
Experience an original story where you are the protagonist in the world of Gun Gale Online. Create your own avatar and explore devastated lands while experiencing exciting third person shooting in this action RPG.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 7 → 0.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 19.5Kreviews | 79% | — | $7.7M |
| $19.99 | 15.5Kratings | 89% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really the only worthy sword art online game based off the GGO season. It’s good, but its definitely a $20 game you’ll get about 30 hours all DLC included. Here’s hoping echoes of aincrad is good and they fixed the items dropping rather than teleporting them to inventory on kill.
Unpopular opinion: Fatal Bullet is the only SAO game that’s actually playable, but it’s still far from a masterpiece. Let’s be real for a second—the bar for SAO games is basically on the floor, and this only looks good because it’s not another generic sword-fighting simulator. Letting us create our own character was a massive W, but the AI is brain-dead and the grind becomes a second job after 20 hours. If you’re a GGO fan, you’ll have fun for a bit, but stop coping and calling this a "hidden gem." It’s a solid, average looter-shooter with an anime skin. The story is 90% filler and the combat, while snappy at first, gets repetitive fast. It's a decent 7/10 at best. Play it if it's on sale, but don't expect it to change your life.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese*, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
| $19.99 |
| 2.9Kratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
My favorite SAO game in the series. I played it on Xbox back then, Im excited to replay this for Echoes of Aincrad
Sinon cheeks
This game is fun because you don't have to play as that stereotypical of early edgy type of weebs (read : Kirito).
Sword Art Online: Fatal Bullet had me the second I realized it was built around Gun Gale Online. GGO was easily one of my favorite arcs from the anime, so when this game came out, I jumped on it immediately. I wanted the guns, the outfits, the sci-fi chaos, the weird MMO energy, the dramatic anime nonsense, all of it. And honestly, Fatal Bullet scratched that itch. I love that it lets you make your own character and actually exist in that world instead of just watching the usual cast do everything. Running around with your own avatar, collecting weapons, building your loadout, fighting enemies, and getting pulled into all the Gun Gale Online drama is exactly the kind of fan-servicey RPG nonsense I wanted. The gameplay is fun once you get into it. Shooting, dodging, using skills, upgrading gear, chasing better weapons, and trying to survive while everything is firing at you from every direction. It is messy sometimes, but it has that addictive “just one more mission” thing going on. And then there is the bullet line. Predict the bullet line. That mechanic lives in my brain rent-free. Seeing the line, dodging at the right moment, trying not to panic, and pretending you have elite anime reflexes when really you are just moving on pure survival instinct? Perfect. Stressful. Beautiful. Horrible. I love it. Fatal Bullet is not flawless, but it is such a fun time if you already love Sword Art Online, especially the GGO side of it. It gave me the world, the style, the guns, the customization, and enough anime chaos to keep me hooked. Gun Gale Online fans, this one gets it.
Meh
Now I can't play this Sword Art Online on PC. This sucks. So if you want to play this game that means no you can't. So it's been confirmed now that ON Xbox one s and PS4 and PS5 that Sword Art online fatal bullet you need to restart the consoles several times and eject the disk and then put it back in to get the game to work at all. Last night on my Xbox one s. I had to do this
En está reseña solo esta mi opinión personal después de completar este juego al 100% y todos los juegos de SAO que salieron antes que este. Para empezar hare spoilers por si acaso, pero la historia es mala y con diferencia la peor, no hay por donde cogerla y da igual tus respuestas, si con kirito ya era el super amo y héroe de todo, con tu personaje lo eres muchisimo más cuando se supone que es tu primer VRMMO, tiene mucho contenido recortado que luego los vendieron en formas de DLC, en cada mapa del juego hay 1 mazmorra bloqueada para 3 DLC diferentes, y encima no puedes cambiar de personaje en mitad del combate como en juegos anteriores y esto teniendo en cuenta que la IA es una Autista y te lanza gestos en lugar de reanimarte muchas veces es frustrante, las historia para ser un JRPG no se puede poner ni en automático los textos, y hay super pocos eventos de historia en los personajes comparado con los juegos anteriores, incluso las escenas de cama, ni siquiera tienen una animación de mover la boca cuando hablan. Está claro que con este juego hicieron muchos cambios y la mayoría para peor. Incluso en la mazmorra infinita en lugar de seguir subiendo de niveles y desbloqueando armas mejores, la decisión que tomaron es que volvieras a empezar desde el nivel 1. Lo único medianamente salvable es el DLC 4 y aún asi es muy corto y falla mucho en el ritmo, terminas una cosa, ve con otros amigos, haces algo con ellos pues vuelve con tu grupo anterior y así hasta unas 4 veces. En su día compre la edición coleccionista y esta experiencia me ha recordado el porque no complete el juego.
Tu juegito y boss me la pelo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.7M | 20.8K | 95% | $19.99 | |
| $7.7M | 7.6K | 91% | $29.99 | |
| $7.7M | 19.6K | 90% | $19.99 | |
| $7.7M | 38.6K | 94% | $14.99 | |
| $7.7M | 24.5K | 95% | $14.99 | |
| $7.7M | 32.1K | 93% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 517.2K | 89% | $7.79 | |
| $22.7M | 59.6K | 90% | $19.99 | |
| $15.8M | 69.7K | 96% | $9.99 | |
| $14.2M | 126.3K | 83% | $7.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $11.9M | 10K | 79% | $59.99 |