
3-D platforming perfection full of variety, peril and smiles around every corner!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 25 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

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Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Suzy Cube is a colorful and earnest 3D platformer developed by NorthernBytes Software and published by Noodlecake that wears its inspirations proudly while carving out a modest identity of its own. Designed as a love letter to classic 3D platformers, the game embraces familiar conventions—tight jumping, collectible-driven progression, and clearly structured stages—while packaging them into a compact indie experience that favors charm and accessibility over reinvention. From the moment players step into its bright, blocky world, it’s clear that Suzy Cube aims to recapture the joy of straightforward platforming rather than overwhelm players with complex systems or narrative ambition. The premise is intentionally simple and lighthearted. An evil group known as the Skulls has stolen the treasure of Castle Cubeton, and Suzy, a cube-shaped adventurer with plenty of personality, sets out to reclaim it. This story exists primarily as motivation rather than a focal point, serving as a framing device that carries players across multiple themed worlds. Each world introduces new visual motifs and obstacles, creating a sense of progression while keeping the focus squarely on movement and exploration. The lack of heavy storytelling works in the game’s favor, allowing players to concentrate on the core pleasure of navigating levels and collecting treasures. Gameplay is where Suzy Cube shines most consistently. Movement feels responsive and deliberate, with jumps, double jumps, and midair adjustments offering a satisfying sense of control. Precision platforming is central to the experience, and the game is generally fair in how it tests players’ timing and spatial awareness. Levels are built around clearly readable layouts that encourage forward momentum while also rewarding curiosity. Coins and blue stars are scattered throughout stages, inviting players to explore alternate paths and hidden corners rather than simply rushing to the goal. Level design strikes a comfortable balance between challenge and approachability. Early stages are forgiving and tutorial-like, easing players into the mechanics, while later levels introduce trickier jumps, moving platforms, and environmental hazards that require more careful execution. Boss encounters appear at the end of worlds and provide a change of pace, though they tend to follow similar patterns and rely more on repetition than creativity. While these battles are serviceable, they are not the game’s strongest moments and can feel less inspired than the platforming that leads up to them. Visually, Suzy Cube adopts a bright, cubic art style that reinforces its playful tone. Environments are clean and colorful, with a toy-like quality that keeps the mood upbeat even during more demanding sections. The simplicity of the visuals helps ensure clarity during fast movement and tricky jumps, though it also means the world can sometimes feel a bit uniform. Animation is smooth and expressive enough to give Suzy personality without distracting from gameplay, and enemies are clearly designed to communicate their behavior at a glance. Audio presentation is functional but modest. Sound effects provide clear feedback for jumping, collecting items, and defeating enemies, contributing to the tactile feel of movement. The music is cheerful and fitting, though it can become repetitive during longer play sessions due to limited track variety. While the soundtrack does its job in maintaining an upbeat atmosphere, it lacks the memorability that often elevates classic platformers into something truly iconic. Replay value comes primarily from completionist goals. Collecting all blue stars unlocks bonus stages and a secret world that ramps up difficulty, offering a rewarding challenge for players who want to fully master the mechanics. These optional objectives add depth to the experience and encourage revisiting earlier levels with improved skills. However, outside of these collectibles, the game does not offer significant alternate modes or branching paths, keeping the overall scope focused and contained. Community reception reflects this balance of strengths and limitations. Many players praise Suzy Cube for its tight controls, nostalgic feel, and approachable design, especially as a budget-friendly indie title. At the same time, recurring criticisms mention camera behavior that can occasionally feel restrictive and a general lack of innovation compared to its inspirations. These issues rarely break the experience, but they do highlight the game’s reliance on familiar formulas rather than bold experimentation. Overall, Suzy Cube succeeds as a polished, affectionate homage to classic 3D platformers. It delivers a consistently enjoyable experience built on solid movement, readable level design, and a cheerful presentation that makes it easy to recommend to fans of the genre. While it doesn’t push boundaries or redefine what a 3D platformer can be, it offers a satisfying adventure that captures the spirit of old-school platforming in a compact, accessible package. For players seeking a straightforward, feel-good platformer that prioritizes fun over flash, Suzy Cube stands as a charming and worthwhile journey. Rating: 8/10
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mario 3D land budget edition
Joguinho divertido, é um saco caso tu vá platina, mas é bão
Tenho esse game na Google Play Store, e é bem melhor de jogar esse game no pc e no controle. Suzy cubo é um 3D plataforma bem divertido, muito inspirado especificamento no Mario 3D Land do 3DS, mas com muita simplicidade gráficos e jogabilidade, alguns pontos: Positivos: -Tem muitas fases -Tem boss -coletáveis -uma boa dificuldade -um ótimo game para fãs de Mario, Banjo e Bomber Man Hero Negativos: -Não tem fases aquática -Historia fraca -as fases se repetem -os boss são meio que repetidos, o que muda é só o movimento -as músicas são curtas em seu ritmo, mas não é desagradável -e por ultimo, a conquista de fazer 100% no mundo Secreto, não é liberada após o termino Recomendo apesar de não receber a ultima conquista, o game é agradável e simples, peguem em uma promoção.
un juego de plataformas bastante divertido y relajado para jugar, con un nivel de dificultad adecuado para mantener el equilibrio entre reto y partidas casuales. Sus dinámicas están inspiradas en juegos como Mario Bros y similares. Totalmente recomendado e imperdible en promoción.
Suzy Cube est un jeu de plateforme basique qui fait beaucoup penser à Mario 3D Land. Les niveaux sont pour la plupart très simples, avec de nombreux checkpoint. Le contenu est plutôt complet pour 5€. Il y a 5 mondes avec 5 niveaux chacun, ainsi qu'un monde spécial contenant 11 niveaux supplémentaires. Malheureusement, ce sont les seuls points positifs du jeu. Visuellement, les graphismes sont assez fades et le gameplay est trop générique. Les boss à la fin de chaque monde sont quasiment tous identiques. Le support de la manette est buggé. Il faut donc jouer au clavier, mais les touches ZQSD sont faites pour les claviers QWERTY et on ne peut pas les modifier dans les paramètres, ce qui oblige à jouer avec les flèches directionnelles. L'inertie du personnage sur les plateformes qui tournent est très étrange et provoque des chutes involontaires. De plus, la charge au sol fonctionne mal. Il faut réappuyer sur la touche de saut en plein vol, mais ça ne répond pas correctement et il faut donc appuyer plusieurs fois, ce qui devient très pénible. Il m'a fallu environ 4h30 pour obtenir le 100%. Par contre, le succès demandant de récolter toutes les étoiles du monde spécial ne fonctionne pas. C'est un bug connu qui n'a toujours pas été résolu depuis la sortie du jeu en 2018. Par ailleurs, le succès qui demande d'accumuler 100 vies me semble complètement inutile, car il force à refaire le même niveau en boucle, ce qui fait perdre du temps pour rien. Mon avis reste donc négatif au vu de tous ces défauts.
Kinda clunky to play and the mechanics, altho partially intuitive (if you played super mario 3d land/world), theyre kinda unclear. Camera does not work properly, altho take that with a grain of salt since I am not a fan of automatic camera dynamics. Would not recommend on its normal price, but perhaps on a good discount if you put aside the weird mechanics and its many bugs. I see the idea and, overall, it is a good-ish game, just that how its presented is not... The best I know this game probably does not have support, but I'd like if they gave the player options for the game, like display or controller options.
A well made corridor platformer, it's hidden stars can be tricky to find but not frustratingly so. It should take an afternoon to finish and is a very enjoyable time. The only small annoyance was a bugged achievement for collecting all of the stars, but other than that Suzy Cube is a good game worth playing.
jogo mt bom, recomendo quando tiver entediado
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