
tERRORbane is a comedic adventure where bugs are your FRIENDS! Enjoy exploring a crazy and outlandish world, full of unique, quirky characters and homages to the history of videogaming, challenge the Developer with your creativity and be the Bane of Errors!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
明明挺好的游戏,为什么非要塞进去撇脚的平台跳跃?都玩了一小时了还没有跳过去
找BUG为主的另类解谜游戏,玩法新颖,能发现许多致敬其他游戏的彩蛋 不足是解锁新场景和新BUG的过程可能重复度偏高 PS:中配好评!
george.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $79.3K | 313 | 77% | $7.99 | |
| $79.3K | 288 | 65% | $9.99 | |
| $79.3K | 482 | 77% | $9.99 | |
| $79.3K | 89 | 69% | $24.99 | |
| $79.3K | 396 | 94% | $6.99 | |
| $79.2K | 283 | 65% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 78 | 95% | Free | |
| $1.2K | 25 | 84% | $2.49 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $231.3K | 3.7K | 94% | $3.99 | |
| $158.1K | 489 | 96% | $19.99 |
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, French, German, Simplified Chinese*, Japanese*, Traditional Chinese*, Russian, Portuguese - Brazil*languages with full audio support
| $14.99 |
| — |
| 81%* |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
若干作業感強いしところどころもっさりしてるけど愛が伝わります
すべてのバグを見つける必要はない。しかし、やるならばぜひトゥルーエンドまで体験してほしい。ノーマルエンドのみで終わってしまうのはもったいない。他でも言われている通り、10時間程度あれば十分トゥルーエンドへたどり着けるだろう。
13小时全成就!!最先让我惊艳的绝对是本地化配音,整个故事的流程也很搞怪无厘头hhhhh,音效也很有意思,致敬我的世界的蛋糕、只狼的死亡界面、炉石传说的卡牌、马里奥赛车、宝可梦等等真的会让人会心一笑,这种莫名其妙的故事发展确实很有意思,剧透的时候我选了很搞笑的一箱梨救了我,结果在村子里那个村民和一箱梨能加入队伍的时候给我callback了一下,面板也是非常符合梨子的,甚至重启后还有一箱梨的纪念雕像还直接飞走了,笑死我了;还有几乎全部的战斗都是不走寻常路的,可以当反派,可以跟史莱姆突然原地结婚,可以利用操作台战斗,还有那个攻击之后一个“太剑了”弹窗hhhhhhhhh,制动让反派直接撞船上差点没给我笑撅过去,还有主角催眠曲直接化身八音盒也是绷不住了,关键是头盔还是一张一合的hhhhhhh,还有发动极限技结果憋住了发出鸡叫真的很好笑hhhhhhh,获得亘钢之剑之后还能改控制台只不过刚开始我都是改一些没什么用的外观罢了hhhhhh。 不过一周目过了之后就比较痛苦,找bug真的是找的头都大了,最后第二大页的bug list还是找了攻略补齐,尤其是打牌界,超级多分支点,这种设计算是有利有弊吧,可以增加可玩性与游戏时间,但是玩家一直返档找bug也会逐渐变得不耐烦,有的bug比较刁钻不把全图仔细搜一遍是找不到的,后面好多bug还有一定的前置条件,的还有好多分支点就算跳关也要走好一阵子剧情才到,前面的剧情都快过吐了,还就为了收那么一两个bug就又要重新来,甚至有的地方还需要前置道具必须从头打到尾,而且bug是没有提示的,只能根据顺序判断大概在哪里出现,要是没有攻略我都不知道要打多久,个人而言中间收bug的部分体感不是特别好,不过还好有伟大的攻略。 结尾的剧情说实话差点给我说哭了,确实现在的独立游戏制作人的数量越来越多了,也许不是每个人都有能力做出出类拔萃的游戏,但是它对于它的制作者和玩家而言绝对是重要的,他们在一起经历的一切会在各自的心里留下痕迹,正如游戏里所说,制作者和玩家互为仇敌,也互为盟友,没有他们,游戏便不复存在,玩家们既可以口诛笔伐,也可以与制作者通力合作,正是因为双方的共同努力才让游戏有了变成“史上最佳”的可能。最后制作者在天气小程序里面一会emo一会突然一本正经的播报天气属实是没绷住,我刚要开始emo硬是给我打散了hhhhh,虽然制作者自大的性格到最后好像也没怎么改善吧不过随着游玩我倒是没最开始那么讨厌他了,脏德也是小可怜啊自己的高光时刻总是被打断,不过无论是哪条线最后我们的乔治还是变回了桶子可喜可贺可喜可贺!!!
I'm sorry. This review has been lost. Please call your local provider and see if they can find the review for you. It most likely is a post-modern commentary on gaming, so make sure to check the right section.
Игра пытается создать атмосферу игр жанра рпг, накидывает кучу отсылок, но при этом не имеет какого-то интересного наполнения или интересного геймплея. По итогу эта игра просто скучная
令人开心的作品
Is not worth 15 Bucks. If you can get it bellow 5 bucks then sure. The game is short and doesn't have much content.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.