
Survive and thrive in a post-apocalyptic future — resources are scarce, but opportunity calls! Build the ultimate disaster proof colony, protect your colonists, and restore civilization to a devastated world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About





Sums Steam only; PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 4.6Kreviews | 71% | — | $3.6M |
| $29.99 | 2.3Kratings | 78% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good game with a few replays for sure. There is the possibility to challenge yourself.
Pretty decent colony sim. Nice slow paced. I was looking for something else like Rim World, and this seems to scratch the same itch.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.6M | 10.1K | 94% | $9.99 | |
| $3.6M | 14.9K | 97% | $6.99 | |
| $3.6M | 4.3K | 68% | $29.99 | |
| $3.6M | 8.6K | 91% | $14.99 | |
| $3.6M | 11.5K | 93% | $9.99 | |
| $3.6M | 10.6K | 89% | $9.74 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.5M | 4.3K | 89% | $29.99 | |
| $201.7K | 1.5K | 61% | $4.99 | |
| $28M | 51.5K | 85% | $29.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $10.3M | 10.3K | 86% | $24.99 | |
| $6.7M | 8.3K | 76% | $24.99 |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $8.99−70% |
| 33ratings |
| 74% |
| — |
| not modelled |
| $26.99−10% | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 831 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
i liked this game but got bored with it. it does have a workshop which currently needs love from community. even an update now and then with new features would have been nice, but until this I can't recommend
It's okay. Has a few mechanics which in the later stages get quite tedious to deal with and being quite uncomfortable to use. They felt okay at first but have ran its course for me before i managed to finish the game, which is a shame. Maybe that's a flaw with the mechanics or the pacing. It's still a cool game and I haven't really seen many games of this setting.
Super nice and relaxing game
Ein schönes Aufbauspiel mit dem richtigen Maß an Sidequests und Katastrophen. Man errichtet zuerst nur einfache Zelte und sammelst Beeren in der Umgebung, doch nach den ersten Forschungen geht es Steil Aufwärts und am Ende schaust du auf eine Gemeinschaft die schon an eine Kleinstadt grenzt. Dabei aber immer schön die Ressourcen im Auge behalten. ;-)
Cannot recommend this game enough.
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A lot of promising game mechanics ruined by unwritten rules and/or bugs. Examples are: 1) Closest research outpost has a rival town - so can't build there. 2) Some settlers are unable to be deployed - bug/outpost limit? 3) Progress is too slow - game is too grindy.
good game, lots of replayability.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.