
《Sword of Shushan》is a strategic war chess game based on the holy land of Shushan and the war between ancient demons. The player will play the role of Han Yunchuan, a disciple of Shushan, who will call on the friars of Wufeng and the elite of Taihao royal family to fight against the ancient demons.
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Languages: Simplified Chinese*, English, Traditional Chinese*languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Intensive battles and moderate difficulty. Be ware of enemy attack range and the cycle of the 5 elements (earth > water > fire > metal > wood > earth).
游戏总体还行,真的如同游戏介绍一样,这是一款纯粹的战棋游戏,没有养成,没有探索。另外游戏剧情较简单,怪的种类很少,来来去去就只有那么几种,音乐也是,只有开头,结局,我方行动,敌方行动这4首音乐。除此之外,游戏的装备和技能还是挺丰富的,也各有特色。最后说说难度,我玩的是最低难度,并不是我是一个初接触战棋的玩家,而是我看到评论说游戏很难,连最简单难度都说难,还有选择游戏难度时看到提示说游戏偏难,再加上我也不想搞到这么难浪费那么多时间,想轻松点过过剧情就算了,所以选了最低难度。结果游戏除了最后几关是稍微有点伤血外,其他关基本是伤1点血的,基本上就是可以横冲直撞切菜啊。就是拿剑心,最后打4个BOSS,还有最后一关隐藏关卡需要走位而已。其他难度我不知道怎么样,反正我是觉得通关是没什么问题的。最后游戏是有正邪两个结局的,玩邪线还可以多玩一局隐藏关卡,估计是要选择学那个魔功才能玩到这一关,这关只有主角一人挑13人,每个人都很强,这就真的不能乱来了。
最最最恶心的地法就是移动后不能用技能和法术, 上场人物还我能自主选
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
美术一般 特效一般 剧情 0 分 关卡设计 0分 剧情乱七八糟,尾关的二选一结局其中之一还卡bug 看不到 关卡设计也就重复的在莫名地方一直出怪 人物技能和属性设计也乱来一通没考虑过平衡问题 通关了没感觉到有任何的成就感。。 只有慢慢的恶心。。。
我一个82年老玩家, 曾经肝炎龙骑士团1 2 外传的日子还历历在目。 这款游戏让我找回了当年的感觉。 以现在的审美来看,她的不完美恰恰满足了我(们)的情怀。 37块的游戏你想她能如何? 但是偏偏她没有那么差。 我也很理解给这个游戏差评,甚至说什么手游复刻游戏的玩家,可能他们没有玩过汉堂出品的游戏!
做完就跑完全不更新买了就亏快跑!!!
干
我的审美就是喜欢这种页游风……就是普通都觉得好难,买来纯收藏了_(:3」∠)_
非常经典的战棋类游戏,有幻世录的感觉。简单粗暴就是单线剧情不断闯关,但是关卡设计平衡性不错,有适度挑战性。喜欢这个类别的不能错过。
这个游戏本来很难 开发者把他弄个凡人难度 还是可以通关的 通关了给游戏一个赞 好游戏
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