
SYNTHETIK is an unforgiving tactical shooter rogue-lite where freedom and experimentation is key. Fight in a world overrun by the Machine Legion and their Gods. Experience the next level in gun-play and dive into unparalleled build options and Android upgrades. Can you defeat the Heart of Armageddon?
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.22/day in the week to Aug 4 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13.1Kreviews | 94% | — | $5.5M |
| $3.99−80% | 167ratings | 90% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 826 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b]IT DOESN'T MATTER HOW ARDUOUS THE PATH GETS. IT DOESNT MATTER WHAT I'M GOING TO SACRIFICE. IT DOESNT MATTER BUT I MUST CONTINUE AND FINISH THE TASK I HAVE BEEN GIVEN. THE ARMAGEDDON MUST BE STOPPED AT ALL COST. YOU'RE NOT CONVINCED? JUST PRESS THE PLAY BUTTON AND ALL WILL BE CRYSTAL CLEAR. [/b] GAME HAS A DEMO VERSION THAT YOU CAN TRY. https://store.steampowered.com/app/984110/SYNTHETIK_Arena/
This is one of my favorite games of all time. So many moving parts to it, items, weapons, attachments, classes, etc. but it all links together beautifully like a well-oiled machine. Just absolutely incredible, gets my blood pumping.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Russian, French, Italian, Spanish - Spain, Polish, Portuguese - Brazil, Korean, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 830 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
In the words of a great man, "Hey Hey People" For real though this game is great, I've not unlocked everything yet but it is great for something to do if you have a half hour and don't want to really get into anything super deep. The game play is almost rhythmic and each run is pretty fun!
My gambling addict friend said if I post a review on SYNTHETIK: Legion Rising and it gets 350 likes and 150 Awards that he will buy me a case of beer, some vodka, and bottle of wine.. So I'm just gonna leave this here..
Tacticool slow methodical cover shooter gameplay does not work with a very arcadey fast paced post who have 100 homing attacks or would throw 5-6 enemies with barely no cover at you. The game problem is that you could die in one hit, while your damage is pretty much random. Guns are super inaccurate, needing you to stand still and the jamming mechanic only works when you play it slow. On bosses, the best tactic is to kill them before they kill you, probably in the first 10-15 seconds of the fight because your guns isn't jammed. Learning the pattern is useless because most of the boss are designed for you to dodge, while your movement speed is as slow as a snail. Upgrading / levelling doesn't give much of a different. I played for 10 hours and only managed to get past the first boss 2 times thanks to an RNG that gave me better weapon and even going through the level becomes a slog as enemies gets tankier and can one shot you in seconds while it takes 10 seconds to chip away enemy health. Maybe decide whether you want to be an arcadey shooter or a tactical. Yes, I know there is custom difficulty slider to make the game easy but fundamentally, the game is at odd which itself. Don't buy it.
游戏的ui设计简直是教科书级地——差劲!过分繁杂、眼花缭乱、重点不突出、易读性差...... 教程也是逆天,基本上啥也没讲。 拆弹夹、装弹夹分开的设计也是一以贯之地冗余。要不再添加个上膛键? 局内退出功能也是没有的。
Seven years after release this game still punches way above its weight. The music is incredible, the gameplay loop is addictive, the weapons feel and sound crisp. This game can be hard, but not for the sake of being hard. It is a melody made from headshots, explosions. dashes and the 'clinnnng' active reloads. It is a painting made from spent casings, discarded magazines, machine oil and android blood. I cannot recommend Synthetik enough, it is a rogue-lite gem and it stands as a unique and extremely well-executed game.
Single handedly the best rouge-like out there, Engie turns the game into a gambling simulator where you're not only gambling with money but also your ability and will to live. I would waste time describing the game in detail but all you need to know is that it's like gamer crack and you should be playing it instead of reading a review for this absolute banger. 11/10, Would double or nothing with a full wallet of credits again.
Sseth was wrong, this is slop. Basic things break and leave you frustrated. Maybe the sequel is better
Спасибо за обнуленный прогресс. 670часов игры улетели в НИ-КУ-ДА!!!!!111..................
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 167 | 90% | $3.99 | |
| $958.7K | 3.4K | 83% | $14.99 | |
| $24.1K | 103 | 69% | $19.99 | |
| $10.6K | 71 | 72% | $9.99 | |
| $6.7K | 21 | 76% | $9.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.5M | 8.2K | 88% | $29.99 | |
| $5.5M | 11.6K | 81% | $19.99 | |
| $5.5M | 28.1K | 96% | $9.99 | |
| $5.5M | 4.8K | 55% | $59.99 | |
| $5.5M | 8.6K | 85% | $29.99 | |
| $5.5M | 5.8K | 83% | $29.99 |