Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 7 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 21 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Space Force[/h1] Jogo simples mas pode ser interessante pra quem procura um desafio. É mais simples no entanto um macete até pra pegar todas as conquistas, é indo pra esquerda do cenário e levando sua nave pra fora do mapa e assim desviando de tudo automaticamente.
[quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote] Space Force is a Unity Asset flip, what Valve calls a "fake game". The "developer", Timberwolf Studios, took the [url=https://assetstore.unity.com/packages/templates/x-racer-35344]X-Racer[/url] Unity Store tutorial/demo/game asset pack from the real developers, Deer Cat, changed the name, and dumped the result onto Steam. They're attempting to scam people into buying this, so they can get your money for someone else's work. Timberwolf Studios has a known history of trying to scam people into paying them money for someone else's work.An example of Timberwolf Studios doing this is [url=https://store.steampowered.com/app/645360]CubeXL[/url], which is really "[url=https://assetstore.unity.com/packages/templates/packs/switch-the-gravity-63196]Switch The Gravity[/url]", written by the actual developers, App Advisory. Also, [url=https://store.steampowered.com/app/628580]Miniballist[/url], which is really "[url=https://assetstore.unity.com/packages/templates/packs/endless-turns-63501]Endless Turns[/url]", developed by SGLib Games. It gets worse... "X-Racer" has also been shamelessly dumped on Steam by other asset flippers apart from Timberwolf Studios: [list] [*] "[url=https://store.steampowered.com/app/1752500]Badlands Racer[/url]", asset flipped by beans rolls/Simple Logic Games [*] "[url=https://store.steampowered.com/app/886290]Starfield Wars[/url]", asset flipped by Beyond Games [/list] The products that result from asset flips aren't "real" games. They lack depth and content, because they're just simplistic copies of demos or tutorials. In this case, "X-Racer" is just a simple 3D endless "runner" vehicle game, and doesn't have any merit as a proper, fully fledged PC game, so a copy+paste of it can't be recommended. Asset flips don't involve any professional game development. Sure, sometimes they may change a few cosmetic things, swap out different assets etc, but at heart it's functionally identical to the asset they're ripping off. Asset flips like this are harmful to the gaming industry and to Steam because they reduce the visibility that sincerely made indie games should have, and make it harder for gamers to find real games from genuine developers. Don't reward this morally bankrupt, unethical behaviour from Timberwolf Studios.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game reminds me of old-school projects where you needed some skill to pass through levels. I'm not saying Space Force is difficult. No it's not. But in the same moment it's not easy and I love it! The idea with power ups is pretty cool.
Map is broken you can fly the ship outside the obstacles and get all of the achievements
Space Force is an endless 'runner' space game. In this game you can control your space ship and avoid obstacles by moving left or right... pickup powerups on the way if you desire to. Yes, that is the whole game. There are more than one space ship, thankfully, but the music is just one repetitive techno track. The graphics are acceptable, but they're really bland. The game has an insane oversight where you can fly either left or right and avoid everything, thus getting a potentially infinite highscore. What actually makes me opt to give this game a negative review is not because of how repetitive the game is (though that would be a valid point), but it's the price tag... $7? For one song and one map? Yeah, that's pushing it a little. Overall, overpriced, repetitive and has an oversight which gives zero incentive to try and reach a new highscore.
Простенькая инди в коллекцию. Но настоящей игрой можно назвать с трудом, мобилка предел этой игре
[b]Konfiguráció: [/b] Dell Latitude E5450 Processzor: Intel i5-5300U @ 2.30GHz RAM: 8 GB VGA: NVIDIA GeForce 830M Rendszer: Windows 10 [b]Ezzel a konfigurációval a játék hibátlanul fut[/b] [b]Játékmenet: [/b]irányítsd repülődet (jobbra, balra), hogy elkerüld az útjába kerülő akadályokat, és végül eljuss akár 40 000 méterre a rajttól, vagy még tovább. [b]Látvány: [/b]vibráló, színes akadályok, amelyek összezavarnak és megnehezítik a navigálást – ez is a játékélmény része. Koncentrálj, hogy felismerd és elkerüld ezeket. [b]Nehézség: [/b]nagyon nehéz. [b]Irányítás: [/b]nyilak. [b]Játékidő: [/b]végtelen. [b]Zene: [/b]hangulatos synthwave. [b]Ár/érték: [/b]megfelelő [b]Nekik ajánlom: [/b]laza kis röpködés, amely a reflexeid teszi próbára. Nincs kifejezett cél, nem kell semmi másra figyelned, csak hogy elkerüld az akadályokat. Ha ilyen játékra vágysz, ezt ajánlom. Magyar Good Old Gamers kurátor csapat: https://store.steampowered.com/curator/39604706-Magyar-Good-Old-Gamers/
Keep moving left until you are off the map for easy achievements.
Made with Unity. GAME: Infinite Runner style Space ship flying SIM. Fly until you crash. There are Power-ups such as slo-mo and speed increase. Each is worth a varying about of credits, which can be used to buy a different ship or to purchase 2x or 3x credits multiplier. Good for one run only. Ships are simply reskins and handle the same as one another. MUSIC: It's there. GRAPHICS AND RESOLUTION: Both are adjustable. Game can be launched in Fullscreen or Windowed. Display 1 or 2. CONTROLS: Keyboard or Controller. Xbox 360 Controller works just fine. ACHIEVEMENTS: 10 PLAY VIDEO: XBox 360 Controller used. Default Graphics and Resolution settings. https://www.youtube.com/watch?v=cfrXPfVx0IM
弱智级的类跑酷游戏,无趣极了,为了加大难度,这傻飞机还喜欢往屏幕中间窜 垃圾开发者为了让玩家觉得打折入手划算还故意把原价提了数倍
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $30.2M | 36.2K | 83% | $24.99 | |
| $15.3M | 20.2K | 78% | $24.99 | |
| $13.5M | 20.8K | 97% | $15.99 | |
| $12.4M | 37.2K | 94% | $14.99 | |
| $9.8M | 16.2K | 90% | $19.99 | |
| $6.7M | 14.2K | 92% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $540 | 58 | 71% | $0.49 | |
| $544 | 53 | 51% | $0.54 | |
| $513 | 50 | 58% | $0.54 | |
| $550 | 53 | 89% | $0.99 | |
| $555 | 56 | 30% | $0.49 | |
| $503 | 78 | 90% | $0.49 |