
A peaceful farming life sim set on the island of Seikyu. Grow your farm, restore your ancestral home, form heartfelt bonds with villagers, and shapeshift into different spirit forms to explore a world that moves gently with the seasons.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Seikyu is a quiet island sanctuary, hidden far from the noise of the human world. Here, yokai spirits live in harmony with nature and the turning seasons.
You and your sister begin your new lives in an old farmhouse - a place filled with memories, and room to begin anew. There's always something to tend, someone to chat with, or a quiet corner you haven't discovered yet.
Seikyu isn't a place you rush through. It's a place you can return to.


Your days follow a rhythm you create. Tend the farm, wander into town, or follow a path you haven't explored before. Some days you'll harvest. Some days you'll decorate. Some days you'll stumble across something you weren't expecting.
Expand your fields at your own pace, grow seasonal crops, and raise chickens, cows, sheep, and capybaras. Craft furniture and gradually create a space that feels like home.


The people of Seikyu have their own lives, routines, and quiet worries. Torleone, the thoughtful otter fisherman. Sasaki, the well-meaning carpenter who's always in the middle of a project. Nyotengu, the watchful guardian of the island skies.
Spend time with them and you'll start to notice the small changes - new dialogue, shared traditions, and story moments that unfold naturally over time. Their stories are interwoven, and yours will become part of that tapestry.

As a descendant of the Fox Clan, you carry the gift of shapeshifting. Transform to experience the island in new ways - charge through fields as a boar, soar on the wind as a tengu, or slip beneath the waves as a water spirit. Each form opens new corners of Seikyu: hidden ruins, distant hilltops, and sunken treasures.


Cherry blossoms give way to summer heat. Autumn leaves fall. Snow settles on the rooftops. Seikyu lives and breathes through every season, shaping the crops you grow, the festivals you attend, and the pace of life around you.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 303 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le concept du jeu est bon, les personnages sont attachants et le système de craft est intéressant. Mais voilà, j'ai déjà fini avec les points positifs. Le jeu souffre de nombreux problèmes qui donnent vraiment l'impression qu'il n'est pas terminé. Il y a notamment des bugs de collision, et une grande partie de la map donne l'impression d'être là uniquement pour faire du remplissage : environ 80 % sont essentiellement constitués d'arbres et de mobs (trop de mobs). Le manque de doublage vocal est également dommage pour un jeu de ce genre. Avec autant de personnages et une histoire qui cherche à nous faire nous attacher à eux, avoir davantage de voix aurait vraiment amélioré l'immersion. La variété des mobs est aussi très limitée. On retrouve souvent les mêmes ennemis, parfois avec une simple petite variante, ce qui rend l'exploration assez répétitive. La ferme, qui devrait pourtant être l'un des éléments principaux du jeu, est malheureusement très limitée et donne davantage l'impression d'être une activité secondaire. Au début, on est limité à seulement 18 plantations, puis il faut payer assez cher pour pouvoir en avoir davantage. C'est particulièrement étrange pour un jeu qui repose en partie sur le concept de farming. Les festivals ont quelques activités intéressantes, mais ils mériteraient d'être beaucoup plus développés. On voit clairement qu'il y avait de bonnes idées, mais elles ne sont pas suffisamment exploitées. Et je passe encore sur plusieurs autres problèmes que j'ai rencontrés pendant mes 15 heures de jeu. Au final, je trouve ça vraiment dommage, parce que le jeu avait énormément de potentiel. Le concept est intéressant, les personnages sont attachants et certaines mécaniques sont vraiment sympa, mais beaucoup trop d'éléments semblent sous-exploités. Le jeu ne donne clairement pas l'impression d'être terminé. Au point de se demander pourquoi il y a eu un accès anticipé si, même après celui-ci, autant de systèmes semblent encore aussi peu développés. C'est vraiment dommage, parce qu'avec davantage de contenu, une meilleure exploitation de la map et des systèmes plus approfondis, Tales of Seikyu aurait pu être un excellent jeu, a quoi bon avoir une accés anticipé pour ça ?
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Stats
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Languages: English, Simplified Chinese, Japanese, German, French, Spanish - Latin America
Hours played at review time, across 303 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
7
This game was short sweet and very cute. I played this because I missed playing Fields of Mistria and this was a perfect follow up. From the characters you can romance to the cute pets, plants and funny conversations through out the game its definitely worth a try if you like fantasy life simulators with a customizable character.
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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