
Renovate & build II World War tanks. Experience highly detailed & realistic simulation game. Take tanks fully apart by using different tools. Transform them from rusty and ruined to fully working. Check them on the training ground, sell or put into your own museum.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Aug 14 → 7.29/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 9.4Kreviews | 88% | — | $5.5M |
| $19.99 | 855ratings | 70% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 945 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
super bon jeux, je le conseille vivement pour les fan de mécanique militaire, par contre , ce serai bien si il y avais des chars d'assaut Français
Скучновато
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 20.8K | 93% | $9.99 | |
| $5.5M | 7.4K | 69% | $39.99 | |
| $5.5M | 12.1K | 88% | $9.99 | |
| $5.5M | 42.2K | 84% | $5.24 | |
| $5.5M | 13.8K | 83% | $9.99 | |
| $5.5M | 13.6K | 38% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.1M | 1.6K | 85% | $19.99 | |
| $602.7K | 1K | 76% | $19.99 | |
| $248.9K | 2.8K | 82% | $3.79 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 911 | 86% | Free |
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Polish, French, German, Russian, Italian, Spanish - Spain, Simplified Chinese, Korean, Turkish, Japanese, Hungarian +1 more
Hours played at review time, across 953 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bardzo fajna gra o restaurowaniu czołgów z drugiej wojny światowej, polecam zainteresowanym tematyką maszyn używanych w 2WŚ
Honestly, this game just feels like an unfinished, directionless shell. It has all the hallmarks of some great browser game with just about the same amount of polish applied to its severely limited amount of gameplay systems (Which boils down to, hold mouse on a piece to dissasemble it or hold on screws to dissasemble). There just really isn't...anything to do? Sure, the first few tank renovations will feel quite satisfying, and you'll greatly enjoy the inside quality and part count of the later dlc models, but it doesn't take away from the fact that you'll be spending 20 hours effectively pointlessly holding right mouse over pieces while listening to music or some youtube video, as the ingame noises are jarring and obnoxious, and there's effectively no music to listen to besides two endlessly looping 1 minute tracks which sound about as exciting as a can of sloshing motor oil. But, there's a bunch of tools to use! Some of you might say, despite the fact that none of them serve any purpose once you realize dissassembling down to the chassis and then outsourcing part repairs/bulk buying missing pieces is the fastest way to both build a tank and to not get yourself bored hovering one of the 3 samey tools over every piece so that it turns some other shade of grey, red or paint. The sledge serves zero purpose, and the grinder is beyond obnoxious due to noise and particle vomit. It also particularly leads into my last issue, performance. While my personal machine lacks quite a bit of Vram for truly modern gaming, this game has been nothing but a choppy hellhole which seems to be some issue tied to the framerate and the physics breaking if above a capped 60, which is impossible to do ingame as the settings option is broken and will autorevert automatically. The grinder in particular turned the game into some slowmo 5000 pictures per second slog for a good minute after each use. It also doesn't help that it merely functions as a worse grinder, your very first tool. And as such is obsolete. Finally, the range....I went on it once, shot two rounds, and never touched it again. Same for the "museum". Do they serve any purpose? No. Can the museum at least serve as some sort of management sim that'll bring you loads of passive cash and also look nice? Absolute not, it's an ugly grey box with a few glass displays for random unity asset items like rifles and badges, and caps out at 18 tanks which are just awkwardly placed on a display while serving zero purpose or aesthetic freedom like choosing something as simple as its orientation. All it does is trickle a slight amount of money you will never realize within normal gameplay, because a good hour of a fully filled museum makes you half as much as a ten minute rust removal on some panzer 2. I personally found out that you gain money passively through it purely because I left my laptop for half an hour while standing around, then realized that some 3rd or 4th digit was different. In general, the more I write this review, the more a waste of time this has slowly started to internalize into. It's sad that such a great concept ended up as some scrap pile forgotten non-game in a perpetual alpha state, but it seems like the new devs which picked up the project aren't interested in fixing anything actually meaningful about this experience either. No bugfixes, no gameplay changes, no improvements to old and decrepically simplistic early tank models like the KV1 which has as many constructing parts as the engine of a Goliath. Just push out a random pretty tank made out of a bajillion wire pieces (Yes I'm looking at you Cromwell, you're 60% hull wiring and 40% steel parts), mark it at something relatively cheap like two dollars, and you've got yourself an awesome tiny passive revenue scheme that maybe gets them an extra salary per year out of these proceeds. Dissapointing.
Toto je můj osobní názor děkuji za pochopení :) <--OBTÍŽNOST--> 🔲 Nejsnažší co jen jde ✅ Jednoduchá 🔲 Normální 🔲 Těžká 🔲 Velmi těžká <--GRAFIKA--> 🔲 Špatná 🔲 Nestojí za řeč 🔲 Na grafice zde nezáleží ✅ Dobrá 🔲 Krásná 🔲 Nádherná <--CENA--> 🔲 Zdarma 🔲 Pod cenou 🔲 Perfektní cena ✅ Mohlo by to být levnější 🔲 Předražené 🔲 Naprosté vyhození peněz <--BUGY--> 🔲 Velký počet bugů 🔲 Sem tam se nějaký bug objeví ✅ Na žádný jsem nenarazil <--DOBA--> (hlavní příběh) 🔲 Velmi krátká (0 - 2 hodiny) 🔲 Krátká (2 - 15 hodin) 🔲 Střední (15 - 50 hodin) 🔲 Dlouhá (50-90 hodin) 🔲 Extrémně dlouhá (90-110 hodin) ✅ Bez konce <--ZÁBAVA--> 🔲 Lepší je sledovat zeď 🔲 Z donucení 🔲 Ale jo ujde to 🔲 Průměrná ✅ Velice zábavná 🔲 Jízda mého života <--ZNOVUHRATELNOST--> 🔲 Pouze pro achievementy 🔲 Když si počkáte pár měsíců/let 🔲 Určitě ✅ Nekonečně znovuhratelná <-- STOJÍ ZA KOUPI?--> 🔲 Ne 🔲 Lepší počkat na slevu ✅ Ano Celkové zhodnocení: 7.5/10 Poznámka: Když si chcete jen tak chillovat a prostě jen opravovat tanky, super hra. :)
Jeu très fluide, assez réaliste
Случайно собрал танковую дивизию вермахта
НУ в этой игре надо собирать чистить отмывать драить ковырять отковыривать доставать засовывать оттасовывать отперерисовывать красить не красить покупать не покупать ездить не ездить бум бам бабах не бум бам бабах улучшать не улучшать покупать не покупать продавать не продавать итд и тд и т д итп и тп и т п вот и всё рекоменд ую
good time killer, enjoying tf out of it.
Не смотря на то что графика в игре по истине хорошая сама игра очень сырая, настройки вообще почти бесполезны если только для смены языка, а в остальном все не работает 90% графики не регулируется соответственно на слабые пк эта игра не подходит, а обучение отдельно можно рассказывать само по себе оно не помогает не только из за того что не сделано должным образом, а из за багов которые не дают игроку понять что делать. Игра явно не стоит своих денег максимум только из за графики, надеюсь что разработчики не поленятся и сделают все как надо, и оптимизируют игру на слабые пк.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.