
Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 4.8Kreviews | 86% | — | $205.1K |
| $19.99 | 1.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely walking simulator, great story. Wish there was more 0-G stuff, but then it would be a floating simulator.
夹带私货 该死 还有lgbt内容
Thanks guys, enjoyed it very much!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Italian, Simplified Chinese*languages with full audio support
| $19.99 |
| 1.1Kratings |
| 81% |
| — |
| not modelled |
| $3.99−80% | 291ratings | 72% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I was 15 yr played tacoma without noticed either story or gameplay itself, A comeback happen after 4 years later. I dive into looking for answer at the space station unravel how caused this tragic event using high-tech development such as hearing and listening (main mechanic searching a culprit). Time passed crew tear down aparts towards other memebers stay away for pretty long time their homes. Do crew go back at home safetly?. Replayed again tell ardous work of living away sticking around at the space station a full time job. Also says AI features a guidance solve their issues as a group made me realized the modern world we living for endless pain. Graphics seem more futurisitc/advanced humankind development in the 2088. It is pretty short game can be finished under 2 hours but totally worth it. I recommened at least the first 30 minutes captivate your full atention of reading, listening, deduce mysteries align with the main problem has been caused at the space station.
If you like walking simulators, sure. If you don't, then despite the cool setting (space station) and the interesting story (AI-centric without revealing too much), at the end of the day it's still 'just' a walking simulator, and while it isn't a bad game, it ain't really me. But it's less than 2 hours long, so what for some might be a negative was for me in fact a positive.
Yeaaaaa nice. Personally enjoyed this more than Gone Home. Solid one-sitting experience. Loved how everyone's stories sort of intertwined with each other, really nicely done. Had to remind myself this was written before present day technological hell multiple times. Scarily topical for a 2017 game.
Favorite game. The space station is awesome, using centrifugal force to create artificial gravity. The center has zero gravity and you float to various elevators to explore different sections with gravity. The story made me happy and I was invested in the characters and the world they existed in. The gameplay was super lowkey, nothing too intensive which matched the more story driven nature of the game quite well. It's only a couple hours long, like 3 or 4, but I'd say it's still worth it's full 20 dollar price. Very story driven experience nestled in a beautiful 3d diorama explorer essentially.
A short but engaging walking simulator with an interesting story and a unique way of exploring what happened aboard the Tacoma. The characters had a surprising amount of depth despite the relatively short runtime.
An interesting short narrative. I was pleasantly surprised how well the game mechanic works as a storytelling platform.
CANT MOVE MY NECK IS IT BROKEN
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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