
Tales of Maj’Eyal is a roguelike RPG, featuring tactical turn-based combat and advanced character building. Play as one of many unique races and classes in the lore-filled world of Eyal, exploring random dungeons, facing challenging battles, and developing characters with your own tailored mix of abilities and powers.
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Reviews
Themes across 124 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's alright :P
Surprisingly good gameplay in 2026
This game is unplayable on mac because when the window pops up it centers the screen far below your computer screen. No easy way to fix this, I've tried everything. On top of this, the developers haven't updated it in years.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Korean, Japanese
Hours played at review time, across 125 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I almost didn’t stick with Tales of Maj’Eyal. I started as a mage, but kept dying and found it frustrating to even learn what I was doing. Switching to a more defensive warrior/shield build made a huge difference, and playing on Adventure Mode (with multiple lives) helped me actually learn instead of constantly restarting. Once it clicked, the combat became much more enjoyable. I started understanding the flow of fights, paying attention to stats, and making better decisions about what enemies or zones I could handle. Even on Adventure Mode, the fear of losing your character never fully goes away. It’s more forgiving than permadeath, but dying three times still wipes your character permanently. That pressure makes combat feel more tactical instead of encouraging save-scumming or trial-and-error. I actually like that design as it forces me to understand what my abilities do before I rely on them, rather than learning through repeated failures in the middle of combat like in more forgiving RPGs. One of my most memorable moments was in a dungeon where I accidentally triggered a level 40 boss spawn while I was only level 17. I couldn’t win or safely escape, so I had to survive long enough to use a teleport staff back to the overworld. Carefully juggling abilites, healing, and defenses just to barely survive made it one of the most satisfying escapes I’ve had in a game. That moment really sums up what I enjoy: it’s not just about winning fights, but about adapting and surviving when things go wrong. In another game I'd just die and reload the save, and probably just ignore the boss. My only hesitation is how steep the learning curve feels when trying new classes, especially compared to the safer tank-style builds. I’m also not sure how much more of the world I still have to discover after a few hours on one character, since exploration already feels fairly familiar. So in summary, the game is at its best when its systems click and you’re forced to think carefully and adapt under pressure, even if the early learning curve and class complexity can be intimidating at times. Overall I’d give it an 8 out of 10 and recommend it to anyone who is even slightly interested about this game.
I really wanted to enjoy this game, but there's just something that's stopping me. The cons are nothing new, it's been mentioned by other reviews a lot. Most enemies, the minions, you encounter pose no threat to you, the only ones that do are elite or boss like enemies, which like you, have dozens of skills and in order to not die you have to carefully read all of the ones you don't know about and then try to squeeze out a strategy. Also after every dungeon you'll need to try to find equipments that can minmax your character among dozens of equipments you found. These all can be pretty a chore to do, but I believe you can feel better by getting better at the game, so I did not decide to not play just due these above. What made me finally giving up is the bug that constantly moves your character one direction without input which usually lead to a death, this is some bug unacceptable for a permenant death game. I've searched around and this bug have been there since as early as 2019 and still not fixed.
Жутко залип. Контента на тысячи часов геймплея, пространства для билдостроительного маневра немыслимо много. Одновременно с этим игра сама отсеивает заведомо несбалансированные билды, подкидывая врагов с сумасшедшим контролем/физ. уроном/резистами, которые выступают своеобразными фильтрами. На мой взгляд - бывает жестоко и обидно, но честно. Когда твой архимаг играючи вычищает локации, а затем сталкивается с Рогатым Ужасом в лабиринте, становится ясно, что против безмолвия и оцепенения хрупкий колдун мало что может сделать, ведь о щитах-то ты не позаботился. Что касается обилия классов, рас и прочих фундаментов, на которых будет строиться билд - отмечу, что помимо того, что их, очевидно, МНОГО, геймплей за каждый из них меняется кардинально. Где-то можно себе позволить расслабить мозг и махать топором, полагаясь на удачу и кучу здоровья, а где то придется напрягать извилины и думать над позиционированием, смотреть, как между собой синергируют щиты, какие способности есть у противников (а их тоже может быть немало). Кароче- величайший симулятор смертей на тысячи часов, где можно оставить жизнь.
died a lot. 10/10
There's good stuff here and nicely varied classes and skills, but there's also stupid crap that like unkilable surprises that one hit kill you a bit too often, that may be fun for a specific type of psycho but they deserve some not so good reviews for it
I want to like the game and try it but I am having graphical issues. Tutorial worked fine but once I started tinkering with the graphical settings the game died. Maybe it just doesn't work well with RTX gpu cards. I'll try to troubleshoot but for now I have to say stay away. Every time I start playing and try and change settings the game crashes and goes to the send crash report screen.
I have been playing this game for like 11 years, that should tell you all you need to know, pure unadulterated PEAM!!!!!!!!!!!
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