
The award-winning sci-fi city builder is back - remastered, expanded and even more stunning. Colonize Mars and survive the process, from exploration and infrastructure to welcoming colonists and achieving long-term stability. Are you ready? Mars is waiting.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Sep 7 → 24.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Welcome home! The award-winning sci-fi city builder is back - remastered, expanded, and more stunning than ever. Your mission: colonize Mars and survive the process, from exploration and infrastructure to welcoming human colonists and achieving long-term stability. There are new challenges to overcome, new strategies to plan, and now with an upgraded look and feel for a new generation of explorers.
All you need for this relaunched mission to create a thriving Martian settlement is a steady supply of resources, oxygen, decades of training, experience with sandstorms… and a curious attitude to discover the purpose of those weird black cubes that appeared out of nowhere. With a bit of sprucing up, this place is going to be awesome!
Surviving Mars: Relaunched brings together the original colony management game from Haemimont Games, its entire catalogue of expansions, improved and reworked, from major expansions to cosmetics and radio stations, as well as the all-new Martian Assembly update. Upgraded graphics together with updated UI will give veteran players the definitive Surviving Mars experience, and provide an ideal launch point for new commanders as well.
Are you ready? Mars is waiting for you.
The new Martian Assembly brings an expanded endgame challenge never seen in the original. Shape your Martian society through laws. Balance the needs and demands of your colonists, keep the peace and develop a long-term plan for Mars - up to and including independence from Earth!

Building a thriving colony on a planet not fit for human life brings its own challenges. Construct life-support systems, power grids, domes, and supply chains, and keep them running, because blackouts on a planet without oxygen are never a good idea. And you’re not alone. With the included ‘Space Race’ expansion, rival colonies backed by competing sponsors add even more pressure as you fight for resources and the future of Mars.

Balance critical resources like oxygen, water, power, and food to keep your colony alive. Drones build and maintain your infrastructure, while the revamped ‘Martian Express’ adds trains that move people and supplies across longer distances. Every colonist has their own needs and behaviors and smart management is essential for their survival.

Advance your colony through a deep research system that unlocks new buildings, production methods, and essential upgrades. Discover breakthroughs, resources, and hidden secrets reaching ‘Below & Beyond’ the Martian surface. With randomized maps, varied sponsors, and unpredictable Mysteries, every playthrough offers new challenges, and every decision shapes your story of survival and growth on Mars.

Terraforming is no longer a distant dream, it’s your next challenge. With the included ‘Green Planet’ expansion, you can engineer Mars into a more habitable world. As the environment transforms, introduce animal life with ‘Project Laika’, bringing the first creatures to thrive alongside your colonists. The future of Mars isn’t just survival, it’s building a self-sustaining, living planet.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99−50% | 2.4Kreviews | 55% | — | $3.6M |
| $39.99 | 284ratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1064 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Skok na kasę jest to ta sama gra z paroma dodatkami które wydłużają grę sztucznie przez co było trzeba core zmienić i dlatego nie wyszło to pod postacią łątki Jeśli ktoś chce kupic po normalnej cenie odradzam jak już się skusić to na jakiejś fajnej promce
I really like this game. The gameplay loop is captivating. But having a reproducible freeze after ~20h in the game that doesn't allow me to continue but start a new session is really not acceptable. Its patch 1.0.4 and 1,5 months after release, so I really expect that I can finish a playthrough in an unmodded game! I am very happy to change my verdict when they fix it. I really want this game to run smoothly and become a success.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best DE #52, worst US #100 · 8 markets collected
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Turkish*languages with full audio support
| $39.99 |
| 98ratings |
| 70% |
| — |
| not modelled |
| $39.99 | — | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
For now I will have to not recommend this game. I have loved Surviving Mars for a long while. But with this rerelease of the game the game is completely broken. The new law system makes things become so efficient that the game just kinda breaks. Rockets that instant transmition between Mars and Earth. The University instant educated people. Buildings at 20% or less cost. 25K research from an institute. 1200 Energy from a maned power plant. Which can be more funny than bad. But buildings are so efficient drones can't keep up with the upkeep to make stuff and they turn on and off constantly making an awful racket. The Mohole gnerated 40+ Waste rock each go and drones can't keep up. The game was simply not made for such efficiency and breaks down. Oh. Did I forget to mention being able to get free Polymers breaking that entire resource scarcity. I hope I can change this to recommend in some time when the game has been fixed.
Repeated crashes, Game keeps referencing a failure to read memory at certain blocks. Never had this issue with any other program in my entire history of this PC, I ran memory checks, diagnostics, all the standard tools. My computer checks out, it is certainly the game experiencing a total failure during gameplay. Cannot play for more than 3 minutes at a time. Total failure of a game like this is unacceptable.
Played the game a little bit over the free weekend. Honestly, what's been changed isn't really enough to completely "re-sell" this game and take the original off the store. What's been added are essentially some balance changes and a pretty small-seeming expansion... Not to mention that much of the new stuff has AI-looking writing and flavor text. It's not a good look.
Very confused
As of January 2026, this game still has bugs, many of them described in this review section. The game is updating, however, and the gameplay effects are as not dramatic as it may seem. I did two colonies, finished both, nothing game-breaking happened to me. If I to complain about anything, it is that the available game speed limit is a bit too slow for me, especially when it comes to terraforming stages. I had to go AFK or switch to another window for ~30 minutes at times to not blatantly stare at the same screen while waiting for new special projects to appear. Also, the in-game mod browser is horrendous lol.
テラフォーミング実装直後にプレイして以来、比較による感想。 総合的にはギリギリポジティブ 食べ物で例えるなら、上等なお寿司にランダム性というカレールーをぶちまけて、シーフードだからとなぜかリアリティの名目で珊瑚の欠片も一掴み投入し、ぐちゃぐちゃにかき混ぜたような代物。珊瑚を取り除きながら食べなければならないが、それでも一応は美味しく食べられるように仕上がっているのがすごい。 良くなった部分、悪くなった部分、期待外れな部分、惜しい部分の4つに分けて書く。 良くなった コンテンツが増えていた。 特にトレインがお気に入り。物流革命。 地下と小惑星も素晴らしい。 悪くなった 議会と政党が現状だとただの嫌がらせ要素。 特に初見で引いたPreservationists PartyがRenegadeを量産し続けたのはトラウマ。新品ロケット爆散。 しかもご機嫌取るのが難しい。2周目ではセーブ&ロードで世界線ごと粛清する羽目になった。 また、議会開催中はゲーム進行できない上に確認項目も多いため、プレイ体験を細切れにされる。 期待外れ UIをはじめ、プレイ体験に直結する部分のQOLがまるで上がっていない。 施設設置時の効果範囲表示を変更できない。Subsurface Heaterは最大15タイルもあって数えるのが面倒。 視認困難な地表の凹凸のせいで、未だにまず土地を均してからでないと迂闊に建築できない。 痒いところに手の届かない土木ツール。地下と小惑星で特に。 プレイヤーが編集可能な、指定施設群をまとめて設置するBP機能がない。 中盤までのIdiotやRenegadeによる破壊工作が致命的すぎて、また粛清ドームが忙しい。 火星独立!で?……えっ、おわり? 惜しい とにかく、議会が惜しい。現状では、プレイヤーに嫌がらせをする装置でしかなく、非現実的ですらある。これが逆に、例えば「政党ごとにボーナス法令を持っており、政党の方針とプレイの方針が一致すると政党支持者が幸せになる」のであれば、ビルドの幅ができたのに……。 地下と小惑星も惜しい。折角の追加資源(追加選択肢)なのに、手を出せるのは地表のコロニーを安定させてから。欲しい時には手が届かず、手が届く頃には無用。エレベーターをすぐ作れるからと地下に潜れば、地下ドーム用の素材が全然手に入らない。 あと、迂闊にエレベーター設置場所付近の地表を均すとエレベーターの建築資材を運び込めなくなる。これは私的には「進行不可バグ」の一種。 依然としてテック解放順にランダム性があるせいで中期計画を立てられず、雑な進行になる。 議会構成もランダムなので一層に雑となった。 総評 コンテンツは良いけどUIの使いにくさが相変わらずだし、その使いにくさを維持したまま新しいコンテンツが実装されて煩雑さが増した。また、新コンテンツがバランス調整不足で実力を発揮できておらず、大加点と大減点を同時に発生させて収支ギリギリプラス。全体的には好きなゲームなので、手放しで褒められないのが本当に惜しい。
Not so sure about it tbh. I played the base game a lot. Playing this one right now for a couple of hours but had to cancel my first playthrough due to the politics system. It's freakin crazy. the system seems absolutely imbalanced and it's straight out frustrating to be honest. I started my second playthrough now with switched off politics and giving it another go as I'm really want to like the game but at this stage. I can't really do that. Will gladly change this review if it somehow feels different in a couple of hours.
Delisting and releasing the same game again but worse is so common these days, and its sad to see, all to be able grab a few suckers to buy your game while killing the trust that you have built up but since it's free weekend I get give it thumbs down without paying you.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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