
Terminus: Zombie Survivors is a 2D turn-based survival roguelike set during a zombie apocalypse. Each journey is unique, and every decision can mean the difference between life and death. Can you brave hunger, cold, and the undead in order to reach the Terminus and find salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About
Terminus: Zombie Survivors is a turn-based survival roguelike set against the backdrop of a zombie apocalypse. Weeks have passed since the zombie virus took hold of humanity, and most of the population has already been infected. As one of the few remaining survivors, you must finally venture out to join up with the other survivors at the Terminus. Battle your way through hunger, frigid temperatures, and ravenous zombies to make it to the Terminus—escape the city through whatever means possible, or even develop a vaccine!
Each journey for survival is different, as the very city you battle through to survive is procedurally generated. Over 150 different areas are generated, with numerous locations to discover, hundreds of items to scavenge, and endless zombies to evade or fight. No two games are ever the same, but the journey to the Terminus is uniquely challenging each time.
Choose your next move carefully! Every movement, action, and decision you make deducts from your Action Points (AP). Strategic management of your AP is key to survival. Use too little, and you might not find the resources needed to survive. Use too many, and you may leave yourself open to attack.
Maintain your condition to stay in fighting shape during this apocalypse. Surviving isn't easy—you'll need to eat, sleep, and stay warm. Scavenge for materials to craft tools and weapons, and cook meals to keep your energy up. Every action, from crafting to cooking, directly impacts your chances of survival.
Choose from a vast arsenal of tools and weapons with which to attack the oncoming zombie horde. Pick which parts of the body you want to hit, and experiment with the countless options on offer—if in doubt, remove the head or destroy the brain!
Survive the unending hordes of undead through one of multiple escape scenarios: reach the Terminus safe zone, escape by boat or helicopter, join a group of survivors, or even develop the vaccine!
Clawing your way across the city, you’ll occasionally encounter other uninfected survivors. Band together with them on your journey, trade goods, or steal their supplies and find your own way to survive the end of the world.
Soldier, police officer, firefighter, farmer—each one will fare differently in an apocalypse, but it’s up to you to discover which one stands the best chance of surviving. Pick from 15 different classes, traits to unlock, and stats to upgrade as you build the ultimate survivor.
Use sandbox mode to tailor your survival experience by adjusting settings like spawn rates and resource availability. Try surviving additional game scenarios such as Out of Stock, Crowd, and Frozen Zombies to discover new ways to play Terminus: Zombie Survivors.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] 턴제 전략 속에서 살아남아 터미너스로 [/h1] Terminus: Zombie Survivors는 좀비 아포칼립스를 배경으로 한 턴제 생존 로그라이크 게임이다. 플레이어는 매 턴마다 제한된 행동력(AP)을 사용해 이동·전투·탐색·자원 관리를 하며, 최종 목표인 ‘터미너스’에 도달해야 한다. 절차적으로 생성되는 맵과 클래스 선택, 동료 영입 등이 매번 다른 생존기를 만들어낸다. 이 게임의 매력은 선택의 무게감과 긴장감이다. 모든 행동이 자원을 소모하기 때문에, “이동할까, 전투할까, 휴식할까”의 판단이 생존과 직결된다. 다양한 클래스와 장비, 동료 시스템이 전략적 깊이를 더하며, 멀티 엔딩 구조가 목표 의식을 분명히 한다. 하지만 아쉬움도 있다. 턴 단위 진행 특성상 속도가 느리게 느껴질 수 있고, 자원 채집과 관리 루프가 반복적으로 다가올 수 있다. 또 초반엔 시스템 설명이 부족해 입문자에게는 진입 장벽이 높게 느껴진다. 그럼에도 Terminus: Zombie Survivors는 “전략적 사고와 생존의 긴장”을 잘 구현한 작품이다. 빠른 액션보다 차분히 계획을 세우며 긴 생존 여정을 즐기고 싶은 게이머라면 충분히 매력을 느낄 수 있을 것이다.
ゲームシステムはかなりハマれる良い作品。 だが開発陣がゲームを何度もプレイしておらず、HP無限だのアイテム無限だのでしかプレイしてないせいでプレイヤー目線で考えられていない残念なゲーム。 もしくは高難易度でもめったに死ぬことのない神業プレイヤーしないないのだろう。 ゲームシステム的にかなり死にやすい。それ自体は悪くない。むしろ緊張感をもたせる意味でも大事な要素だ。 しかし、1度死ぬと次の画面に行くまでが他のゲームに比べ遥かに長く、数千クリックは伊達じゃない。 しかも数千クリックしてるうち、次のボタンが現れるまでも非常に遅い。極めつけはスキルを変えたいのに同じ設定のまま再度ゲームを開始するボタンがタイトルに戻るボタンのすぐ横にある。 いつ画面が進むか分からないうえにクリックしないと進まず、数千クリックしてるうちにタイトルに戻りたいのにまたゲームを開始させられる。 さらにゲーム開始時にこの設定でいいかも聞かれる、意味のわからないほど長いロード時間が入る。 ロードが完了するよりゲームを強制終了して立ち上げ直したほうが早いほどだ。 ゲームシステムは変えずに、開発陣を一掃してまともなインターフェイスにしてもらいたいものだ。
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Russian, Spanish - Spain, Spanish - Latin America, Japanese, Simplified Chinese, French, German, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal +1 more
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
适合想玩僵尸类游戏又害怕的玩家,回合制很友好,就是不太耐玩,AI队友好笨,想联机─━ _ ─━✧
Huh, I never reviewed this. If you like zombies, turn based stuff, its a lighter more gui heavy CCDA. I'm going to have to give it a go again because the video shows mechanics that certainly weren't there when I enjoyed the game early on. Scratches an itch for slower gameplay from the newgrounds days
GOOD
点了安静,然后在屋里睡觉被打醒,在屋里读书又被打了一顿。(没点火)
对于丧尸和回合制题材爱好者来说,还是不错的,但我希望制作组能在后续的更新中加入更多的生存建造内容,这方面目前的内容多少有些匮乏,还有什么时候开创意工坊啊
好玩 就是玩一把 好费时 根本无法察觉到时间的流逝 另外 如果是生存模式 非通关类 类似僵尸毁灭工程那样 或许更有意思
沉浸式游玩
Pretty fun, but I was looking forward to a mode where I didn't join a sanctuary, but instead built my own sanctuary in the existing larger world and kept building consistently rather than fleeing, because so much effort building up information and talent just to flee would have made me feel bad.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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