
Survival: Fountain of Youth is a challenging single-player open-world adventure game set on the Caribbean islands. Survive as a shipwrecked 16th-century explorer, craft tools and shelter, and uncover the secrets of both an ancient civilization and your own fate.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 1 → 1.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Muy entretenido, lo recomiendo.
在一个生存游戏里面短时间遇到两次物资消失的问题有点难崩。
good game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
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| $4.2M | 32.8K | 99% | $5.99 | |
| $4.3M | 5.7K | 75% | $39.99 | |
| $4.2M | 6.7K | 93% | $29.99 |
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| $15.2M | 47.9K | 74% | $19.99 | |
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| $3.7M | 7K | 84% | $15.99 | |
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| $387.2K | 776 | 63% | $18.99 | |
| $340.9K | 718 | 67% | $14.99 |
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, French, German, Russian, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Traditional Chinese*languages with full audio support
Hours played at review time, across 869 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
There isn't anything wrong with the game. It just isn't original and it brings nothing new to the table. I've seen gamers playing other similar games, no doubt for money. This game looks better than the games they promote. I just couldn't get into it. I tried today to give it a go and couldn't make it more than a minute. I love open world survivor games, but this one isn't for me.
Great survival game, despite being single player only. Well worth every penny! Pros: + Story (And a decent one, to boot!) + Customizable difficulty + Beautiful environments + Balanced crafting system + You have NEED for most things that you craft + No need for grind (you still need resources, but it's not "collect 24343 logs to craft this one thing you will never end up using") + Great machine/ship upgrading, where the upgrade add usefulness + Different regions/enemies + Balanced use of food + Superb skill system + Runs smooth with high settings for my old PC Cons: - Can't use the mast of the Ark for mapping - Able to climb cliffs/walls rather easily to get into areas where you're not supposed to go so easily - At least for me, some slights freeze-lag when I get jumped by enemies - Despite the game running smooth on my PC, high settings or not, it makes my PC go hot, fans at maximum. - Sneaking is way too slow, and you have problem getting up over even the smallest of edges. - Sneaking and staying at a higher elevation often does nothing. Enemies spot you anyway. And if they can't reach you, and you aim, they run away. A lizard can't make out that math. Dev suggestions: * More underwater content. * A water barrel on wheels for transport. E.g from beach with solar distillers to main base for crafting/cooking. Or just for sea water to base and distillers. * Be able to decorate your home without having to equip the hammer. Summary: All in all, a brilliant game! Can't say it enough. <3 Edit: Noticed some people complaining of crashes. 50h+ and not a single crash. Smells of user/client error.
個人的にボス戦がある以外は最高のサバイバルゲーム。続編や他にも出してほしい。ずっとアプデされてたらいいなと思えたゲーム。最初は変なシステムだなーって返品しようとしたけど、やってみると慣れてきて、むしろこれがいいかもと思えた。不思議と満足感が高いゲームだった。サバイバルゲーム好きとしてはかなりオススメかも。まあでも冷静に考えたら、後半のリージョンは少しコンセプトや内容がどことなく雑なようにも感じた。いいゲームだし好きだけどね。
Very good survival game, must be one of the better ones I've played, I think I've been to most of them in this genre. The mechanics aren't the best, but after tweaking a few buttons it was fine. Too bad they haven't done anything to fix it. The crafting system isn't the best, and the user interface isn't the best. But I like the story, and maybe a little too realistic at times but (- That's the way life goes -) I like cutting down trees and harvesting over time :) , and you can come back after a few days, when they've grown back. I'm probably one of the few who actually prefers this game to be single player only, scorpions, spiders suddenly in the dark hehe .
El juego iba bien enfocado, pero el tener que sacar recursos o construir con un menú donde se calcula el tiempo que durará el crafteo en vez de con una animación de talar, es algo que me quita la diversión de un juego de este tipo. Igual los menú están intuitivos y no te pierdes. Ojalá en un futuro puedan hacer ese cambio y lo volvería a comprar porque se ve bueno.
É um excelente jogo de sobrevivencia. Peca em alguns detalhes mas os pontos positivos se sobressaem. Uma pena que apos voce conquistar as melhores armas o jogo acaba e vc nem ve utilidade. Eu recomendo, da pra se perder por semanas!
i'm glad the ship crashed
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.