
Simple puzzle game. Your goal help yellow circle get to sweet donut
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 3 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
mmmmm donuts arhhh...... 똥구린내 나는 플래쉬 게임. 도전과제가 ai로 형성되어 나름 참신하다.
BOYS WILL BREAK YOUR HEART, REAL MEN WILL PICK UP THE PIECES
Despite my fondness for the original game, I'm unable to give its sequel a favorable rating. While I'll not delve deeply into its significant optimization issues (of which there are many), the primary drawback for me lies in the writing. The original game masterfully used a unique concept to develop rich characters and establish an enthralling horror ambiance akin to "Hentai Femdom Sim: Femdom University". In contrast, "mmmmm donuts arhhh......" appears to be a reflection of its era. It diverges from its predecessor by overlying on jump scares and conventional horror clichés, attempting to mask these elements with a veneer of depth that ultimately feels unconvincing. The story tries to employ a non-linear approach, but this only adds to the confusion of an already muddled plot. Additionally, the ending is disappointingly underwhelming. It blows my mind that there are talks of this game ranking a GOTY with all of its problems.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English**languages with full audio support
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
multiple bugged levels :/ good for achievement farming but i bought it for the game and its hella bugged and some levels arent passavble
STUCK ON LEVEL 41
Achievements are broken !!
1 dollar
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Ana menüde bekleyin bütün başarımlar açılsın
mmmm, doughtnuts.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $104M | 1.3M | 97% | $4.99 | |
| $80.3M | 162.5K | 96% | $19.99 | |
| $62.8M | 318K | 98% | $9.99 | |
| $48.6M | 50.1K | 94% | $17.99 | |
| $41.8M | 140.7K | 96% | $14.99 | |
| $39.2M | 642.7K | 93% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $743 | 116 | 83% | $0.49 | |
| $742 | 59 | 83% | $0.99 | |
| $745 | 52 | 65% | $0.49 | |
| $746 | 61 | 69% | $0.49 | |
| $746 | 76 | 79% | $0.99 | |
| $748 | 53 | 64% | $0.99 |