K | 538 | 85% | $12.99 | |
| $148.7K | 1.2K | 98% | $7.99 | |
| $129.8K | 1K | 99% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.5K | 99 | 94% | $5.99 | |
| $11.5K | 81 | 99% | $14.99 | |
| $11.5K | 101 | 97% | $4.99 | |
| $11.5K | 129 | 83% | $4.99 | |
| $11.5K | 126 | 88% | $5.59 | |
| $11.5K | 96 | 92% | $6.99 |