
Tale of Immortal is an open-world sandbox based on Chinese mythology and cultivation. You will grow to become immortal, conquer the beasts from the Classic of Mountains and Season, make your choices carefully and grasp your own destiny.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Sep 12 → 7.14/day in the week after.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 1102 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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好玩爱玩
非常优秀的一款修仙游戏,很沉浸的剧情带入,如果是第一次玩修仙类型的游戏的话,这一款游戏绝对会有一种眼前一亮的惊艳感!强烈建议一定要买八朵金花-dlc,这样你就可以体验真正的爽文修仙男主的人生了(笑)。我非常喜欢这部作品,它给我留下了一段难忘的回忆
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.14/day in the week to Jul 24 → 9.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese, Traditional Chinese, English, Korean
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还行
正版修仙
好玩
类容好玩值得我肝
还是可以
Really good not super in depth where I am but has really good foundation for what ive played
极其不好玩。清版弹幕射击+通马桶式玩法,白瞎了立绘和音乐;写文本的一顿饭几个菜都叨不明白,就这样就别还想着表达什么了,[spoiler] 但是九儿永不言败,剧情推动全靠文本,靠点几个框子蹦出几条破对话,他爱她她爱他非得牺牲一个拯救世界但最后又谁都没死大伙跟小丑似的只等一声锣响好戏开场。[/spoiler] 优化做的也不行,到了后期卡卡卡。 [spoiler]最后揭谜的部分,正邪打生打死的原因就只是修炼理念上的纠纷,好像甜粽咸粽相争一样,叫大伙来就是为这事啊,更是嬉皮中的嬉皮。 [/spoiler] 结局播片时主创感慨游戏做了四年磕磕碰碰,向玩家们致谢,我觉着特别可笑,[spoiler]好比一便秘患者挺得意地端出一份雪给你,说好了终于做好了,但这是餐厅啊! [/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $29.6K | 103 | 47% | $14.99 | |
| $11.2K | 59 | 81% | $7.99 | |
| $1.5K | 7 | 57% | $9.99 | |
| $0 | 37 | 62% | Free | |
| $21.1M | 24.9K | 90% | $29.99 | |
| $9.1M | 24.5K | 81% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $96.8M | 96.7K | 94% | $59.99 | |
| $97.1M | 270.4K | 96% | $19.99 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $98.6M | 139.1K | 72% | $39.99 | |
| $94.1M | 132.1K | 84% | $39.99 | |
| $93.4M | 65K | 49% | $49.99 |