
Experience the thrill of leading American aircraft carriers to victory in this innovative full 3D command simulation wargame set in the Pacific in 1942. First-person or God’s eye, you lead your fleet and planes right from the center of the battle.
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About

Task Force Admiral Vol.1: American Carrier Battles is a single-player experience centered on the command of an early Pacific War US Navy carrier task force. As the overall commander, you are in charge of seeking the destruction of the enemy naval forces and preventing your opponent, the Japanese Navy, from accomplishing its objectives. To achieve your aims, you have at your disposal the most fearsome sea projection weapon known to Man in 1942: your carrier air groups and the task forces that support them.
As a carrier task force admiral in this pioneering age of air/naval warfare, assume the mantle of retribution in this innovative interpretation of a classic topic, as the first title in a new series that will further explore and develop the genre. Forget about the limitations of the past, and let the best of wargaming and simulation blend and blossom together in this new take on command at sea! Re-live the great battles of the first year of the Pacific War as if you were there yourself. In here there is no dice roll, no artificial skill-tree, no arbitrary stats, selective fog of war or supernatural crystal-clear communications. It is real-time crisis management for you, realism and historicity without concession, as little abstraction as can be, and loads of action, suspense and refreshing gameplay packed in the same single computer software.

As an Admiral, command the legendary American carrier task forces of 1942
Innovative approach to serious wargaming in a full 3D simulation-based environment
Pausable real-time, time compression available, no clickfest !
One of the most detailed & authentic WW2 naval command game ever attempted to date
A powerful in-game narrative engine managing scripted & random events
Lead the US Navy & its ANZAC allies in 30+ historical & hypothetical single scenarios
Over 90 classes of ships and 40 types of aircraft meticulously researched & recreated
Accurate real-life ship, aircraft camouflages & markings
Advanced realistic ballistics and damage modelling
Play it the way you like it: fully customizable realism & difficulty settings
High-level of sound immersion, dynamic original soundtrack
Post-battle replay player & full scenario builder included
Experience naval command from an innovative first-person perspective. Choose to ride the flow of battle through the eyes of an actual flag officer buttoned up in a flag plot, blinded by our advanced fog of war system; or play in a more relaxed manner with a traditional God's eye view served by a flexible camera system, fully-customizable realism settings, and an intuitive interface. With 95 ship classes and 42 aircraft types on both sides faithfully recreated with all their characteristics, expect the most complete array of units ever recreated in 3D for a Pacific naval simulation.
As a game made by players of SSG’s Carriers at War, SSI’s Great Naval Battles and MicroProse’s own Task Force & Pacific Air War series, rest assured that the legacy of these classics is still alive and kicking in Task Force Admiral. The gameplay is designed so as to feel familiar to the keepers of this prestigious pantheon – and yet refreshing and appealing to the younger generation looking for the ultimate PTO wargaming experience.
Relive the famous battles of 1942 against the Japanese Combined Fleet with unparalleled authenticity. Ships and squadrons proudly fight in their carefully-researched camouflages and markings, as recreated by our talented digital artists. Accurately-named officers and pilots will answer your call and fight over Midway and the South Pacific in an array of richly detailed historical & hypothetical single scenarios. And if history isn’t enough, feel free to explore new what-ifs by designing your own carrier battles using our in-game mission builder or our quick scenario generator!
Our competitive graphics, polished SFX, audio comms, a dynamic soundtrack that follows the flow of the action & a simulation-based environment with physics will make you rethink the concept of indie wargaming. We hope that these high production values will contribute to make Task Force Admiral a breathtaking experience, whether you decide to observe an imminent enemy attack from your command quarters or follow your Dauntless bombers in their lethal dive. Don’t miss one bit of the action thanks to our post-combat 3D replay system, that will allow you to record your deeds and share them with the community.

Engagement
Reviews
Themes across 110 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No tutorials? I've no idea what to do, but it is fun firing off CAPs at random targets and ordering my fleet about :) Looks nice too.
Always wanted a game similar to "Task Force 1942". Bucket list stuff. This is heading nicely in the right direction. Looking forward to investing plenty of time into it. Getting nearer and nearer. Keep up the great work guys.
您好 您知道吗 这款游戏我等了好久好久 从开始上平台宣传 到发布DEMO 再到后面发布正式版 我一直都在跟进 而且我关注了你们在X上的账号 我很期待能够上手这款游戏(当时这款游戏的推荐我也是在你们另外一款游戏上看到的) 但是我关注了很久 现在才下单 主要原因之一就是 没有中文版 这很可惜 老实说 英文版直接玩也不是不行 可能开始会碰很多壁 但是也别有一番风味 但老实说我更希望有中文(而且当时你们的宣传上也讲未来会有中文的) 现在只制作组终于将中文版端了上来 这很棒很不错 虽然目前只是初版 时间有点延迟 而且还需要更多时间和精力去进行完善和添加新文本 但是从你们这个办事来看 你们的态度是值得尊敬的 希望你们能继续优化游戏 并推出更多新的剧本 舰船 还有模组 以及更加完善的中文版,直到最终版完整版中文版文案 加油 祝好运 期待你们新的内容和新的作品! 如果制作组能看到 这将是我的荣幸
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 110 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game, very enjoyable and realistic. however enemy ships carriers specifically are invincible whereas american carriers are made of like paper. Bit unbalanced but still fun, though at the end of a scenario you just end up damaging every single japanese ship and only sometimes sink one or two.
起码看到态度了,本地汉化感觉还是上了心的
I am a WW2 nut but this is not for me. Needs a bit more work to make things more user friendly in how to set things up and how each item works. Will not play until a lot more work has been done on it.
Honestly everything I wanted from an aircraft carrier game
This is an excellent game, and we hope official Chinese support will be available
同类型现在没竞品,真的好玩,可惜现在剧本还不够多,完整回放还没出,以及很多功能和简中也没出,我相信这是一个非常好吃的潜力股
希望有更多自定义战斗剧本。 还有中文! 还有教程! 钢四教程跟他一比都是详细的! 因为它直接没有教程! 另外,电脑性能不好请慎重打4v4,游戏设定了一个只要检测到帧率波动就会降低模拟速度的设计,本是为了保证游戏流畅,但只要战斗进入垃圾时间(也就是日军没撤退,但早就是单方面挨揍的时候)会变得很折磨,因为哪怕没有战斗发生,数据积累也会让游戏卡顿,然后就是自动降倍速,最后变成强制5倍速花20分钟现实时间等待日军撤退。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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The games this title's players most often review too — audience affinity.
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