
Techtonica is a first-person factory automation game with a gripping mystery about mining your way out from the depths of an alien planet. Explore bioluminescent caves, mold destructible terrain, construct a massive subterranean factory. Dig your way toward answers & discover the secrets of Calyx.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.71/day in the week to Aug 20 → 0.43/day in the week after.
About
Welcome to the strangely beautiful, bioluminescent, and mysterious sub-surface alien world of Techtonica. You’ll begin with only the basics for digging, mining, and resource production.
Full Story Campaign
‘Techtonica’ is the only factory automation game to offer a complete, fully voice-acted campaign to play through. Something unknown awaits you beneath the surface of Calyx, Groundbreaker. Untangle and revive the efforts of an expedition gone wrong with the help of cubic companions who have motives, personalities, and secrets of their own.
Build Machines
Discovering everything in Techtonica demands unique equipment, power, and resources. Build specialized machines to optimize gathering and production as you arm yourself with the tools needed to dig higher to the surface.
Explore & Discover
Exploration pays off in Techtonica. Tunnel your way to massive ore deposits, research-rich facilities, and hidden caves to find new technologies, scan aging artifacts, and learn more about the mysteries of this world.
Terraform Entire Caves
Obliterate stone walls with a black hole gun. Drain deserts of sand with towering pumps to uncover what lies beneath. Sculpt the world to fit your subterranean vision.
Create Beautiful, Sprawling Factories
Take your mining operation to new depths by constructing sprawling, efficient factories. Automate production lines with Conveyor Belts and Inserters and a wide cast of machines. Deck out your factory with Eco-Brutalist Base Building parts.
SCI-FI MYSTERY. A genre-first, unravel the mysteries that lie beneath the surface of the rogue planet Calyx.
FACTORY AUTOMATION. Conveyor belts and unique travel systems make sprawling, automated factories easier to build, connect, and traverse.
BEAUTIFUL WORLD. Explore the cavernous depths of Techtonica surrounded by bioluminescent flora in first-person.
REWARDING UPGRADES. Start small and get massive with gameplay systems that continually evolve with new challenges and solutions.
DIG ANYWHERE. Carve out the perfect home for your machines using the MOLE, a black hole gun.
AURAL NIRVANA. Techtonica arrives with a build-inspiring original soundtrack from Cityfires (20XX, Catlateral Damage: Remeowstered).
CO-OP. Techtonica is entirely playable alone or with up to four-player co-op.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 3.3Kreviews | 65% | — | $3.8M |
| $7.49−75% | 663ratings | 86% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Definitely will not trust this dev in the future. Abandonware. Even at 90% off it would be a waste of money.
Was wondering why it suddenly got mixed reviewes (48% positive at moment of this review), for me it was 7/10. Yea its not same game (why did they change map) and they won't support this one anymore cos of lack of $$$$.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Dutch, Korean*languages with full audio support
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Techtonica – Ein frustrierendes Versprechen Techtonica lockt mit dem Versprechen eines faszinierenden Fabrikbau-Erlebnisses unter der Oberfläche eines fremden Planeten. Der erste Eindruck ist überwältigend und macht Lust auf mehr. Doch was als vielversprechende Reise beginnt, endet in einer frustrierenden Diashow. Multiplayer-Desaster: Ab Stufe 12 verwandelt sich das Spiel im Multiplayer in ein unspielbares Ruckelfest. Laggs bzw. Stillstand von 3-5 Sekunden sind keine Seltenheit und machen jede kooperative Interaktion zur Geduldsprobe. Desynchronisationen sind an der Tagesordnung. Der Client erlebt eine komplett andere Realität als der Host, was zu kuriosen Fehlern wie leerem Strom und stillstehenden Maschinen führt, obwohl beim Host alles normal erscheint. Komplexität ohne Belohnung: Obwohl das Spiel überraschend viel Inhalt bietet, sind die Rezepte für die Massenproduktion unnötig komplex und wenig intuitiv. Oftmals erfordern sie komplett andere Ressourcen als die bereits etablierte Basis. Die Massenproduktion kommt zu spät und fühlt sich eher wie eine zusätzliche, unnötige Hürde anstatt einer Belohnung für den Fortschritt an. Einschläfernde Story: Die anfänglich interessante Story verliert sich in endlosen, minutenlangen Dialogen, die schnell zur Geduldsprobe werden. Hier schaltet man schnell ab und verliert den Faden. Fazit: Techtonica hatte das Potenzial, ein großartiges Spiel zu werden. Doch technische Mängel, unausgewogene Spielmechaniken und eine einschläfernde Story machen es zu einer Enttäuschung. Da keine zukünftigen Updates zu erwarten sind, ist dieses Spiel in seinem jetzigen Zustand nicht zu empfehlen. Es mag für den Singelplayer Modus anders sein, im Multiplayer aber absolut nicht spielbar im Endgame. Warnung: Wer ein flüssiges und frustfreies Fabrikbau-Erlebnis sucht, sollte lieber einen großen Bogen um Techtonica machen. Als alternative empfehle ich wärmstens Factorio oder auch Satisfactory.
A good factory game, well worth the money. Many hours of content, fun challenges and game mechanics. Yes, late game becomes a grind. I stopped playing, but there is plenty of content until then. For me, that is no different than Satisfactory or Civilization or Valheim. Yes, they split the map into different levels. I like it, others do not. Did they end support after release? Perhaps, I do not know, but so what - the game is done and it works. Could it have been better? Of course! But I was thoroughly entertained.
This was a game I saw so much potential in. I fell head over heels upon its 0.1 release. This was the perfect introduction to Factory type games for me. It had a mysterious vibe with the story. Genuinely kept me engaged and made me play nonstop. For each big numbered update I'd make a new save. Then they started to do weird things, the laser guns update and a bunch of sandbox modes. Totally fine, but two of the five "early access" updates was JUST this. No big main story campaign updates. Then they suddenly say they're abandoning the roadmap to release 1.0 It was weird to hear but I didn't think much of it was excited. When 1.0 dropped i was torn upon loading into it. They cut up this gorgeous, large map that was fun to explore into "levels" not inherently bad, but you could tell this was a last ditch effort and not the original plan. In terms of optimization (which late game techtonica always struggled with performance. Would tend to hit no higher than 20 fps in my main factory area.) This actually stopped me from wanting to play it there. Having to now have this extra resource to manufacture to progress felt unnecessary and tacked on. I eventually did play with a friend and was enjoying it. But after the content already in the game, it fell apart. Everything was messy, unfocused and no satisfying conclusion. Makes me hope one day, someone will take this idea of an alien cave factory and do what techtonica couldn't
leider keine feinde in der welt was ich dann doch für langweilig empfinde -.- darum habe ich es wieder abgegeben . da es keine herausvorderungen bietet tiefer zu graben
Devs quits. No announcement about this on Steam.
I was recommended this game as a factorio alternative with rich graphics and satisfying storyline goals. I am now so addicted that my husband is mad at me. 10/10 highly recommend
This game has received a lot of negative reviews because it has been abandoned. However, it has been abandoned in a nearly complete state. there are very few bugs or issues and I was over 100h into the game before I saw any issues. I picked it up with a 50% sale and I think I got my moneys worth. It a fun factory game with some interesting ideas.
abandoned
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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