
Explore branching levels, fight quirky bosses, and save the day in this retro platformer inspired by the classics!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 15 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Basic platformer. Inspired by Mario, Sonic, Mega Man. Cute game, decently entertaining levels. However the game is extremely cheap. Boss fights are not well designed. The ghost one in particular is an extremely poorly designed fight that does not feel like it was playtested by anyone other than its director. I really want to like this game, because there's obviously so much talent and love put into it. Its not a bad game. But the horrid bosses & cheaper level design towards the end to make it "difficult" forces my hand in not recommending this to anyone.
Um jogo bem divertido para passar o tempo, simples mas bom no que propõe
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Simplified Chinese, Italian*languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game. Classic Sonic fans will enjoy it for sure. Definitely not flawless but It has some really original level and boss concepts, some great music and pixelart. Being able to rocket roll (spin dash) bounce on every wall to reach secret areas and skip sections of certain levels is such a cool idea. I'm excited to see where the devs take the series next with Polyroll Pocket!
[code]If you enjoyed this review, please consider following my Curator Page [url=https://store.steampowered.com/curator/33864135/]Nep's Gaming Paradise (Nepiki Gaming)[/url] for more reviews![/code] [h1]Nepiki's Stats[/h1] [table] [tr] [td]Overall length[/td] [td]Around 5 hours[/td] [/tr] [tr] [td]Overall difficulty[/td] [td]Normal difficulty[/td] [/tr] [tr] [td]Overall score[/td] [td]★★★☆☆[/td] [/tr] [/table] [h1]Summary[/h1] This is a pretty solid platformer that feels like a combination of Mario when it comes to structure and level objectives, and Sonic in terms of gameplay. It does have some annoying quirks like not restoring health upon death, but it's a charming game. [table] [tr] [td]--Positives--[/td] [td]--Negatives--[/td] [/tr] [tr] [td][/td] [td][/td] [/tr] [tr] [td]Solid, charming presentation in terms of level theming and OST.[/td] [td]The wall jumping mechanic is very awkward to use.[/td] [/tr] [tr] [td]Fun and unique boss battles.[/td] [td]I didn't notice a reward for in-game completion (besides progressive unlocks early on), or it was so insignificant that it didn't matter.[/td] [/tr] [tr] [td]Smooth difficulty curve that keeps slowly- but steadily increasing.[/td] [td]Always start with one hitpoint after death, including at boss checkpoints which is just not good game design.[/td] [/tr] [/table] [hr] https://store.steampowered.com/app/743850/Polyroll/
Completed as of writing this review: 100% This 2D platformer is as simple as you can go nowadays, in a good way. The controls are simple and responsive, the stages with their gimmicks and different themes are interesting enough, and the soundtrack is fine. The only annoying thing for me were the moments when I had to keep one of the shields to get the Gold Gem, and there are a lot of these. I can't complain about much though, since the difficulty is balanced and not really hard. The Gems placement is also usually pretty clever, making sure you utilize this game's mechanic's full potential! The bosses designs have also impressed me, as they are quite unique! Overall, [b]Polyroll[/b] is a perfect way to just relax and go at your own pace! Never in my life have I stumbled upon a 2D side-scroller that lets me leave the stage right after I've collected everything I needed. Even though this makes it easy to cheese a lot of stages, this is extremely generous and I really thank the developers for that! Lastly, you really have to be in the mood for this game, or else it would feel boring. That's how I felt at least, which is why I left this in a back burner for 5 years. Just calm your expectations and don't expect anything crazy. [spoiler]Although I wish the ending felt like I've done something meaningful.[/spoiler] If you like retro platformers - this is your go-to and I recommend it for it's price!
Cara, o jogo é muito bom, mas ele precisa MUITO de um "quality of life" no mapa! De longe, o ponto mais fraco do jogo. Apesar do mapa não ser muito longo, ele é torturante e muito ruim de ser navegado. As fases em si são ótimas, é uma mistura de Sonic do Master System com o Sonic CD. Tem o charme do primeiro e a maluquice do segundo. Ele apresenta algumas mecânicas ótimas, como uma espécie de spindash em que você quica nas paredes. É uma mecânica simples mas muito boa (e muito bem utilizada nas fases). As esmeraldinhas extras são realmente desafiantes e você vai ficar um bom tempo para pegá-las. Indico bastante! Porém precisaria ter o seu mapa melhorado.
+
Fun game and it is not expensive which is good.
I want to like this game, but the level design is super boring. I know this is going to sound harsh but between the unappealing graphics with colors seemingly chosen at random, and the platforming being unengaging, I felt like I was playing some random game from Action 52 on Genesis. You know, something technically functional, but not something that gives you a reason to actually play the game to completion because of how monotonous it is.
Pensé que iba a ser un clon genérico y aburrido de Sonic, pero me lleve una sorpresa. Esta weno, si bien no es nada de otro mundo, esta bastante bien. Me gusta "explorar" el nivel para buscar las gemas, las cuales no son tan difíciles de encontrar, pero si hay que ingeniárselas, lo cual le dio un toque de dificultad, ya que no te las entrega en bandeja de plata. El juego casi siempre ofrece nuevas mecanicas, como nuevos enemigos o plataformas, asi que no llega a sentirse repetitivo.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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