
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 65% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Pretty underwhelming. Devs use "underground" as an excuse to be lazy and cheap and skip out on level design . Runs ok on Linux. Forced into linear story, zero exploration. just don't waste your money.
Not sure who thought turning the large freely explorable map into small and choked stages was a good idea but I sure hope they're not allowed near game dev again!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Czasem zdarza się, że jakaś świetnie zapowiadająca się w Early Access gra w pewnym momencie traci zainteresowanie i miłość twórców i jest wydawana tak jak stoi - nie zbiera to potem najlepszych recenzji. Czasem zdarzy się tak, że jest wydana za wcześnie i ma masę niedociągnięć i błędów, akceptowalnych na poziomie ea, ale nie jako pełne wydanie. Zdarzy się, że po takim wydaniu twórcom nie chce się tego poprawiać i zostawiają tak jak jest. ALE NIE TAK JEST Z TECHTONICA - tu twórców poniosło daleko bardziej i zrobili coś czego jeszcze na Steam nie widziałem. Świetnie zapowiadającą się grę, która potrafiła wręcz pochłonąć gracza i sprawić, że z niecierpliwością czekał na wersję 1.0 spaprali tak, że spędzenie przy niej kilku godzin jest tylko i wyłącznie efektem sentymentu i niedowierzania, że coś takiego jest możliwe. Cały poziom z ea został po prostu pocięty na małe kawałeczki i rozrzucony przy użyciu windy. Czy zostało dodane coś nowego? Nie wiem, moja nadzieja skończyła się szybciej niż cierpliwość, czyli gdzieś między piątym a szóstym poziomem. Nie stwierdziłem nic nowego, za to ciągle czegoś mi brakowało w stosunku do ea. Na całe szczęście twórcy nie są weterynarzami (mam nadzieję) bo ich zapędy do kastracji mogłyby mieć fatalne skutki dla podopiecznych. Na całe szczęście też nie są premierami ani ministrami finansów, bo ich sowiecka logika sprawiłaby, że popularny swego czasu w Polsce żart: "- Czy lubicie niskie podatki? Tak? To świetnie, bo mam dla was aż pięć nowych niskich podatków!" mógłby szybko stać się twardą rzeczywistością. I na koniec, pierwszy raz mogę stwierdzić, że w mojej opinii te ciemnopomarańczowe "w większości negatywne" są w pełni zasłużone, tak samo jak pierwszy raz widziałem, żeby z tak zasłużonych praktycznie samych pozytywów w ea, tak natychmiastowo spaść do prawie samych negatywów w momencie premiery.
Before the game was abandoned, i would have recommended it. But now, knowing it will most likely never get any new content, updates of bugfixes, i would recommend you only ever buy this when its for less than 5 euro/dollar. Dont spend big on this abandonware-project.
Was actually enjoying this... then the piss poor company up and dipped. Lovely money grab technique. But hey it's "out of early access", right?...not.
Abandonware avoid, had great promise but many performance issues, weird updates and then pushed as 1.0 to get out of early access and now never going to be fixed.
Abandonware
the reason for my downvote, is the fact it's ABANDONEWARE. the developers didnt post on steam, it came from discord. this is one reason for shutting down EA, it gets abused far too easily. spend your money somewhere else, i suggest Satisfactory, for one.
I had high hopes for this game. Unfortunately it seems the money ran out, or the last minute swerve into the console market, or the total butchering of the open world into a series of boxes for optimization killed it first. As a result much of the story voicelines no longer makes sense; If the company can't mine the alien grates how did the company elevator drill through it? How can there be a mention of the supposed "sprawling" city in such a relatively small square space of the tutorial zone? Why mention water wheels to scan nearby locally when they're actually on the next level kilometers upwards? Since the game shall no longer receive updates the answers will never come. Buyer beware.
Nicht zu Ende gedacht und voller Probleme Ich wollte Techtonica wirklich mögen – die Idee eines unterirdischen Fabrik-Aufbauspiels klang super, aber leider ist die Umsetzung eine Enttäuschung. Das größte Problem: Die Performance ist eine Katastrophe. Selbst auf einem leistungsfähigen PC gibt es ständige Ruckler, und je größer die Fabrik wird, desto schlimmer wird es. Der Multiplayer ist fast unspielbar, weil er ständig desynchronisiert – Maschinen laufen unterschiedlich schnell, Spieler sehen nicht die gleichen Dinge, und am Ende bleibt nur Frust. Dazu kommt die unnötige Komplexität: Das Spiel wirft einem haufenweise Rezepte an den Kopf, von denen man gefühlt die Hälfte nie braucht. Statt einer durchdachten Progression fühlt sich das eher nach Ballast an. Und das Schlimmste: Die Entwickler haben das Spiel scheinbar aufgegeben. Seit Monaten keine Updates mehr, keine Bugfixes, keine neuen Inhalte. Das Spiel ist in einem halbfertigen Zustand einfach zurückgelassen worden. Schade um das Potenzial, aber in diesem Zustand keine Empfehlung!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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