
Terra Randoma is a turn-based roguelike RPG in a procedurally generated open world. Travel a world full of curiousity and perilous dungeons. Develop your character however you want with skills, talent stones and randomized items while you discover an ancient secret.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 7 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Leveling and accumulating points and experience for various things is one of the most gratifying aspects of this game. For example: + Successful quests give you more approval at 5 cities and 3 vendors + Each individual talent levels up quickly at 10-30-75-150 experience + Experience gives attributes and skill points + Armor and weapons can be leveled with money and materials None of this is unique, but it is well integrated into the progression of the game without being too linear. Eventually you'll have to level everything, but the order is completely up to you. + The approval quests give make everything more profitable and help you accomplish the final goal, but there are many other ways to get money and still have fun with the game -- so there is no super rush (although it's certainly the most efficient way to play.) + Strength paired with the skills Athletics and Meditation are the best way to start out, but my characters were still very viable before I figured this out. What I didn't realize right away is that talents are essential at the games most difficult settings, and to level them you need stamina which is expensive unless you generate for free by passing time with the space bar. You don't have to do this forever, because money starts pouring in around level 15, but in the early game it's a bit of a pain. I also think the game get significantly easier after level 15 and the spread between your abilities and the mobs seem to widen as the game progresses. I made a guide at the same time I wrote this review, if you're interested. It's called "Essential Hints and Tips." Hope it's helpful.
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Todo bom roguelike merece ser recomendado, ainda mais sabendo que Terra Randoma continua recebendo novos conteúdos com uma boa frequência. Aos interessados, fiz um pequeno (e péssimo) vídeo mostrando um pouquinho do jogo: https://www.youtube.com/watch?v=7znWu4ZSPCU
This is a very fun game -- well worth the price!
Awesome game. Regular updates. A very enjoyable turn-based roguelike RPG. Easy to jump in and out of.
An all around fantastic turn based adventure game.Difficulty can be set it up for as easy or hard as you'd like.Deep yet very accessible to new comers. Hats off to the developer it's one one of my favorite finds on steam.
This game is slept on. It's one of my favorite games and highly recommended.
This game is really bad. It is near impossible to achieve 100% completion in the collection log. Don't know if the game isn't finished but once you beat the game there is no solid source to get the remaining half the collection log. I for the very rare occasion cheated the final achievements because even if I put 300 hours in the game I don't think I would ever get those broken achievements to pop. Most collections come from the quest in the game but once the story is over good luck getting the rest. There is no grace in the game that gives you undiscovered items more ..there is nothing. It doesn't make any sense.
This game became very addictive, I have not played as many turned based as i have of other style games, but i enjoyed this game very much, I only played in iron man mode and the hardest difficulty to challenge myself, died many times to learn and get better and i did eventually, after many deaths. I finally got hang of the game from tactical point of view, what to prioritise with my points. Came close to dying many times when i got over whelmed by the mobs, but that's the beauty of turn based, you got time to come up with a tactic to either run or take the risk and fight. after putting almost 600 hours in to the game, i can say this game is well worth the time and i definitely got my money worth out of it. This game offers a variety of mobs, dungeons, quests, spells stones, builds, tactics, traps to lure mobs in to, and the ability to become and animal to either escape or fight. In terms of customising your character, you have gears with different bonus and stats, you can also get stats to put use each time you level up. You can also get food buffs and potion buffs to help you out in tricky situations. Look forward to the next space game next year.
Comfy RPG with minimal story and a friendly Euro board game vibe.
Way more people should play this game. Great turn-based roguelike with: randomly generated world randomly generated dungeons great itemization (diablo style bonuses) a good variety of skills (must buy at Adventurer's Guild) great combat mechanics and well done turn-based combat about 40 hours of gameplay to beat for the first time on easy/normal difficulty The graphics are minecraft tier. Play it for the awesome roguelike gameplay.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $135.4K | 326 | 79% | $14.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $1.3M | 7.4K | 94% | $6.99 | |
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| — | 0 | — | — |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $61.8K | 279 | 82% | $7.99 | |
| $61.8K | 173 | 97% | $14.99 | |
| $61.8K | 115 | 91% | $29.99 | |
| $61.8K | 347 | 83% | $9.99 | |
| $61.8K | 200 | 80% | $9.99 | |
| $61.8K | 711 | 89% | $5.99 |