
Earth, 1976. You have been tasked with managing a deep-sea science facility working to perfect cloning. Explore the darkness and keep your crew alive in this hardcore survival colony builder. And beware. The darkness hides untold horrors.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Sep 8 → 0.57/day in the week after.
About
Earth, 1976. The cold war is in full swing and you have been tasked to construct and direct a deep sea research facility working to perfect human cloning. Survive against the odds in the extremely unforgiving abyss maintaining oxygen, power, food, and much more to keep your crew alive. Discover and mine resources for construction, light your way in the dark, and expand into your surroundings to advance your research. Capture the diverse, highly-adapted flora and fauna of the deep, but beware: the darkness hides unexpected horrors, with only the light keeping them at bay.



Lead a team of scientists conducting genetic experiments on local wildlife on the ocean floor.
Keep your population sane, obedient and alive as you expand your base and discover the secrets of cloning and genetic research.
Improve life and progress in your facility by researching advanced technologies.
The fate of your crew is in your hands! Make crucial decisions through the event system.



Ensure the survival of your crew by planning, placing and building essential infrastructure for manufacturing, research and life support.
Expand and optimize your base and its available resources. Connect your buildings and mining facilities efficiently with tunnels and powerlines.
Conquer the uneven terrain of the ocean floor with clever planning and vertical construction.



Build light pylons and push back the darkness to expand your base.
Secure resources far away from your main base by using exploration submarines and outposts.
Prevent disaster by making sure power does not fail, together with life support and light sources.



Your crew senses it, and so do you. Something is lurking at the edge of darkness, slithering and seething.
Darkness is danger, light is safety. Do not turn off the light.
Engagement
Reviews
Themes across 53 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I like city builders, and I like the premise for this game, but I just found the flow of gameplay so boring. I wish I could like it.
yes, its surviving mars but under water, I haven't played much of this one but I would recommend both. with more time I would say surviving mars is better however I'm still not done, but even if it improves (its still good mind) surviving mars has a lot more to offer. i said all of that before finishing the game, very disappointing overall, play something else
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 0.14/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 54 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
besides the constant crash to desktop and extreme game slow down late game, i like it and got to near the end, but with the slow down and stutter and constant crashes cannot finish. otherwise 4 stars. it is quite difficult to balance everything and with limited population gets extremely difficult. got to manage everything in micro-doses
Гра непогана і дуже атмосферна. Можливо, я не застав її на виході, тому всього не бачив, але як мінімум критика через нестачу життєво необхідних ресурсів мені не дуже зрозуміла, адже принаймні безкінечне вугілля тут цілком є. Основна складність це балансування "приплоду" населення з його життєвим циклом, цього майже нереально повністю досягти. Але на те й ігрова механіка, щоб створювати челендж. От справді мінус у тому, що гра жадібна до ресурсів і починає досить відчутно тормозити, коли маєш велику базу та кілька аванпостів. Також дещо кострубатий різнобарвний інтерфейс, у якому спочатку складно розібратися. Проте загалом я отримав свою порцію задоволення і можу її порекомендувати тим, хто цікавиться підводними базами, адже таких сетінгів зараз виходить малувато.
cool, unique survival city builder. story has its pros and cons, and not everything is well explained ingame, but the athmosphere and uniqe mechanics really make it up
Amazing game, nice gameplay offering both challenge and peace at times with a great story and unexpected ending. just wish this game had a sequel
Too laggy
really bad game. surviving the aftermath is much easier and mature than this one. there is a cascade between oxygen and power generation. without power you can't produce oxygen, and without oxygen your workers in the generators can't breath, and your workers have been all time present in that generators. further in game, if you build one or two building for production, depends on their size, you have mainteance 1 oxygen and 2 coal generators. and don't forget to mine the coal.. so in the first two hours of play the game is everything ok, you do your quests.. but then somehow something happens and everything goes wrong, alert all time... red lights.. and you can't mainteance your buildings, shut down doesn't work. the game plays like a demo with a limited gametime, and then it's game over.. and it is not about the master the game. it's basically irrational chained in.
A bit buggy (ran into the unhoused employee bug) and had performance issues mid-late game which required restarts to fix, plus I think some of the game play mechanics are a bit shaky (just using outposts instead of lamps was a bit of a game breaker, and mining subs rapidly lost their usefulness) but overall I quite enjoyed this. Pity it looks like its wrapped up - very pretty, good premise, setting had plenty of opportunities to expand. Worth a play.
I got this game awhile ago and hadn't had the time to really play but so far every time i did get to play somehow all my people would disapper and id lose all my power and basiclly lose at the start and because i could never make clones to get more power the game basiclly soft locked itself make it to where you can get more people from the surface to make it a bit easier till you get full clone production like id have 100 power and then suddenly im at -20 power please make a way to get people from the surface or make it easier to make clones
Players by region
Where this game's players are, estimated from review languages.
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