
The Blood of Dawnwalker is an open-world dark fantasy action RPG set in 14th-century Europe. You play as Coen, human by day and vampire by night, fighting to save your family in a story shaped by your actions and the secrets you uncover.
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About

14th-century Europe. Bloody conflicts sweep the lands, and the Black Death comes for the survivors. It's a moment of weakness - and that's all they needed. Vampires seize their opportunity to walk out of the shadows and claim what they've been denied for centuries: freedom, and the power that comes with it. Other creatures of the night follow their lead. Legends turn into reality, and history as we know it will never be the same.
You play as Coen, a young man turned into a Dawnwalker, forever treading the line between the world of day and the realm of night. Fight for your humanity or embrace the cursed powers to save your family. Whatever your choice, the question stands: is your soul worth the lives of those you love?

Experience and shape the plot the way you want. Embark on the quest to save your family, or swear revenge on your sire and destroy everyone standing in your way. Discover ancient secrets lurking in the valley. Rush in head first or risk taking time to prepare. Go alone or search for friends and forge unlikely alliances.


Experience two different gameplay loops, offering distinct abilities to choose from, mysteries to uncover, and varying ways to achieve your goals. Experiment with different approaches and discover how the world reacts to your actions.

Every action - and inaction - shapes the world around you. Your family’s days are numbered, and every time you take on a quest, time moves forward, compelling you closer to the end. Choose carefully whom to help and whom to leave behind. You will not have time for everyone. The world waits for no one. And neither does the villain.

Defy gravity, become a brutal force of nature, and use your supernatural skills as a vampire. Or raise your sword, and employ powerful magic to take on opponents as a human. Experiment and adapt as your form changes during the day and night; each has its strengths and weaknesses.

Venture through the hand-crafted open world and discover all it has to offer. Roam through the lush forests, the vast plains, the treacherous swamps, the steep mountaintops, and the medieval settlements. Explore forgotten ruins, find remnants of an ancient civilization, and uncover truths that should probably remain hidden.

Experience the beginning of a brand-new saga built with love for the role-playing genre. Immerse yourself in a visually stunning world powered by the next-gen Unreal Engine 5.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $69.99 | 23Kreviews | 87% | #18 | $64.3M |
| $69.99 | 1.8Kratings | 88% | Top 100 | not modelled |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1541 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
za niska cena
I was really looking forward to the game mainly because of its setting. Personally, I think the setting is one of the best things about it. I really like the idea of taking the real medieval world of the Carpathians, Rus’, Hungary, Poland and the surrounding regions and adding vampires, legends and supernatural creatures to it. The best part is how naturally everything is integrated into the world. It doesn’t feel like a generic fantasy world simply dressed up as medieval Europe. The contrast between real history, the cultures of the Carpathian region and local folklore is what really hooked me. The atmosphere is great too. I genuinely enjoyed exploring the world, reading notes, books, visiting different places and listening to the stories of the characters. My main criticism is the lack of variety. There aren’t that many different types of monsters, and the NPC variety is pretty limited as well. A lot of characters look almost identical or feel like copies of each other, which sometimes makes the world feel less deep and alive. Overall, though, I had a very positive experience. For me, the atmosphere and setting are the biggest strengths of the game. I really hope this is only the beginning and that Rebel Wolves will expand this world even further. If the game gets nominated for Best Story at the Steam Awards, it will definitely get my vote !
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Every market we collect.
Latest in each market: best AU #15, worst KR #93 · 14 markets collected
US · last 30 days
Genres
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Hungarian, Japanese, Korean, Polish*, Portuguese - Brazil, Simplified Chinese +3 more
| $69.99 | 518ratings | 88% | #30 | not modelled |
| $69.99 | 0ratings | 0% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Movement feels clunky, I think adjusting the walk/run speed for controllers would be beneficial and adding a run/walk toggle for MKB would also go a long way but it may benefit from some deeper attention. Still, early in but so far that's my only gripe... so all in all this is a great game so far. Visually stunning and combat feels really tight and engaging. In an ideal world I'd rather not have the time mechanic but that's just because the loot goblin in me wants to go every where and do everything but it's not that big of a deal and does give my choices of what I do decide to do more weight. A firm recommend to anyone who loves a solid RPG. P.S hearing that alot of the devs are Ex Witcher 3 devs gave me alot of confidence to buy this day 1, and that confidence was not misplaced. I get solid Witcher 3 vibes from this in all the right ways. I look forward to what Rebel Wolves will do next. For the initial title this is a great start.
its ♥♥♥♥
So far not a big fan of the time mechanic, everything else is good though. the time mechanic sucks because It makes it so I can't play the game, you are incentivized to boss rush the main story, beat the game and uninstall. Why would the devs make it so skipping content is the intended playstyle. It'd be like playing skyrim but you get punished for doing anything aside from the main dragonborn quest. I want to explore, level up and get loot but all of those takes time away from your 30 day timer. The timer also gives me no sense of urgency because I don't care about Coen's family, in fact I'd prefer if they'd die because they are ruining the game lol. Probably just going to totally ignore the time system now, gonna do whatever I want and if this ♥♥♥♥ continues to suck the fun out of this game then I'll mod it out. I've seen alot of ♥♥♥♥♥♥♥♥ saying "oh everyone asks for devs to try something new" first of all no-one asked for that, in fact most people have been wanting games to be more like games from the 2000's and 2010's, secondly trying to do something new is totally fine, the new thing sucking balls is not fine. This mechanic sucks and is un-fun and the game would be better without it.
Runs well on my system with the expected UE5 hiccups every now and then. Movement is clunky, i hope it gets fixed with an update. Otherwise the game is great so far. I like the combat, the main character, cutscenes are well made, graphics are clean.
Увидел отзывы на русском ужаснулся. Ругают боевку, графику, оптимизацию и ставят "Не рекомендую". Лол. Буду править ситуацию, что бы вы не пропустили "Ведьмак 4 дома", который вероятно будет лучше "Ведьмака 4". Это иммерсивное РПГ. От твоих действий, выборов, решений какие квесты брать зависит ход истории, и это круто. И ура, ты не можешь больше пылесосить все вопросики подряд, из-за ограниченного ресурса - времени, тебе частенько приходится скипать квесты, и мне это нравится. В других РПГ мне всегда не понятно, а зачем нужна опция отказаться от квеста? Я просто сделаю его потом, когда будет по пути. Тут это решение, которое ты вынужден принимать и это справедливо, ощущается скорее как глоток свежего воздуха, нежели ограничение. Боевка приятная, парирования, блоки, количество противников сильно влияет на твое положение в бою. На челленждовом уровне сложности играть, как неудивительно, довольно сложно, без способностей просто порубать врагов не выйдет. Много новшеств, если мы лоб в лоб сравниваем с ведьмаком, хождение по стенам, телепортации, способности, тебе интересно изучать новые механики и как ты их можешь использовать в бою и в изучении мира. На удивление интересный мир и лор. Да, подобная история вполне могла бы случиться в ведьмаке в условном периоде раннего сопряжения сфер, но мир интересен, он затягивает. Персонажи фактурные и не ощущаются просто функциями, как в Кримзон Дезерт условно. Любите Ведьмака? Это мастбай! Эти люди сделали ведьмака, и им не придется доить франшизу, когда корова исхудает и сдохнет. Кстати, если вам мешает отсутствие русского языка, вы не знаете английского и вам лень ставить русификатор, идите играть в Смуту, там с эти проблем нет. И с оптимизацией, боевкой и графикой уже тоже, это ведь самое важное в играх.
Love the time mechanics. It keeps you focused on the important stuff. Like finding the blacksmiths lost daughter, because it's more important than your whining family.
Jogão! O mercado está em falta de jogos com temática de vampiro na última década. Como fã de Vampire: The Masquerade Bloodlines, não posso deixar de recomendar esse título. PONTOS FORTES: - História envolvente. Mesmo as quests secundárias foram muito bem escritas, com personagens interessantes e elementos que acrescentam à trama. - Ambientação surreal. As cidades, florestas, catacumbas e pequenas aldeias são muito imersivas. - Gráficos bonitos. Personagens expressivos e bem trabalhados. - Sistema de combate diferente, mas divertido quando você entende. É um combate estilo "For Honor", mas melhorado. É um grande diferencial de the witcher 3. - Sistema de poderes e habilidades complexo e recompensador. Você sente o seu personagem ficando mais forte. - Os elementos convergem para criar um jogo de vampiro extremamente palatável para quem gosta desse tipo de lore. - Sistema de honra que dá origem a múltiplos finais. Você pode ser um monstro sanguinário imoral, ou um herói que luta para não sucumbir aos seus instintos bestiais. - As escolhas têm impacto real. TODOS os personagens do jogo podem ser mortos pelo jogador de forma permanente. Inclusive, é possível que eles morram se o protagonista se deixar levar pela fome. PONTOS FRACOS: - O jogo ainda sofre com crashs aleatórios. Em 10 horas de jogo, tive uns 3 crashs. - Às vezes a câmera se posiciona de forma pouco natural e atrapalha o combate.
Kameraführung während dem kämpfen ist fürn Arsch, bei Targetlock switcht das game automatisch die Targets und man kann dies nicht deaktivieren. Zusammenfassung: - Grafik 7/10 (gibt spiele die 10 Jahre+ alt sind und besser aussehn! - Kampfsystem 3/10 (hat gute ansätze die sehr sehr traurig umgesetzt sind) - Storysetting 7/10 (nur 7 weil Witcher 3 die ungeschlagene Macht in dem Punkt ist) - Basegameplay 5/10 (ist ne Krankheit bei neuen Spielen, die Release Versionen sind immer in nem zustand von hätte noch 4-8 Wochen entwickling gebraucht) Fazit: 22/40 Punkten gab schon deutlich schlechtere Realeases aber auch wesentlich bessere. Das Game braucht noch bis ich es empfehle, [b]aktuell sein Geld nicht Wert!!!!!![/b]
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