
Embark upon a vast, snow-ravaged kingdom in Tails of Iron 2, sequel to the critically acclaimed action-RPG. As Arlo, heir to the Warden of the Wastes, adventure through harsh northern lands, home to giant beasts and ragtag bandits, in an epic quest to overcome an ancient, blood-starved evil.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 21 → 9.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"It feels half Witcher, half Game of Thrones... Tails of Iron 2 presents us with a rich, full world."
- The Gamer
"Think Elden Ring, Dark Souls, and Bloodborne, but with a supremely stylish rodential twist."
- PCGamesN
Just as the Rats of the South start to piece their lives together, following the great war between Rodent and Frog, an old and unspeakable evil stirs in the North; wings black as death; fangs sharp as steel; and a thirst for blood rivalled only by their insatiable hunger… for vengeance.
As Arlo, young heir to the Warden of the Wastes, journey through the vast, snow-ravaged lands of the North in an epic quest to overcome the Dark Wings once and for all. Hunt down giant beasts. Unite disparate clans. Upgrade your settlement. And discover a terrible secret of blood and crown…
The time for heroes is over. For the Kingdom needs a warrior; forged of the North and as cold as the snow that shrouds these lands. A rat… carved from iron.
And so, a new tail begins.
Fully narrated by RPG-legend, Doug Cockle, prepare to embark on an epic adventure across the northern realms of the Ratdom; an expansive, frost-bitten land on the brink of all-out war.
Track down and defeat the legendary monsters of this realm, and be rewarded with rare resources with which to craft devastating equipment. But be warned, these colossal creatures won’t go down without a fight… and then some.
The lands of the North are a perilous place, so you’ll need to master the fast, challenging combat for any chance of survival. Evade attacks with a dodge roll, nail split-second parry bashes, and unleash an array of gruesome executions.
Craft your own extensive arsenal of upgradeable weaponry, ready to fight as you see fit; strike quick with a spear, afar with a bow, or go claw-to-claw with a heavy-hitting mace. Alternativity, gain a tactical advantage with a range of new, deadly traps…
As Warden of the Wastes, defending your lands is only half the battle. Construct and upgrade your settlement with hard-earned gold to gain access to more powerful items from the Smithy, tastier meals at the Kitchen, a wider range of powerful traps from the shoppe, and more!
Unlock the devastating ‘Elementa’ sorceries of Electric, Poison, Fire, and Ice in an all-new magic system. Bestowed upon you by the gods themselves, these arena-devastating powers can quickly turn the tides in battles.
- Explore a vast and treacherous, snow-ravaged kingdom
- Master brutal soulslike combat, with dodge-rolls, parry bashes, and gruesome executions!
- Discover a compelling story, narrated by the legendary Doug Cockle
- Overcome savage boss fights against the ferocious leaders of the Dark Wings
- Hunt down giant beasts for rare resources with which to craft devastating equipment
- Customise your attack style with an extensive range of upgradeable weapons
- Personalise your appearance from a significant collection of diverse armour sets with exclusive properties
- Encounter a range of curious companions among the many Northern factions
- Construct and upgrade your own settlement, to unlock new recipes, traps and more
- Complete side hunts to earn additional gold-on-the-side
- Three difficulty levels to choose from, with the ability to swap between them at any point of the game
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 2.2Kreviews | 80% | — | $1.1M |
| $29.99 | 2.2Kratings | 91% | — | not modelled | |
Engagement
Reviews
Themes across 230 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
So after 100%ing the game (all requests, repeatable bosses, hidden bosses, and fish), I can say that this game is really good, but not peak, because of the reasons I'm going to list.( I used ai bec my english is not that good) 1. It has the exact same start as the first game: I mean, why?! Okay, I can understand that it's a good way to start the game, but having the exact same entrance is unforgivable. They could have made Arlo and his father build a new city from scratch. 2. Most things that push progression are locked behind main missions: In the first game, foods, fruits, and nuts were scattered around the world, which was a good way to encourage exploration and progression. But in this game, they chose to lock those kinds of things behind main missions instead, which I really don't like. 3. When you complete a quest, the NPC turns into a seller who sells you a card or another quest item:Why don't they just give you the ♥♥♥♥♥♥♥ item directly? I missed most of the quest items because of this, and even if I hadn't, it's still a very annoying and irritating way to give players the items they need. 4. Totally useless day and night cycle: Actually, they have a purpose: some of the bugs appear only during daytime or nighttime, and there are some visual differences. But that's it. There is absolutely no real purpose for it. 5. (This is just my personal perspective.) In the game, we have a hook to climb, a lantern to light the things around us, and a few tools to mine, skin, and collect resources. How about we earned them throughout the game like in a Metroidvania? We could use the lantern to enter caves and the grappling hook to climb. And the devs actually used this mechanic with the 2H weapons. In some places, we need to break barricades, and we need our 2H weapons for that. Brilliant. 6. More variety in execution animations: This is just personal and probably asking too much, but it would make the game better. But you may ask, if there are this many problems, why did I 100% it? These are the reasons: 1. One of the best world-buildings I've ever seen (like the lore of the animals and factions): Exploring the world is just majestic, and it gives you a gaming orgasm. It's just perfect. 2. Good explorable areas: If you take side quests from the quest boss, they can be repetitive and boring. Tracking quests are mostly for farming, but they're actually quite fun the first time you try them. Some of the infestation quests, however, are really fun and exciting. SPOILER: When you come to the forest, you will see some cultist-looking owls guarding the place. When you take the infestation mission, you kill the wereowls and get a wereowl skull that opens a secret place, which gives you armor and a card that opens the tomb of a greater boss. SPOILER ENDED. Or you can bring a baby backstabber to the chief in exchange for a pet. 3. There are loads of secrets and mysteries: In the snowy biome, there is an abandoned church that has mosaics depicting a rocket landing on Earth and rats coming out of it. I mean, it's really good for nerds like me. 4. Good combat: The combat isn't that different from the first game, which isn't that important because it's already really good and clean. Abilities and weaknesses are also good additions to the game. 5. Epicness: The game just makes you feel like you're the one fighting. With those sounds, music tracks, and legendary bosses, everything feels epic. I felt like I was playing *God of War 2*, which also had really good epic scenes. So just play the game dude it's worth your money and time.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 2: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
| 297ratings |
| 94% |
| — |
| not modelled |
| $24.99 | — | 93% | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 231 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[hr][/hr][h3]La batalla por el Fuerte Carmesí ha acabado. La batalla por las gélidas tierras del Norte no ha hecho más que comenzar.[/h3] [i]Arlo, el legítimo heredero al trono aparece y la comunidad del alillo reunida nuevamente para enfrentar la irá de los UrukAlas Negras en el monte Caldera. ¡Absolutamente es cine! El juego me gustó pero lo sentí mucho más fácil y más corto, quizás sea por el nuevo sistema de crafteo de armas y armaduras que consigues a nivel 3 muy temprano en el juego o quizás por los hechizo y trampas que facilita mucho las batallas. En cuanto a historia no fue tan épica como la de nuestro querido amigo Redgi, pero supongo que esta bien, y tiene muchas referencias a la película que todos ya conocerán por el título de la reseña. "Nuestras esperanzas residen en dos pequeñas patas, perdidas en la inmensidad"[/i][hr][/hr]
Bros... This game is awesome. Just get it. The characters are great and the narration by 'Geralt' is phenomenal.
Zawsze warto zajrzeć do tego przepięknego świata, zwłaszcza teraz, kiedy wyszło darmowe dlc
过程比起一代虽然是自由度高了很多,但是做任务途径经常会被野生刷的boss顶掉,还有这个属性搞双属性但是装备没做好适配明明是抵抗但扣血还是很多。而且这个boss逃跑有时候做个任务一口气刷了好几个boss才显示,然后后面还要到处传送最后还要手动跑图。
Es inferior al original, es un refrito, si jugaron al primero no se están perdiendo de nada jugar esta secuela.
**7/10** ⚔️🐀 **Tails of Iron 2** delivers more of what made the first game great, but plays it a bit too safe to be a masterpiece. **The Good:** • Doug Cockle’s narration is absolutely top-tier and carries the grim vibe perfectly. • Gorgeous, grimy hand-drawn art and a great new snowy setting. • Combat is crunchy, weighty, and satisfying (especially with the new elemental weapons). **The Bad:** • Doesn't innovate much mechanically from the first game. • Pacing drags in the middle due to excessive backtracking across maps. • Side quests often boil down to boring "go here, kill 3 of that" fetch tasks. **Verdict:** A solid, brutal 2D action game. If you loved the first one, you'll enjoy this. If you're new to the series, it's a good experience, just expect a bit of repetitive padding. **Recommended!** 👍
Qué es eso de que no puedo seguir pegando y haciendo daño a los jefes porque ha llegado al tope de la primera fase y ahora tiene que ir a la segunda fase con exactamente esa cantidad de vida?? Es estúpido, recomiendo 10 veces jugar el primero antes que esto, porque es exactamente lo mismo, mismos enemigos con diferente skin y la historia es casi la misma solo que ahora hay jefes que se pasan el combate pegando desde el aire mientras te quedas mirando o intentas pegar con el arco, con el cual no puedes apuntar, tiene apuntado automático que no siempre da.
After the free DLC I just had to write something about this beautiful game (and its prequel). It's just incredible, please support this team in anyway you can, they deserve every single beautiful thing.
It hurts me to press the no button but I must be critical of this game because I loved the first. And let me preface by saying that I like the game, but compared to the original it left me feeling disappointed. The combat was ruined. I remember in the first game the lack of iframes required you to "dance with the enemy". Positioning was key, standing in the wrong spot and getting greedy with attacks was punished, so we had to learn the attack patterns of the enemy and react accordingly. The 3 attack patterns meant something and the direction you dodged mattered because of the lack of iframes. Now in this game I can just roll into attacks and not strategize at all, so I was able to defeat most bosses in a fight or two without ever learning their attacks. The game is still beautiful though. The art style of Tails of Iron is gorgeous and if your a fan, its worth playing just for the sake of this.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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