
In Tactical Breach Wizards, you lead a team of renegade wizards in kevlar through turn-based battles to unravel a modern conspiracy plot. Combine their unique spells in clever ways, or rewind time to try every crazy plan you can think of to punch a Traffic Warlock through a 4th story window.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About




Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 936 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Went into this game expecting something like into breach until I realized that the story is a banger. Well written, show dont tell, complicated characters and non-annoying slapstick. Just the opening mission is a masterclass about interweaving gameplay with narrative - an ubisoft game would have told me right out of the gate (minor spoilers) "Oh no, I have to chose", this game lets you learn the hard way by setting you up with an unwinable scenario and let you come to this conclusion yourself. As for the gameplay side of things, I found it too easy even on hard, very breakable game. The main difference to Into the Breach is that this is more of a puzzle game, while into the breach requires more problem solving. Mind you, finding a near perfect solution sometimes requires loads of calculations, but when executing it, the game just folds and you almost never have to make tough calls risking the mission. Mostly I computed convoluted turns just to close out the fight an turn earlier, almost never lost hp. I still thoroughly enjoyed my playthrough, but I dont think its the same nailbiter as Into the Breach.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.5M | 27K | 91% | $9.99 | |
| $7.5M | 8.7K | 79% | $34.99 | |
| $7.5M | 13.7K | 82% | $29.99 | |
| $7.5M | 30.3K | 96% | $7.99 | |
| $7.4M | 15K | 94% | $24.99 | |
| $7.5M | 16K | 69% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $105.7K | 201 | 89% | $19.99 | |
| $29.7K | 538 | 88% | $2.99 | |
| $512.4K | 572 | 93% | $29.99 | |
| $488.9K | 942 | 69% | $19.99 | |
| $391.3K | 883 | 66% | $17.99 | |
| $144.3K | 469 | 62% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 21: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 938 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I can't believe it took me this long to get around to playing this game. The gameplay is like a condensed XCOM but with a set rotation of characters. It's strategic action with just enough of a dash of puzzle to really make you think, and it walks the line between challenging and forgiving perfectly for me. Where I was really surprised, though, was the quality of the writing. I'd heard this game was funny, but it's FUNNY. It's not just random one-liners, but real character-focused humor that also deepens your understanding of the world. It's also got some truly gut-wrenching bits that caught me very much offguard. No spoilers, but if you've played the Anxiety Dream level you know what I mean. This is an easy recommend, whether at full price or on sale.
Excellent all round grid-based tactics game. Presentation is clean and effective, the writing is surprisingly great, gameplay has plenty of variety and challenge but never feels overwhelming or unfair. Just keep in mind it's a little more puzzle-like than most in the genre; don't expect to be able to just blindly send troops forward and hope for the best, you have to really think about every single step. If that's not a deal-breaker for you then this is an easy recommendation.
After waiting for ages I can safely say that this game is downright amazing. Fantastic dialogue/writing. It really lets you live the fantasy. It blends fantasy and realism in the best way possible. Unique powersets.
Сеттинг просто пушка по своей уникальности, который продал мне игру. Но игра ничем не примечательна. Диалоги ни о чём, визуал ни о чём (зачем делать диалоги с клоузапом камеры, когда у вас такие лоуполи модельки - непонятно). Я не понял высоких оценок, мб, не моё просто
It's a puzzle game/ strategy game that stars wizards wearing modern tactical gear. character designs are interesting and the writing made me laugh. easy 8.9/10.
Super fun game. Expected for more X-com, got more Into the Breach, but with handcrafted levels and actual plot. And I am not disappointed: game is fast, fun, and you can finish it before everything gets stale. Characters are well-written, and entire setting of wizards in tactical gear is crazy cool. Also, throwing tougher enemies off the cliff (window) instead of fighting them remains one of most rewarding gameplay activities since the invention of Force Push in Jedi Knight 2. It never gets old.
Ugh, this game. So unique. Love the art style and design. The writing is hilarious and brilliant. Traffic control warlock? Wow. The characters are brilliant. How the story ties into the levels/puzzles is excellent. Each character is unique. Rarely played a game that felt so original. 11/10 no notes.
На первый взгляд - не сложная в принципе тактическая головоломка, не сложный сюжет, не сложная графика - а в итоге некоторые уровни решались по полчаса, юмор где надо, диалоги которые не хочется пропускать (ну большую часть по крайней мере). Если не тупить и не гнаться за перфекционизмом думаю можно и часов за 10 пройти, но не мой случай)
great world building and really fun tactical gameplay, glad i tried it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.