
The Bookwalker is a narrative adventure in which you play as Etienne Quist, a writer-turned-thief with the ability to dive into books. Use your powers to journey between reality and book worlds, and steal legendary items like Thor's Hammer and Excalibur to restore your ability to write.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 14 → 0.5/day in the week after.
About
Genres
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $3.74−75% | 2.8Kreviews | 91% | — | $139.1K |
| $14.99 | 2.3Kratings | 66% | — | not modelled | |
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Des promesses non tenues… Deux ou trois chapitres éveillent la curiosité, pour finalement tomber à plat. Le personnage principal n’est impliqué que dans une seule histoire, mais aucun développement ne suit. Et la conclusion est finalement sans intérêt. Pour enrober le tout, un gameplay fastidieux de recherche d’objets sans réflexion: des clics, des allers et retours, des dialogues mal écrits, des chois inutiles, et des combats sans saveur. Point positif: ça ne dure pas très longtemps.
Probably one of the best games i've ever played
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 5 → 1.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese
| $14.99 |
| 257ratings |
| 90% |
| — |
| not modelled |
| $3.89−74% | 29ratings | 78% | — | not modelled |
| $14.99 | — | 69%* | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Which is more real -- the world you are born in or the worlds you live in? You create, though at what cost, and what are you willing to give up for... love? You travel through books, because you need to write... but you are shackled. In your way, there are many. Beside you, there is one. Are they just characters, or real people in their own worlds? Your choices in the game do not matter, but they can affect you, because the characters in the books you traverse, including Etienne whom you play as, are all written with care. They feel real, even though they are not. Does that make them real? Little is there to play if you expect an action-packed adventure, but much there is to gain if you seek insight. Rather than a collection of open worlds you venture, this is more of an arrangement of dioramas that you inhabit briefly, each with its own ideas, dimensions, and possibilities. The Bookwalker is a game that knows what it means to express. Small in scope, yet vast in originality. Ambient sonic textures and picturesque visuals guide you throughout the corridors of tales, tales within tales, and even tales within tales within tales, all the while without forgetting the nature of the message imbued by the developers. As a friend of mine pointed out in [url=https://steamcommunity.com/profiles/76561198316349071/recommended/1432100/] his review, [/url] the possibilities for collaborations are endless, but unfortunately, we will probably never see those happening. Any kind of adaptation is welcome; even better, a second game entry. Some notes: - well optimised overall, runs well on Steam Deck too; - does not run on macOS, although [url=https://steamcommunity.com/app/1432100/discussions/0/4427688685164169785/] it appears as if it does [/url] when you own the game; - the game design is not perfect, so do still expect some rough edges; - if you're into combat, you will enjoy the last chapter; the rest is 3/4 narrative; - we want merch, we want merch; - nyees, you can buy the soundtrack and artbook.
玩完的最大感受是[spoiler] 突然想起的铃声总是会吓到我 [/spoiler]
Очень лёгкая (как по сложности, так и по восприятию) игра с интересной концепцией (путешествия по разным книгам) от создателей Final Station. Проходил по одной книге за вечер и получал удовольствие, как от хорошего расслабляющего чтения перед сном. Плюсы: - у каждой главы-книги свой лор и сеттинг, от волшебного мира а-ля Гарри Поттер до тёмного мрачного технофэнтези; - куча всяких отсылок к масскульту; - отличная идея с писательской полицией, расследующей "писательские" преступления; - чилловый геймплей; - очень приятная атмосфера; Минусы: - абсолютная прямолинейность; - всё-таки не хватает глубины, ни в сюжете, ни в персонажах; - хотелось бы чтоб "тактические" бои были бы реально хоть сколько-нибудь тактическими; - стойкое ощущение не до конца раскрытого потенциала; - в Final Station был более запоминающийся саундтрек; С нетерпением жду следующую игру от этих ребят, чувствуется, что они ещё не все сказали.
Игра оказалась крайне интересной и свежей на рынке даже спустя 3 года, моментами чувствовалась просадка по геймплею, но к 4 главе набрала высокие обороты и уже не сбавляла, конец интересный, задумка же игры и вовсе выше всяких похвал, вообщем советую на прохождение, тем более что на это уйдёт край 5 часов.
故事平的像洗衣板对话没有营养 又没故事性又没游戏性刷出来的好评么
不论是美术风格还是人物操作上都能看出有极乐迪斯科的气质
体量很小,自由度很低,剧情中的选择什么都改变不了,世界观很有意思,但作者不肯细说,也一定程度上导致玩家对剧情的理解不完全,削弱了剧情的表现力,战斗系统没有什么难度但同样没有深度。总之是很可惜的作品,白瞎了世界观的创意。
I have nothing but praise for this game. The art style, level design/gameplay, and the characters are all amazing.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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