
TAL: Jungle - In this game you need to help your hero go through a maze, avoiding traps.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
TAL: Jungle, developed and published by Snkl Studio, is a compact indie puzzle-platformer that invites players into a dense, trap-filled environment where precision, patience, and observation take center stage. It is one of those small-scale titles that wears its simplicity proudly, focusing on straightforward mechanics rather than layered complexity. The concept is as direct as it gets: maneuver your chosen character through a maze of obstacles in a lush but treacherous jungle setting, avoiding traps and hazards while making your way to safety. The minimalist premise might seem ordinary at first glance, but the game manages to deliver an experience that is both challenging and engaging in short bursts, thanks to its quick restarts, well-paced levels, and increasingly demanding stages. The game is built around a deceptively simple set of controls. Movement is confined to basic directional inputs, and the player’s success depends entirely on timing and positioning. Each of the sixty available levels functions as a self-contained puzzle, asking players to analyze patterns, memorize trap placements, and master quick reflexes. At first, the journey feels leisurely, easing the player into its rhythm with open layouts and gentle hazards. However, as progression continues, the game’s difficulty curve sharpens considerably, transforming what began as a calm jungle stroll into a gauntlet of precision jumps and deadly traps. It’s the kind of game where progress comes through repetition—where each failure teaches a new detail about the environment and brings you one step closer to victory. The quick restart feature keeps the pace brisk, ensuring that frustration never has time to settle in fully before you’re back in motion. Visually, TAL: Jungle makes the most of its simplicity. The environments are bright and colorful, with clear visual contrasts that help distinguish traps and safe paths. The jungle backdrop provides a consistent thematic frame, filled with greenery, earthy tones, and primitive architecture that evoke an old-school adventure game vibe. The art design is minimalistic but functional, and while it doesn’t push graphical boundaries, it successfully creates a cohesive setting that fits the gameplay’s straightforward style. The music, composed by Erwarda Savitnaag, adds another layer of immersion, with upbeat yet slightly mysterious melodies that keep the experience from feeling monotonous. The soundtrack lends a sense of adventure to even the most frustrating levels, complementing the rhythm of trial and error that defines the gameplay. The progression system is simple but effective. Each level introduces a new layer of difficulty, whether through tighter spaces, faster traps, or more complex pathways. The design encourages methodical play, rewarding players who study their surroundings and anticipate hazards rather than rushing through blindly. There are two playable characters to choose from, each providing a small aesthetic variation but ultimately sharing the same control scheme. While this addition doesn’t drastically alter gameplay, it gives a bit of personalization and variety to the experience. The lack of deeper mechanics or unlockable abilities keeps the focus entirely on player skill, which will appeal to fans of old-fashioned, no-frills platform challenges. Despite its strengths, TAL: Jungle is not without its limitations. Its biggest drawback lies in its lack of mechanical evolution—what you do in the first few levels is largely what you’ll be doing in the last. The traps may change configuration and the layouts become more complex, but the core gameplay loop remains static throughout. This can lead to a sense of repetition over long play sessions, as there are no major twists or surprises to refresh the experience. Likewise, the absence of any narrative or overarching motivation beyond simple level completion might leave story-oriented players feeling detached. Yet, for those who appreciate pure gameplay challenges unburdened by fluff or filler, this focused approach works to its advantage. TAL: Jungle ultimately succeeds in being what it sets out to be: a straightforward, skill-based puzzle adventure with a jungle aesthetic and a healthy dose of precision-based gameplay. It’s not a game that aims to reinvent the genre, but one that embraces the timeless satisfaction of overcoming finely tuned levels through persistence and mastery. It’s easy to pick up, hard to master, and designed for short, concentrated play sessions that reward attention and patience. For players who enjoy navigating tight spaces, dodging traps, and testing their reflexes in a compact, low-cost package, TAL: Jungle provides a solid and enjoyable experience. It may not reach the ambition or variety of larger titles, but within its modest scope, it offers a surprisingly engaging challenge that lingers longer than expected. Rating: 7/10
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 36 reviews with recorded playtime.
还不错,值得玩
Хорошая головоломка
I real like this game idea, but i hope there will be harder maps and more off them. It take too me 1 hour to play all maps, so i hope there is coming more maps :)
Bardzo dobry labirynt jak bym był w prawdziwej dżungli.
有成就 没中文 《TAL:丛林冒险》(TAL: Jungle) 《TAL:丛林冒险》是一款迷宫闯关游戏,玩家需操控主角穿越迷宫,躲避各类陷阱。 核心特色 包含 60 个关卡 趣味原声配乐 2 名可选主角 支持 Steam 成就 操作方式 W、A、S、D 键:控制移动 R 键:重新开始 空格键:进入下一关 F4 键:切换全屏模式 制作信息 本游戏使用 Clickteam Fusion 2.5 引擎开发!音乐由 Erwarda Savitnaag 创作。
i had finished this game in one go
meh
Jogo legal, Dificuldade média, cheio de traps e Surpresas, muito bom pra Relaxar depois de um jogo com aquelas conquistas Absurdas. Recomendo, bom Relaxamento e Diversão a Todos.
ну блин тут Джуманджи
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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