
Terminus: Zombie Survivors is a 2D turn-based survival roguelike set during a zombie apocalypse. Each journey is unique, and every decision can mean the difference between life and death. Can you brave hunger, cold, and the undead in order to reach the Terminus and find salvation?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
About
Terminus: Zombie Survivors is a turn-based survival roguelike set against the backdrop of a zombie apocalypse. Weeks have passed since the zombie virus took hold of humanity, and most of the population has already been infected. As one of the few remaining survivors, you must finally venture out to join up with the other survivors at the Terminus. Battle your way through hunger, frigid temperatures, and ravenous zombies to make it to the Terminus—escape the city through whatever means possible, or even develop a vaccine!
Each journey for survival is different, as the very city you battle through to survive is procedurally generated. Over 150 different areas are generated, with numerous locations to discover, hundreds of items to scavenge, and endless zombies to evade or fight. No two games are ever the same, but the journey to the Terminus is uniquely challenging each time.
Choose your next move carefully! Every movement, action, and decision you make deducts from your Action Points (AP). Strategic management of your AP is key to survival. Use too little, and you might not find the resources needed to survive. Use too many, and you may leave yourself open to attack.
Maintain your condition to stay in fighting shape during this apocalypse. Surviving isn't easy—you'll need to eat, sleep, and stay warm. Scavenge for materials to craft tools and weapons, and cook meals to keep your energy up. Every action, from crafting to cooking, directly impacts your chances of survival.
Choose from a vast arsenal of tools and weapons with which to attack the oncoming zombie horde. Pick which parts of the body you want to hit, and experiment with the countless options on offer—if in doubt, remove the head or destroy the brain!
Survive the unending hordes of undead through one of multiple escape scenarios: reach the Terminus safe zone, escape by boat or helicopter, join a group of survivors, or even develop the vaccine!
Clawing your way across the city, you’ll occasionally encounter other uninfected survivors. Band together with them on your journey, trade goods, or steal their supplies and find your own way to survive the end of the world.
Soldier, police officer, firefighter, farmer—each one will fare differently in an apocalypse, but it’s up to you to discover which one stands the best chance of surviving. Pick from 15 different classes, traits to unlock, and stats to upgrade as you build the ultimate survivor.
Use sandbox mode to tailor your survival experience by adjusting settings like spawn rates and resource availability. Try surviving additional game scenarios such as Out of Stock, Crowd, and Frozen Zombies to discover new ways to play Terminus: Zombie Survivors.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
bucuo
Il gioco è piacevole, forse anche adatto a chi non ama il genere. Il problema, secondo me, è il prezzo: acquistato a 19,99 Euro, mi sembra tanto. Lo consiglierei a quasi chiunque se il prezzo fosse inferiore o uguale ai 10 euro, ora invece lo consiglio solo agli amanti del genere.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean, English, Russian, Spanish - Spain, Spanish - Latin America, Japanese, Simplified Chinese, French, German, Traditional Chinese, Portuguese - Brazil, Portuguese - Portugal +1 more
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Отличная игра. Пошаговое реалистичное выживание в зомби постапокалипс
игра топ. СОВЕТУЮ
엔딩 갯수 많아져서 그런가 구원자 엔딩하려고 하니까 요새 시간 갈림 헤으으응
This one won't be everyone's cup of tea, it took me the better part of a year after first booting it up to really get into it. This isn't an easy game by any means nor does it hold your hand and the absence of a proper wiki as of writing makes experimentation or YouTube (FunSamGaming is a good channel for this) one's primary ways of finding out how exactly something works, but common sense goes a long way, there are no mechanics based on moon logic. Dying can be harsh especially since the only way to progress (unlock new occupations/classes and more and better starting traits) besides unlocking achievements (which are tied to the same XP system as game completion) is to successfully achieve any ending. There are five endings in the base game and a sixth in the DLC which is a separate mode; one can play a normal and DLC run simultaneously. With the right knowledge this game will never feel unfair and every run is possible to beat unless one sets personal restrictions on how they play. Once you feel comfortable with the gameplay systems I suggest playing on permadeath as it's not that different from the default mode, it only forces one to be more careful in combat. In non-permadeath you can still get locked into a loop of inevitable death if it's caused by something like hunger or thirst that can't be sated in time, a disease that can't be cured or bleeding that can't be stopped. I strongly suggest giving it a shot if any of the following things interest you: zombie apocalypses, old-school roguelikes, turn-based strategy games (classic X-COM is a little closer to this than modern XCOM), survival games, high stakes tactics, resource management and long term planning.
아따 마 시간 잘가네이
小众但很好玩的游戏,值得入手
잘만든 좀비 게임 절대 방치하지않고 게임을 계속 발전 시키는게 인상깊다. 역시 한국인이 만들어서 일에 대한 집착이 강한듯
現存するゾンビゲーで一番面白いゲームのDLCをクリアしての感想。 以下ネタバレを含みます。 [spoiler] NPCとはいえ人と言葉を交わすだけでこんなに面白くなるんだ……とはなった。 クリアするだけなら簡単。拠点が絶対にゾンビが出現しないターミナル内になった分、倉庫として使う消防車と移動用の燃費の良い車さえ見つけてしまえば困ることは何も無い。 最後のミッションのLAST ESCAPEは指定された場所近くに行ったらいきなり始まってしまったので驚きはしたが、いつも通りに頭だけの状態にしてしまえばNPCが攻撃を当てない限りどれだけゾンビが入ってきても問題ない。 問題は実績を埋めようとした場合。NPCを30人集める方は時間をかければクリアできるが、15日以内にクリアする実績がまぁ難しい。信頼度がどれだけ高ければメインが進む等もまだ分かっていないというのもあるが、睡眠薬を計9個集める依頼とダッフルバッグを2つ持ってくる依頼が個人的にかなり運要素が絡むと感じた。 最後のクロージングショップで2つめのバッグを見つけた時にはちょっと絶頂しかけた。 改善点としてはターミナル内で食料・武器・衣類・燃料タンクなどの物資を集めることができてしまうので、序盤からかなり物資が安定してしまっていた。アウトオブストックでやればいいというのはわかるが、せめてNPCの視界範囲内ではアイテムを漁れないようにした方が難易度としては良くなると思う。 [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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