
TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.
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About

TaleSpire is a beautiful way to play pen and paper RPGs online. Bring your stories to life and embark upon campaigns together with your friends, regardless of where you are in the world.
With Talespire, the beauty and physicality of tabletop gaming meet the endless possibilities of a digital world. Here you can collaboratively build your worlds without compromising the handcrafted aesthetic of using traditional miniatures.
As a player, you can take on the mantle of multiple heroes and creatures, manage your stats, and express yourself using the growing emote system. Perform dice rolls directly on the board and interact with your environment — at least, as far as your GM will let you!
As a GM, you can dazzle and thrill your friends by building expansive maps, setting up shots, and controlling immersive soundscapes to bring all your delightful and devious designs to life.
TaleSpire is not tied to a specific game or ruleset. Whether you’re running a one-shot or a sprawling campaign, if it's on a square grid then we have your back. We are now in Early Access, so now is your chance to raise up your sword, rally your friends, and take your next adventure online with us.

Setting the stage for your story takes no time at all with Talespire, but even if you forget to prep, it can all be added in while you play. Want to destroy a wall to reveal a secret passage? Do it! Want to rain down piles of gold from the heavens? You have the power. At any moment during your adventure, you (or multiple GMs) can jump into building mode and change the world without interrupting anything else. Our persistent online boards can be created at a moment’s notice, and everything is synchronized in real-time as you dice-roll your way to glory.

It’s dangerous to go alone, but luckily we have a bunch of tools that can help, and all are as pleasing as they are useful. Beautiful dice, rulers and area markers, a range of emotes, and special modes for turn-based combat and cinematic sequences are at your disposal.
Pick from a plethora of pieces to create your scenes! The current roster stands at 280 miniatures, 2100 tiles and props, and 60 unique audio tracks. Our library is ever-expanding; we produce fresh asset packs every month.
TaleSpire boards are designed to be easily shared, whether with friends or with the wider community on sites like TalesBazaar or TalesTavern. You can copy sections of your boards (slabs) and paste them as text outside of TaleSpire. Simply paste the text back into TaleSpire to summon the slab to your hand.
Being in Early Access we still have plenty of adventures ahead of us. We have an active Discord community, which you can find in the social section, and alongside your feedback we’re looking forward to developing the game’s features. So come, journey with us a while.

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Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
JOGO BOM PRA QUEM MESTRA RPG MAS ACHO Q A PARTE NEGATIVA Q PRA JOGAR EM GRUPO TENHO Q COMPRAR CADEIRAS PODIAM COLOCAR UM PRECO SIMBOLICO NAO 30 REAIS
This program is a work in progress but absolutely a labour of love. By far my favourite virtual table top to play with due to it overall style and ease of use. I and around 4 of my friends have been using it to play our weekly dungeons and dragons game for the last almost two years and it works great! I can't wait to see what they add with each new patch!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
its super cool how they have a website to allow community creations to be imported and all these community assets to be taken and used on your own, but aside from the inability to change the color of assets, or that you can only change the direction of things on the X axis or size range is vastly inconsistent depending on the default they were made, limited camera mobility, and the BIGGEST issue being that you are - constantly loosing connection to the servers and bringing your games to a halt for half hour or more at a time. - having to redownload the same community assets like you never downloaded them or they just dont show up anymore (some arent characters but environment or props) and end up being just a token that is basically nothing because you need to keep downloading the same things or the game forgets. - runs poorly, despite having an overbuilt PC. the bottle neck is the game itself. - crashes whenever you unveil something in a hidden box so players cant see it. even though the map is fully loaded and everything you are unhiding from players (like a ship with detailed interior) if you unhide it, it will sh1t itself and crash the game. (probly from running so poorly like i mentioned) ive had it with this game despite the cool updates, its unuseable and theres no reason to know why it keeps breaking
8 бачей за место, вы е****лись?
It's a great tool, but there's a somewhat hidden price of player "seats". It would be so fantastic if they had a free player option, preferably through a browser. This would simplify the onboarding process by miles
Very convenient and fairly easy to use as a player. The learning curve as a game master is a little tricky but there are a lot of free resources so it's not like you need to be really skilled with map making. There's also a lot of options that aren't just for fantasy settings. The coolest thing in my opinion is being able to import HeroForge models. Also I love measuring things with a ruler over counting tiles <3
Довольно перспективно выглядящая платформа для настолок. Есть сложности с освоением управления, но в целом привыкнуть можно.
Super fun. It is best used as just a table replacement, don't bother with anything flashy. Well, that is how I like it best. Would be nice if it had something for condition markers, more options to mark enemies unique in some way.
I was skeptical to say the lease when we/I chose to use Talespire as our VTT. We had been using 2d VTT like roll20 for a very long time and moving away from free and something that was mostly easy to use was a bit of a stretch for me. After almost 600 hours of use I can safely say it has been a amazing move. Lets break it down. Is it the easiest and most time effective way to use my time to build maps? - No not by a long shot. At times I can get pretty frustrated with the system but it has also brought a new kind of life to our games. My players are always blown away by maps and its made our battle maps so much better being able to see things in 3d. It helps my players try new things just because they can see the world in that 3d space. Is the price worth it? - For us yeah. We got the game well before there were seats and I payed for most of my players copies. As a DM I think this was just something nice to do and I want to be able for them to enjoy the game without worrying about the cost of it. Again I have logged almost 600 hours and my players are not far behind me. So for 4 hours every Tuesday for almost every week of the year, yeah totally worth it. Hows development? - Tricky one for me. The developers certainly listen to their community. They are often trying to make additions that the community asks for and release new content often. Is it the content I would like to see... not always. I like new map features and UI updates. I would love to see fog o war, and more effects but I also understand that some of these features may be harder to make and implement than others. At the end of the day though it gets update a lot and new features come pretty regularly. Feedback and general Before you buy - Talespire is not a easy log in and build a map. It takes some getting used to and you are going to find things that are a bit frustrating. Its also not a one stop shop for my map building needs as a DM. I use inkarnate and worldanvil as huge add ons to Talespire to make our campaigns work. But if you are willing to put in the time the pay off is huge. Your players will love the environments you can make and it adds real life to a battle or area that you want them to FEEL. We have made it a huge part of our weekly sessions and I love making a good map that my players ooohhh and aww over. - It has its flaws, anything will. I wish that it was a bit easier to build in, wish there was more additions to some map textures I use more often, wish I didn't have to use Heroforge to make a lot of extra minis. But hey we love it. Its rare to find a game that developers listen to their community and deliver as much as this team does. Thank you to the devs - I know a review in itself is some ways a thank you but I know mine is not all flowers and gold stars. That said thank you very much for making what you have and continue to make better all the time. It has truly been a great addition to our Tuesday nights. Thank you for listening, thanks for working as hard as you do, and thank you for helping me as a DM make our sessions that more magical. Thank you.
"ChatGPT generate the most advanced D&D software ever made then charge $25 to use it and an additional $50 to play with a standard party. Upload to steam.com and also make sure to state nowhere that you have to pay an additional $50" "Okay you're all set! is there anything else I can help you with?" "chatGPT what country has to lowest age of consent"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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