
Tacoma is a sci-fi narrative adventure from the creators of Gone Home. Set aboard a high-tech space station in the year 2088, explore every detail of how the station’s crew lived and worked, finding the clues that add up to a gripping story of trust, fear, and resolve in the face of disaster.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.99−85% | 4.8Kreviews | 86% | — | $205.1K |
| $19.99 | 1.6Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 77 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
.ive been eyeing this game for a pretty long time and im glad i got it for a dollar during summer fest. very fun.
Concise, innovative, and well-written.
What an amazing and fun tale, and prescient given recent AI development. It's not preachy in any way, and tells a very human story. I'd say this would take 3 to 6 hours, perfect for an afternoon of Indy gaming fun, and it had considerably more polish than most Indy games. Great pacing from the game director too, never felt rushed.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 0.13/day in the week to Aug 3 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Italian, Simplified Chinese*languages with full audio support
| $19.99 |
| 1.1Kratings |
| 81% |
| — |
| not modelled |
| $3.99−80% | 291ratings | 72% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 77 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It is staggerring how much detail there is in this game that would go completely unnoticed by most players. There's so much extra information and appreciation for the characters that can be gained simply by looking at what books they have in their rooms. The worldbuilding is likewise shockingly good and expansive for such a short game, and is also an impressive excercise in prescience. Seeing a "president Musk" reference in a 2017 game is a straight up spooky. Unfortunately the actual plot that the likeable and believable characters are going through is just decent in my opinion, and feels like it has less impact than Gone Home despite attempting to do a lot more. It is sad to realise how little I will remember from this game, but it is still more than worth the discounted pricetag.
I was 15 yr played tacoma without noticed either story or gameplay itself, A comeback happen after 4 years later. I dive into looking for answer at the space station unravel how caused this tragic event using high-tech development such as hearing and listening (main mechanic searching a culprit). Time passed crew tear down aparts towards other memebers stay away for pretty long time their homes. Do crew go back at home safetly?. Replayed again tell ardous work of living away sticking around at the space station a full time job. Also says AI features a guidance solve their issues as a group made me realized the modern world we living for endless pain. Graphics seem more futurisitc/advanced humankind development in the 2088. It is pretty short game can be finished under 2 hours but totally worth it. I recommened at least the first 30 minutes captivate your full atention of reading, listening, deduce mysteries align with the main problem has been caused at the space station.
Nice compact little space story. Completed in 3 hours.
Solve a mystery involving the past crew of space station Tacoma. Rich narrative, lovingly detailed environments, a slow and exploratory romp. Very much enjoyed combing through the corners of Tacoma. While watching the crew develop like a 3D sitcom set.
Station drifts in space Echoes replay human lives Truth hides in the walls
Tacoma est un très bon jeu, mais qui souffre d'un défaut évident. La direction artistique est magnifique, encore aujourd'hui et le sound design est qualitatif, malgré la quasi absence de bande son que je trouve un peu dommage. Mais le principal point positif du titre, c'est bien sûr son scénario, que l'on découvre en explorant la station Tacoma et en découvrant qu'est ce qui s'y est passé avec la mécanique innovante de réalité augmentée. L'écriture est vraiment crédible et nous permet de nous attacher aux personnages, jusqu'au twist final qui prends vraiment par surprise. Mais on en arrive là au grand défaut du jeu : sa durée de vie. Même en passant outre le prix qui est vraiment élevé par rapport au contenu proposé, la faible durée de vie enlève de l'impact émotionnel qui aurait pu être bien plus fort si le titre avait duré une ou deux heures de plus. Tacoma n'en reste pas moins une excellente expérience, mais à prendre en soldes pour les petits budgets !
под пивко сойдёт
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 291 | 72% | $3.99 | |
| $2.7M | 18.4K | 77% | $7.49 | |
| $99.7K | 593 | 90% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $6.1M | 15.5K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $205.1K | 384 | 73% | $14.99 | |
| $205.1K | 607 | 95% | $11.99 | |
| $205.1K | 108 | 54% | $59.99 | |
| $205K | 2.7K | 90% | $3.59 | |
| $205K | 339 | 86% | $24.99 | |
| $205K | 366 | 86% | $19.99 |