
Discover the epic conclusion of the long-time clan warfare between members of the Mishima family. Powered by Unreal Engine 4, the legendary fighting game franchise fights back with stunning story-driven cinematic battles and intense duels that can be enjoyed with friends and rivals.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 3 → 9/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 95.5Kreviews | 84% | — | $64.7M |
| $49.99 | 40.6Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1162 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fajusie
из плюсов ты можешь контратаковать из минусов противник может атаковать
Buen juego hasta que te encuentras con personajes que no los juega ni dios, y tienen un low o launcher de 1 fotograma, pero igual buen juego
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Arabic, Japanese, Korean, Portuguese - Brazil, Russian, Traditional Chinese*languages with full audio support
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
아 정말 좋은게임이다
es buen juego a pesar de los años lo tome en descuento y me gusto mucho
не заходите в онлайн в 3 часа ночи против топов мира
4 часа кастомизировал Нину, часик поиграл
怪不得TEKKEN 7凉了 新手进去匹配半天匹配到一个 要么就是无线连你的老手 要吗就是玩下EDDY下腿无限连你的 匹配到的人压根就没有新手 好不容易结束了下一把匹配的依旧是上把暴打你的同样角色 就这谁还玩这游戏 当你学会几个连招后你面对的全是会拆招打断无限连接大招无伤把你秒了的老手 你想联手和真人对打练技术 结果匹配到的全是碾压型的选手 打人机又练不出来 人机调最高难度还是跟智障一样 完全没有真人的灵活 打真人你就只能遇到无限连的老手 这游戏赶紧凉吧
best game ever made
G,O.A.T
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $13.4M | 76.9K | 90% | $9.59 | |
| $7.4M | 11.1K | 94% | $29.99 | |
| $2M | 3.9K | 94% | $24.99 | |
| $19M | 17.5K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $18.9M | 58.4K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $64.5M | 129.9K | 96% | $24.99 | |
| $64.4M | 21.1K | 83% | $49.99 | |
| $64.2M | 32K | 26% | $49.99 | |
| $64.1M | 32.6K | 91% | $63.99 | |
| $65.4M | 140.8K | 72% | $39.99 | |
| $65.5M | 88.4K | 88% | $29.99 |