
The Binding of Isaac: Rebirth is a randomly generated action RPG shooter with heavy Rogue-like elements. Following Isaac on his journey players will find bizarre treasures that change Isaac’s form giving him super human abilities and enabling him to fight off droves of mysterious creatures, discover secrets and fight his way to safety.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, App Store, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 457.3Kreviews | 97% | — | $102.6M |
| $14.99 | 75.8Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3733 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Думаю за 10 годин закрию
fire
evil
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $102M | 117.1K | 89% | $49.99 | |
| $103.3M | 244.3K | 97% | $22.49 | |
| $101.7M | 674.9K | 89% | $9.99 | |
| $101.7M | 562.2K | 97% | $14.99 | |
| $101.1M | 196.4K | 97% | $19.99 | |
| $104.2M | 182.5K | 95% | $34.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $459 | 3 | 100% | $6.99 | |
| $8K | 118 | 56% | $2.99 | |
| $58K | 232 | 71% | $14.99 | |
| $27.2K | 287 | 93% | $4.99 | |
| $5.4K | 54 | 69% | $4.99 | |
| $0 | 4.4K | 76% | Free |
Every market we collect.
Latest in each market: best RU #79, worst FR #100 · 3 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
| $14.99 |
| 9.5Kratings |
| 92% |
| — |
| not modelled |
| $14.99 | 4.2Kratings | 89% | #55 | not modelled |
| $14.99 | 202ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
to hard and i dont good aqt thit
Ich spiele es seit der Flash-Ära. Man braucht eine Weile, um in das Spiel hineinzukommen. Am Anfang wird man oft sterben und keinen „Run” abschließen. Wer sich aber überwinden kann und schon etwas besser wird, hat hier echtes Gold gefunden. Die DLCs sind alle sehr umfangreich und jeden Euro wert. Ich kann es nur empfehlen.
abadoooon
I would rather watch all of my loved ones get skinned alive and burned in the fiery depths of hell for millions of years while I experience every death possible through atom by atom changes for eternity than play Jacob and Esau (somehow got rock bottom one time) (unlocked every character and half of all character checkmarks possible) Good game, would fully recommend :D <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3 <3
im binding my isaac
khbiuyb
eye zit
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.