
Survive and thrive in a post-apocalyptic future — resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.6Kreviews | 71% | — | $3.6M |
| $29.99 | 2.3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This has been the first city builder that I have gotten into and enjoyed. There are some mechanics that aren't super intuitive, but other than that this games has been a blast. Hopefully the game continues to receive some love from the devs. I could easily see myself dropping another hundred or so hours into this.
Overall, I'd give this game a 7/10. I spent about 5-6 hours in my first game figuring out the mechanics before I launched a 2nd game. It took me about 40 hours to complete the main story quest on my 2nd custom game. The most frustrating part of the game is managing your carriers. I felt like I was always playing catch up to resources and it became somewhat tedious towards the end of my campaign. Despite that drawback, it was very enjoyable trying to balance what needed to be researched for my community and tackling the catastrophes. In the base game, this is a one-time play through game that can provide some fun challenges for about 30-40 hours depending how you set up your game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $8.99−70% |
| 33ratings |
| 74% |
| — |
| not modelled |
| $26.99−10% | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
后期的BUG你们就时不修了呗~
CAUTION! This game gets extremely boring after the first 3–4 hours of gameplay. Tech research is painfully slow - you have to find research points scattered across the world map, and the turn-based movement there makes everything drag on forever.
Das Game wirkt so Gottlos unfertig aber es gab seit Jahren kein Update also sag ich jetzt einfach mal alles Mega
great game. thx paradox
joguinho top para se distrair, organizar colonia criar uma colonia afinal o jogo é sobre isso né
Es el típico juego de móvil llevado al pc, muy lejos de los grandes referentes del genero.
+
Definitivamente uno de los mejores gestores de recursos
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 4.3K | 89% | $29.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $28M | 51.5K | 85% | $29.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $6.7M | 10K | 77% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 10.1K | 94% | $9.99 | |
| $3.6M | 14.9K | 97% | $6.99 | |
| $3.6M |
| 4.3K |
| 68% |
| $29.99 |
| $3.6M | 8.6K | 91% | $14.99 |
| $3.6M | 11.5K | 93% | $9.99 |
| $3.6M | 10.6K | 89% | $9.74 |