
Tell Me Why is the multi-award winning episodic adventure game from Dontnod Entertainment in which twins use their supernatural bond to discover the truth of their troubled past.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Tell Me Why is the latest narrative adventure game from DONTNOD Entertainment, the studio behind the beloved franchise, Life is Strange. In this intimate mystery, reunited twins Tyler and Alyson Ronan use their supernatural bond to unravel the memories of their loving but troubled childhood. Set in beautiful small-town Alaska, Tell Me Why features true-to-life characters, mature themes and gripping choices.
As you conjure up memories of the past, your choices will affect the twins’ relationship, determine the strength of their bond, and shape the course of their lives.
Revisit your past, discover the truth, and shape your future
• Uncover the truth – Use the twins’ supernatural bond to relive and explore their conflicting childhood memories.
• Shape your Story – Influence the relationship between Tyler and Alyson with choices that will determine their future.
• Unlock even more secrets – Match wits with puzzles that deepen the story and open a window into the twins’ fantasy world, “The Book of Goblins.”
Experience true-to-life setting and characters
• Unique characters – Build relationships and solve mysteries through the eyes of compelling and realistic characters.
• Alaskan splendor – Explore locations set in beautiful, highly detailed small-town Alaska in stunning 4K and HDR.
Storytelling with purpose – DONTNOD Entertainment and Xbox Game Studios conducted on-the-ground research and partnered closely with cultural, mental health and gender advocates to craft a thoughtful, true-to-life experience.
Genres
Stats
Languages: English*, French*, Italian, German*, Japanese, Korean, Portuguese - Brazil*, Spanish - Latin America**languages with full audio support
Sums Steam only; Xbox publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 16.1Kreviews | 82% | — | $0 |
| Free | 7.4Kratings | 80% | — | not modelled |
Engagement
Reviews
Themes across 299 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Esta bueno. Mi amiga me invitó a jugar Tell Me Why y dijo que si publico una reseña sobre el juego y obtiene 100 Me gusta y 10 premios, me comprará una caja de cerveza y unos cigarros. Así que dejaré esto aquí...
The story was decent, not as long or hits as deep as the main LiS games, but it was fairly emotional nonetheless. The dialogue options / choices felt pretty straightforward and less impactful comparatively as well. I felt like the most impactful choice for endings occurs in the last chapter. Also, the soundtrack was pretty good as usual.
Media

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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 300 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Even for free, this game felt expensive because of the time I spent waiting for a story that would capture the same charm as Life is Strange. Unfortunately, I found the political messaging and identity-focused themes far too prominent, to the point that they overshadow the characters and the narrative itself. The characters lack the charisma and emotional depth that made Life is Strange so memorable, while the story often feels secondary to the message it wants to convey. When an ideological agenda becomes more important than the narrative, the art suffers. Instead of allowing themes and ideas to emerge naturally from the characters and their story, the game frequently feels like it is using the story as a vehicle for its message. In my view, that ultimately undermines the artistic experience. I dropped the game during the first part. I went in expecting a narrative adventure in the spirit of Life is Strange, but unfortunately found something very different from what I was looking for. ______________ ES - Incluso siendo gratis, este juego terminó resultándome caro por el tiempo que perdí esperando encontrar una historia capaz de ofrecer algo parecido al encanto de Life is Strange. Lamentablemente, encontré que el mensaje político y los temas relacionados con la identidad tienen tanto protagonismo que terminan eclipsando a los personajes y a la propia narrativa. Los personajes carecen del carisma y de la profundidad emocional que hicieron tan memorable a Life is Strange, mientras que la historia parece quedar en segundo plano frente al mensaje que intenta transmitir. Cuando una agenda ideológica pasa a ser más importante que la narrativa, el arte termina sufriendo. En lugar de permitir que los temas y las ideas surjan de manera natural a través de los personajes y de la historia, el juego acaba sintiéndose como un vehículo para transmitir un mensaje. En mi opinión, esto perjudica considerablemente la experiencia artística. Abandoné el juego durante la primera parte. Lo empecé esperando una aventura narrativa en la línea de Life is Strange, pero encontré algo muy diferente de lo que buscaba. _______ JP - 無料でプレイできたとしても、Life is Strangeのような魅力的な物語を期待していた自分にとっては、時間を失ったという意味で高くついた作品でした。 残念ながら、政治的なメッセージやアイデンティティに関するテーマがあまりにも前面に出ており、キャラクターや物語そのものが後回しになっているように感じました。Life is Strangeを印象的な作品にしていたようなキャラクターの魅力や感情的な深みも、個人的にはあまり感じられませんでした。 物語よりもイデオロギー的なメッセージを優先してしまうと、芸術そのものが損なわれると思います。テーマや思想がキャラクターや物語から自然に生まれるのではなく、物語そのものがメッセージを伝えるための手段になってしまうと、作品への没入感も大きく失われます。 結局、最初のパートでプレイをやめました。Life is Strangeのような物語重視のアドベンチャーを期待していましたが、残念ながら自分が求めていたものとは大きく異なる作品でした。 de - Selbst wenn dieses Spiel kostenlos war, hat es mich durch die Zeit, die ich dafür verschwendet habe, letztendlich teuer zu stehen gekommen. Ich hatte eine Geschichte erwartet, die den gleichen Charme wie Life is Strange vermittelt, wurde aber leider enttäuscht. Leider nehmen politische Botschaften und identitätsbezogene Themen einen so großen Raum ein, dass sie meiner Meinung nach die Charaktere und die eigentliche Handlung überschatten. Die Figuren besitzen nicht den Charme und die emotionale Tiefe, die Life is Strange so besonders gemacht haben, während die Geschichte oft hinter der Botschaft zurückzustehen scheint, die das Spiel vermitteln möchte. Wenn eine ideologische Agenda wichtiger wird als die Erzählung, leidet meiner Meinung nach die Kunst darunter. Anstatt dass Themen und Ideen auf natürliche Weise aus den Charakteren und der Geschichte entstehen, wirkt die Handlung stellenweise wie ein Mittel, um eine bestimmte Botschaft zu vermitteln. Dadurch wird das eigentliche künstlerische Erlebnis erheblich geschwächt. Ich habe das Spiel bereits im ersten Teil abgebrochen. Ich hatte eine narrative Adventure-Erfahrung ähnlich wie Life is Strange erwartet, fand aber leider etwas vor, das sehr weit von dem entfernt war, was ich gesucht hatte.
Sub 3 game trying to show psionic abilities. Dbh "Find Jericho" mission is 10x more interesting than this game thank god got this game for free
As much as I wanted to like this story I can’t lie and say that I eventually come to love it. It felt like writers were trying to make a convoluted story, but didn’t really cared to put some good writing in it. I enjoy good sibling games, but this game was mostly centred around Tyler. What he feels, what he thinks, what he wants and Aly felt more like a background character even when you play as her. She had some kind of an arc in chapter 3, but authors needed to put Tyler out of the story for Aly to have her moment… I was feeling like I was forcing myself to continue playing it, mostly because it felt boring. I had a feeling like I’m going in circles and learning information that I already had. But, I still think that many people could enjoy this game, so to each their own
Si lo llego a saber, ni lo hubiera jugado a este juego XD porque cada capitulo del juego es de pago, o sea, imagínate que estas jugando yo que se, al portal, y te pone que pagues 1 euro por cada nivel de los portales, o sea, que cojones, NO RECOMIENDO ESTE JUEGO PARA NADA, por otro lado, este tipo de historias y narrativa esta poco aprovechado, si los protagonista fuera alguien con síndrome de down o acondroplasia, que se reconocen como enfermedades y que de verdad tienen mayor impacto en la sociedad, lo entendería mas, pero bueno, a mi ni fu ni fa
tell me why Ain't nothin' but a heartache Tell me why Ain't nothin' but a mistake Tell me why I never wanna hear you say I want it that way
This would be a really good multiplayer game if one player played as alyson and the other as tyler.
Was suuuper keen first hour of game play was awesome till I realised it's it's a game about LGBTQ+ Stopped immediatly should have been in the games description and even though I got it for free I'm returning it lol
Tell Me Why is by far the most boring Dontnod game. If you have played any of their Life Is Strange games, you know what to expect gameplay-wise. But the story is just not gripping at all. The final reveal in the last 30 minutes is quite good, but the hours before that really don't move you at all. I just couldn't move myself to care for any of the characters. Even for free in June - one of the main characters is transgender - I cannot recommend this. It will almost put you to sleep before the final.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| — | 0 | — | — | |
| $4.6M | 5.3K | 83% | $59.99 | |
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| — | 0 | — | — | |
| $0 | 4 | 50% | Free | |
| $13.6M | 37.9K | 93% | $16.99 |