
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $125.1K — a different platform, not this one.
The Aquatic Adventure of the Last Human is a pixelated, side-scrolling, underwater action-adventure game about exploring the decaying ruins of our species -- and fighting deadly sea-creatures -- in search of answers about our downfall. It's up to you to determine whether the ruins of our species is a travesty or an inevitable conclusion as you explore the lush aquatic world and encounter deadly underwater monsters. We think it's important to bring up global issues that have affected our lives and try to give a different point of view: climate change, terrorism, and technological progress. We’re not lying: You are the last human; humanity is doomed. Melancholic underwater atmosphere: We really wanted to show the beauty of the sea as well as our influence on nature. Exploratory storytelling: The story is mainly told through the art and backgrounds with some textual hints along the way. Unique conflict encounters: Throughout the adventure, you will encounter -- much like Odysseus in The Odyssey -- monstrous beasts and challenges that you will have to best. Polarized gameplay: It's pretty chill until you've gotta fight for your life!
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0/day in the week after.
About
Genres
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $9.99 | 90ratings | 72% | — | not modelled |
| $9.99 | 527reviews | 75% | — | $125.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 487 | 88% | $19.99 | |
| — | 8 | 82% | $19.99 | |
| — | 492 | 88% | $1.25 | |
| — | 70 | 78% | $15.99 | |
| — | 197 | 76% | $2.99 | |
| — | — | — | — |