
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.1Kreviews | 64% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
love it played it since early access
Rushed, abandoned game. Certainly playable, but lacks much needed QoL features - most importantly something like a recipe book, since only way to check how to make what you need, is to find them in tech tree one by one(no search), or a few of them are in crafting inventory. That alone is making this game painful to play without 3rd party websites.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
If you play satisfactory and factorio and you are looking for the ext trill, this is it. great graphics, challenging at times but that is what makes the game fun trying to figure out what to do next, and of course; machines to build stuff. there is a great story with an end game in mind. love the integration of great sounds and of course you can play this on your "steam deck". That was the hook for me......
Great game cant recommend enough they've optimized it greatly since the alpha the game used to run poorly after just a few hours because of the research cores. the research cores have been made smaller which makes them way better than the clunky 3x3s that were. everything they promised on the roadmap has come out and quite splendidly at that. Its got a great story so many locations to explore and find the elevator is awesome and much better than running from place to place to place Not to mention the factory building is so much fun especially with the new structures. i love the designs of each biome and cant wait to explore the sand as i havent got there yet plus its multiplayer. overall its a great game.
i recommend this game it has a lot to offer
I picked the game up for $15 when it was on sale. Well worth it considering 1 ticket to Morpheus was the same. Currently I am at 165 hours between a solo tinkering game and a massive build with friends game. The game is immersive, the music is decent chillstep, and the story line piques your interest to go further. Idk what all the drama is that has people dropping the negative reviews, but from an outside perspective the game is good and worth the money I spent on it.
До этого из подобных игр играл в Satisfactory, Foundry - прошел до конца, еще Icarus - больше половины. В эту игру не смог поиграть больше 3 часов - желания нет больше. Плюсы: 1. Есть какой то осмысленный сюжет 2. По предварительным исследованиям - интересная оригинальная карта местности Минусы: 1. Графика. Есть ощущение, что игру писали году в 2000 а не в 2024. Размытые текстуры, нечеткая карта откровенно напрягают уже в начале 2. Сложная и непонятная логика исследований и открытий веток 3. Есть ощущение недоработанности. Напривер нет связности в 3х измерениях - по оси Х есть комната, пытаешься ее обойти по оси Y сквозь землю - глухая стена Итого - была неплохая задумка видимо, для нормальной реализации видимо не хватило времени и денег.
Techtonica.... Im addicted. The Mystery you behind building factories underground inside an alien planet to dig yourself out. Thats the fun!
I liked the vastness and wonder of the world in pre-1.0. The "levels" of post-1.0 feels gamified and cramped and makes me sad.
eigentlich geiles game aber nach nen update waren auf einmal alle meine Welten nicht mehr spielpar
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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